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Advance Class Change: Good or Bad idea?

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Advance Class Change: Good or Bad idea?

PeterTLJr's Avatar


PeterTLJr
06.13.2013 , 10:51 AM | #151
Quote: Originally Posted by chimex View Post
Firstly, I am not twisting anything. Your argument is based on shared abilities. I might also point out that all classes have a shared ability of a stun breaker, and a out of combat self rejuvenation. Speeder skills are a shared ability across the table. Just because some abilities are a little more exclusive, it does not mean the classes that share them are specs.

As for your question, because the trooper is NOT the class. The Vanguard is a class, and so is the Commando. You know this is the case. It has been explained very clearly to you multiple times on two different threads.
Those arent class specific abilities though, those are abilities every class get, im strictly talking about trooper abilities, do commandos and vanguard share abilities? yes, do they have the same story? yes, do they have the same companions? yes, do they use the same main stat? yes, do they call vanguards and commandos classes? no, they are ADVANCE classes, basically calling them specs.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

Hizoka's Avatar


Hizoka
06.13.2013 , 10:52 AM | #152
Quote: Originally Posted by PeterTLJr View Post
What makes you think your the intelligent one in this argument? If BW allows AC changing, does that mean your not intelligent anymore?
Dude... the devs have said the AC is the class... that makes you the dumb one for claiming it is not so.

PeterTLJr's Avatar


PeterTLJr
06.13.2013 , 10:53 AM | #153
Quote: Originally Posted by Hizoka View Post
Dude... the devs have said the AC is the class... that makes you the dumb one for claiming it is not so.
they said fundamentally different classes, theres a difference. and they also just recently said that AC switching will probably happen.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

AsheraII's Avatar


AsheraII
06.13.2013 , 10:54 AM | #154
Quote: Originally Posted by PeterTLJr View Post
Because they are both still troopers, theres certain abilities retribution paladins get for being ret that other paladins dont get.
NOW you are suddenly talking specs, which are interchangable.
And specs are already in game.
A Combat Medic Commando can already switch to Gunnery or Assault Specialist at will.
A Tactics Vanguard can already respec to Shield or Assault Specialist at will.
Note that the Assault Specialist skilltrees are NOT the same, by the way. The original intention was to give them identical trees, but they stepped away from that and eeach has its own variation now. Expect more differences in future content patches.

A Retadin in WoW CANNOT switch to Fury Warrior, just like the Combat Medic Commando can NOT switch to Shield Specialist Vanguard.
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Hizoka's Avatar


Hizoka
06.13.2013 , 10:54 AM | #155
Quote: Originally Posted by PeterTLJr View Post
Those arent class specific abilities though, those are abilities every class get, im strictly talking about trooper abilities, do commandos and vanguard share abilities? yes, do they have the same story? yes, do they have the same companions? yes, do they use the same main stat? yes, do they call vanguards and commandos classes? no, they are ADVANCE classes, basically calling them specs.
Bounty hunters share the exact same abilities as a trooper, does that mean bounty hunters are now troopers??? So with that logic a powertech should be able to become a commando...

Dude you are WRONG why can you not understand that? What is the block you have?

chimex's Avatar


chimex
06.13.2013 , 10:56 AM | #156
Quote: Originally Posted by PeterTLJr View Post
Those arent class specific abilities though, those are abilities every class get, im strictly talking about trooper abilities, do commandos and vanguard share abilities? yes, do they have the same story? yes, do they have the same companions? yes, do they use the same main stat? yes, do they call vanguards and commandos classes? no, they are ADVANCE classes, basically calling them specs.
See, you are the one twisting words to make them fit. "basically calling them specs"

YOU are the one calling them specs. People have posted scripts from the DEVS OWN POSTS that advanced classes ARE SEPARATE CLASSES. No amount of word jamming from your end will ever change this FACT
The Progenitor (RP): Shazmi:<Crimson Moon>

PeterTLJr's Avatar


PeterTLJr
06.13.2013 , 10:57 AM | #157
Quote: Originally Posted by Hizoka View Post
Bounty hunters share the exact same abilities as a trooper, does that mean bounty hunters are now troopers??? So with that logic a powertech should be able to become a commando...

Dude you are WRONG why can you not understand that? What is the block you have?
Thats a good point, but thats when the story and background come into play. Commandos and Vanguards come from being a Trooper, Mercenary and Powertech come from being a Bounty Hunter.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

Themanthatisi's Avatar


Themanthatisi
06.13.2013 , 10:58 AM | #158
Quote: Originally Posted by PeterTLJr View Post
Very true, I was just using it as example but i'll stick with just using TOR
Yeah... I wonder in their past life, when the "zipper" was invented, did they freak out because the "button" was the norm in every shirt?

I bet when Lycra was invented and put into pantyhose/tights, they had a stoke over it, because it improved how they fit.... how dare they!

When the turbine engine replace the piston drive prop engine, did they panic, because the plane was now different, and did not follow the formula for the "status quo"? ... How dare they make planes faster, I bet they argued that one to death.

I wonder if AC changes come to TOR, and turns out to be a hit, if other MMO's will follow that formula until a better idea comes, I hope so.... No one ever knows what will happen when the change happens, but taking a risk from the "status que" is how we find out. The argument that all things in a MMO should not change, is silly.... No one wrote the bible on it as far as I know.

a game and its ideas, should be no different that items produced... we evolve, we change and we discover BETTER ideas and that leads usually to improvement.
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Hizoka's Avatar


Hizoka
06.13.2013 , 10:59 AM | #159
Quote: Originally Posted by PeterTLJr View Post
Thats a good point, but thats when the story and background come into play. Commandos and Vanguards come from being a Trooper, Mercenary and Powertech come from being a Bounty Hunter.
that is what we are saying you are trying to fit things to your point of view which is wrong. When you logic is applied to something you say its wrong... That is because you logic is incorrect.

Vanguard is a different class then a commando. Bioware has said this there is no point in trying to say it is other wise but you keep going regardless of how much proof is given to you. That makes you ignorant.

PeterTLJr's Avatar


PeterTLJr
06.13.2013 , 11:00 AM | #160
Quote: Originally Posted by chimex View Post
See, you are the one twisting words to make them fit. "basically calling them specs"

YOU are the one calling them specs. People have posted scripts from the DEVS OWN POSTS that advanced classes ARE SEPARATE CLASSES. No amount of word jamming from your end will ever change this FACT
Aside from "spec" and playstyle, what makes a commando so different then a vanguard that declares them completely separate classes? Why is it so much of a stretch that a vanguard cant decide to pick up a heavier gun and stay back and do further away abilities or decide to practice the field of medicine vs being a punching bag?
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.