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Advance Class Change: Good or Bad idea?

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Advance Class Change: Good or Bad idea?

Ratajack's Avatar


Ratajack
06.12.2013 , 09:10 PM | #61
Quote: Originally Posted by PeterTLJr View Post
This is absolutely true. I dont think it would be as bad as it is now though, with how many people are asking for AC changing. Plus, im sure more people would step in and say no by that point.
As if there are not enough people who have stepped in and said "no, it should not be allowed" at this point.

nateslice's Avatar


nateslice
06.12.2013 , 09:11 PM | #62
Quote: Originally Posted by PeterTLJr View Post
If it were between that, id say dont allow it at all, i'd just like to change my ac on a couple characters, and others feel the same way. Thats why im for restrictions on it
I understand. I have a level 42 Sentinel that I think I'd rather turn into a Guardian. I'm against the idea of advanced class changes, but if it happened I have to admit that I'd probably take advantage of it on that one character.

Ratajack's Avatar


Ratajack
06.12.2013 , 09:13 PM | #63
Quote: Originally Posted by PeterTLJr View Post
true, but i still think they should allow each character a limited amount of AC changes, maybe 2? you switch to the other, if you dont like it, switch back. Even 1 would be fine.
If they change it so you pick your class at creation, and not at level 10 to eliminate the "confusion" why should they allow any number of class changes?

PeterTLJr's Avatar


PeterTLJr
06.12.2013 , 09:13 PM | #64
Quote: Originally Posted by nateslice View Post
I understand. I have a level 42 Sentinel that I think I'd rather turn into a Guardian. I'm against the idea of advanced class changes, but if it happened I have to admit that I'd probably take advantage of it on that one character.
I think a lot of people who are against it would take advantage of it
But if it does happen, hopefully it does have restrictions so it doesnt turn into p2w or fotm
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

PeterTLJr's Avatar


PeterTLJr
06.12.2013 , 09:15 PM | #65
Quote: Originally Posted by Ratajack View Post
If they change it so you pick your class at creation, and not at level 10 to eliminate the "confusion" why should they allow any number of class changes?
Hmm, not sure how i'd feel about the situation if that happened. From a lore perspective i'd probably understand why people would still want it, but I dont think id be that much into it as i am now.

I dont think changing the creation process would be any good though, might create more confusion, because all the voice options, codex, ect, refers to the class by its root, might cause more confusion.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

nateslice's Avatar


nateslice
06.12.2013 , 09:21 PM | #66
The strongest argument I've seen in favor of advanced class changes is a result of the Cartel Market. It was possible to invest real money in getting your character's look just right, and then decide you'd picked the wrong advanced class. I have to admit that sucks a whole lot.

But now we have Collections, so that argument doesn't really apply anymore.

PeterTLJr's Avatar


PeterTLJr
06.12.2013 , 09:25 PM | #67
Quote: Originally Posted by nateslice View Post
The strongest argument I've seen in favor of advanced class changes is a result of the Cartel Market. It was possible to invest real money in getting your character's look just right, and then decide you'd picked the wrong advanced class. I have to admit that sucks a whole lot.

But now we have Collections, so that argument doesn't really apply anymore.
The Collections tab is nice, but still cost money for some of the things you want to be put on another character, so its still a valid argument to use.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

nateslice's Avatar


nateslice
06.12.2013 , 09:29 PM | #68
Integrating the advanced class choice into character creation and making it clear that each pair of classes shares a story wouldn't be too difficult. Keep the same four class buttons, but have a line dividing each one in half.

For example, the Smuggler button could have the Gunslinger icon on one side, and the Scoundrel icon on the other. Clicking it pulls up the same popup you currently get when talking to your advanced class trainer for the first time, describing the differences between the two and prompting you to choose one.

As for my Collection argument, the price to register an item is far less than it costs to buy the item in the first place. So, instead of cutting your losses on, say, a $20 investment on the character you're not quite happy with, you can instead spend a few more dollars to transfer that investment to a new character you'll like better.

PeterTLJr's Avatar


PeterTLJr
06.12.2013 , 09:38 PM | #69
Quote: Originally Posted by nateslice View Post
Integrating the advanced class choice into character creation and making it clear that each pair of classes shares a story wouldn't be too difficult. Keep the same four class buttons, but have a line dividing each one in half.

For example, the Smuggler button could have the Gunslinger icon on one side, and the Scoundrel icon on the other. Clicking it pulls up the same popup you currently get when talking to your advanced class trainer for the first time, describing the differences between the two and prompting you to choose one.

As for my Collection argument, the price to register an item is far less than it costs to buy the item in the first place. So, instead of giving up, say, a $20 investment on the character you're not quite happy with, you can instead spend another $5 or so to transfer that investment to a new character you'll like better.
Meh, even then i dont think it would change anything, people would still be asking, because you dont find out until later in the game if you like that AC or not. Plus, people can still put up the argument that they both come from the base class.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

nateslice's Avatar


nateslice
06.12.2013 , 09:42 PM | #70
I think if you chose your advanced class at character creation it would change a lot. It'd break away from the idea that they're the same class with different specialties, and instead make it clear that they're two different classes that share a story and a group of companions.