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Advance Class Change: Good or Bad idea?

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Advance Class Change: Good or Bad idea?

PeterTLJr's Avatar


PeterTLJr
06.13.2013 , 06:50 PM | #231
Quote: Originally Posted by Hizoka View Post
you refuse to see it as the devs defined it which makes you ignorant... yet you persist in your own ignorance...
If thats the case then let me, why does it bug you so much? People keep getting worked up over it, just let it go.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

Aikura's Avatar


Aikura
06.13.2013 , 07:14 PM | #232
To those who dismiss the stated reasons for why people don’t want AC change implemented as ‘invalid’ (because anyone who disagrees with you can only have ‘invalid’ reasons for doing so), and saying that such a change would have zero impact on those who don’t want it:

You are right that the impact would be minimal. I certainly wouldn’t quit over it. But having such options available in game, even if I don’t utilise them, diminishes many important aspects of a social MMO. These include little regarded dimensions such as comparison, competition, sense of progression and achievement, identity, difference, completion, investment, reward, and consequence. This puts a damper on our fun.

But really, the opposition camp and our arguments against are largely irrelevant. As the party advocating change, the onus is on YOU to make the case for how this change would add value. No even remotely compelling argument has been forthcoming, beyond ‘convenience’. Convenience shouldn’t strip or invalidate content. It would be similarly ‘convenient’ to have the option of starting at Level 55 with BiS gear and all achievements, but then, why even play the game?

And to the arrogant couple of posters, who I guess (*shrugs*) are in favour of the change, simply quoting and parroting each other, patting each other on the back, and deliberately not addressing the other participants in the thread: you’re not helping your own case at all. At least your absurd and laughably extreme comparisons add some humour, I suppose, like saying not wanting this change is analogous to hamstringing major human achievements and innovations throughout history (LOL!). Do you understand that when you use the word ‘analogy’, you need to invoke a similar situation, right?

It’s not that anyone here is “afraid of change”; it’s that what you are proposing is kinda moronic.

Ratajack's Avatar


Ratajack
06.13.2013 , 07:17 PM | #233
Quote: Originally Posted by PeterTLJr View Post
The point is that unless BW says something about this topic, we wont know how everyone feels. That doesnt mean the people that want it are wrong, or that your wrong. I have stated before that if it has a negative impact that it shouldnt happen, im pretty sure that everyone else who would like this would agree that it shouldnt happen if it has a negative impact. There has been people who are against it, but said they would take advantage of it if this were to be put in. So as far as people quitting over this, yeah sure maybe some, im pretty sure at this point in the game that the people who are around are dedicated fans and likely wont jump ship that easily. Plus you have to take into account that maybe more people would come back and play if this feature were to be put in. Now please, ive read the majority of these forums on this topic, and have seen you in just about every single one of them walking around thinking you have the key and know whats what. You dont, so quit being hostile and thinking you know it all.
We have already shown you and those who want to change class exactly how class changes would negatively affect this game, yet you refuse to acknowledge what you do not want to hear.

I have seen you in many of these threads as well. I do not have the key, but I do have the devs position that AC's are different classes on my side, a fact that you apparently can't stand.

We don't know how many would quit if BW allowed class changes, or how many might come back if they could change their class. I've already stated that I believe that BW risks more losses in subs by allowing class changes than they stand to gain and explained my reasons for believing this. Am I right? Maybe, maybe not.

PeterTLJr's Avatar


PeterTLJr
06.13.2013 , 07:26 PM | #234
Quote: Originally Posted by Ratajack View Post
We have already shown you and those who want to change class exactly how class changes would negatively affect this game, yet you refuse to acknowledge what you do not want to hear.

I have seen you in many of these threads as well. I do not have the key, but I do have the devs position that AC's are different classes on my side, a fact that you apparently can't stand.

We don't know how many would quit if BW allowed class changes, or how many might come back if they could change their class. I've already stated that I believe that BW risks more losses in subs by allowing class changes than they stand to gain and explained my reasons for believing this. Am I right? Maybe, maybe not.
How many threads have you seen me in? I started this one, and joined in late in another one. Thats 2, not that many, you on the other hand...
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

Ratajack's Avatar


Ratajack
06.13.2013 , 07:42 PM | #235
Quote: Originally Posted by PeterTLJr View Post
How many threads have you seen me in? I started this one, and joined in late in another one. Thats 2, not that many, you on the other hand...
I've seen you in this thread that you started.

One is still active in general discussion:

http://www.swtor.com/community/showthread.php?t=644159

One from a little over a month ago on the CM suggestion forum:

http://www.swtor.com/community/showthread.php?t=633670

Did you think I'd miss that one?


Oh, and while this may not be about class changes, it does show a history of wanting something for nothing:

http://www.swtor.com/community/showt...470662&page=21

PeterTLJr's Avatar


PeterTLJr
06.13.2013 , 07:47 PM | #236
Quote: Originally Posted by Ratajack View Post
I've seen you in this thread that you started.

One is still active in general discussion:

http://www.swtor.com/community/showthread.php?t=644159

One from a little over a month ago on the CM suggestion forum:

http://www.swtor.com/community/showthread.php?t=633670

Did you think I'd miss that one?


Oh, and while this may not be about class changes, it does show a history of wanting something for nothing:

http://www.swtor.com/community/showt...470662&page=21
My apologies, 3.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

nateslice's Avatar


nateslice
06.13.2013 , 07:49 PM | #237
This argument and the similar one several years ago in Everquest 2 have convinced me that tiered class systems just don't work in MMOs.

Final Fantasy 11 is an exception to this, as it's from a series with a decades-long tradition of changing jobs and unlocking new ones. And you only have one character per account unless you pay an extra fee on top of your subscription, which is kind of pointless when you can change jobs freely and you're rewarded for doing so with a stronger, more versatile character.

The Secret World is also sort of an exception. It has no classes or levels; only skills and skill points. And your character is a blank slate in many ways, so reinventing yourself from time to time fits the feel of the game just fine.

But here, the game is much more story-based. Your character is more of a fully realized and established character than in any other MMO, with his own personality and history of growth. Changing your advanced class here is like if Batman decided to ditch that whole martial arts/gadgeteer/detective thing and instead get bitten by a radioactive bat. He'd still be a "bat-man", but he wouldn't be the Batman we know. Respeccing, on the other hand, is like if Batman decided to learn some new moves and carry around a different set of gadgets. Something he does all the time.

Ratajack's Avatar


Ratajack
06.13.2013 , 07:49 PM | #238
Quote: Originally Posted by PeterTLJr View Post
My apologies, 3.

Three on class changes, but more asking for something for nothing.

Ratajack's Avatar


Ratajack
06.13.2013 , 07:51 PM | #239
Quote: Originally Posted by nateslice View Post
This argument and the similar one several years ago in Everquest 2 have convinced me that tiered class systems just don't work in MMOs.

Final Fantasy 11 is an exception to this, as it's from a series with a decades-long tradition of changing jobs and unlocking new ones. And you only have one character per account unless you pay an extra fee on top of your subscription, which is kind of pointless when you can change jobs freely and you're rewarded for doing so with a stronger, more versatile character.

The Secret World is also sort of an exception. It has no classes or levels; only skills and skill points. And your character is a blank slate in many ways, so reinventing yourself from time to time fits the feel of the game just fine.

But here, the game is much more story-based. Your character is more of a fully realized and established character than in any other MMO, with his own personality and history of growth. Changing your advanced class here is like if Batman decided to ditch that whole martial arts/gadgeteer/detective thing and instead get bitten by a radioactive bat. He'd still be a "bat-man", but he wouldn't be the Batman we know. Respeccing, on the other hand, is like if Batman decided to learn some new moves and carry around a different set of gadgets. Something he does all the time.
I like the comparison, but it will just be dismissed by the OP as being non-related or irrelevant.

PeterTLJr's Avatar


PeterTLJr
06.13.2013 , 08:11 PM | #240
Quote: Originally Posted by Ratajack View Post
Three on class changes, but more asking for something for nothing.
Yeah, because askign for more character slots is going to destroy the game, how dare they put that in.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.