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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

PeterTLJr's Avatar


PeterTLJr
06.09.2013 , 11:09 PM | #641
Quote: Originally Posted by Jedi_Titus View Post
http://www.noxxic.com/swtor

You go to your advanced class and there are your trees.

If you don't choose an advanced class you don't get any skill trees.

If you stay as a sith inquisitor you never get to put any skill points into a tree because you haven't chosen your class yet
but skill trees dont make the class. the class is the class. if you choose not to put any points in lets say a paladins skill tree, your still the paladin. if you put points in retribution and they changed your class to Retribution, does that mean your no longer a paladin?
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

PeterTLJr's Avatar


PeterTLJr
06.09.2013 , 11:29 PM | #642
Quote: Originally Posted by gabrielluigi View Post
Alright, you're all just arguing semantics. Pay attention.

SWTOR -- versus-- Classic MMO of your choice


Advanced Class = Class


The real difference is that SWTOR allows you to play around with your class a little before you actually choose it.
Class in this game is just for story and dialogue purposes. It's a lot like...

Class = Race

......in that, "this is how the game world responds to you."

Most, if not all, MMO's do not allow Class changes. (Remember that means "Advanced Class changes" in SWTOR) The reason is because, pay attention again.....

Say I level my Vanguard to 55, I should have learned how to play that Class (Advanced Class) by the time I get all my abilities, level 55. Now I start collecting awesome Elder Game Gear, but I'm sad because what I really wanted was a Commando and not a Vanguard so I go to the Retrain Vender (or where ever) and change my Class (Advanced Class). I now have Super Awesome Purple Gear but NO IDEA how to play my Class (Advanced Class).

This is why so many people (including myself, if you couldn't tell) are against Class (Advanced Class) swapping in ANY MMO. The other reason is because Nerfs and Buffs will happen in every MMO as Game Balance is, well, Rebalanced; and we all know that everyone on a perceived Nerfed Class (Advanced Class) would just jump ship instead of actually giving the changes a chance and relearning their Class (Advanced Class). (Every Balancing Patch proves this with the waves of QQ threads that start afterwards.)

That being said, (Pay Attention, just one more time) I think Advance Class changing will happen at some point. I won't be too upset, however, if they limit it to only before the end of Chapter 1 (or around level 32). That would give someone MORE than enough time to realize they made a mistake, but enough time to still figure their Advanced Class out before hitting End Game Content.
how is that any different then somebody leveling a paladin up to 90 as retribution, then deciding you really want start healing? should you make a new paladin, pick holy at lvl 10, then level it up to 90?

The fact of the matter is if you pick retribution your still the paladin. You pick vanguard, your still the trooper.

It's just like Callings in Rift, you pick your Calling lets say a Warrior, then you decide to go Beastmaster and then you have skill trees you can go up. You can switch that anytime you want to anything within the Warrior.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

Hizoka's Avatar


Hizoka
06.10.2013 , 12:20 AM | #643
Quote: Originally Posted by PeterTLJr View Post
how is that any different then somebody leveling a paladin up to 90 as retribution, then deciding you really want start healing? should you make a new paladin, pick holy at lvl 10, then level it up to 90?

The fact of the matter is if you pick retribution your still the paladin. You pick vanguard, your still the trooper.

It's just like Callings in Rift, you pick your Calling lets say a Warrior, then you decide to go Beastmaster and then you have skill trees you can go up. You can switch that anytime you want to anything within the Warrior.
dude just give up. you lack the ability to understand that the class is a vanguard, not a trooper. That is a fact there is no disputing it.

spectreclees's Avatar


spectreclees
06.10.2013 , 12:39 AM | #644
Quote: Originally Posted by PeterTLJr View Post
how is that any different then somebody leveling a paladin up to 90 as retribution, then deciding you really want start healing? should you make a new paladin, pick holy at lvl 10, then level it up to 90?

The fact of the matter is if you pick retribution your still the paladin. You pick vanguard, your still the trooper.

It's just like Callings in Rift, you pick your Calling lets say a Warrior, then you decide to go Beastmaster and then you have skill trees you can go up. You can switch that anytime you want to anything within the Warrior.
That is entirely different. The Paladin class has 3 trees that allow it to do that. The Vanguard class has 3 trees that allow it to Tank or Dps. Trooper is just there for references to your class as "Sir or Soldier" in conversations and for your class story, nothing more. What is so hard about that?
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illuzian's Avatar


illuzian
06.10.2013 , 12:56 AM | #645
Quote: Originally Posted by PeterTLJr View Post
how is that any different then somebody leveling a paladin up to 90 as retribution, then deciding you really want start healing? should you make a new paladin, pick holy at lvl 10, then level it up to 90?

The fact of the matter is if you pick retribution your still the paladin. You pick vanguard, your still the trooper.

It's just like Callings in Rift, you pick your Calling lets say a Warrior, then you decide to go Beastmaster and then you have skill trees you can go up. You can switch that anytime you want to anything within the Warrior.
I'm with this guy. Essentially changing trees means you need to learn new rotations and skills.

Advanced class change means you need to research a little, much like a tree change. In fact every time I've changed trees I've gone through the talents, reviewed others builds and rotations and then experimented.

I think anyone who doesn't agree this is a valid point has a very narrow vision. An advanced class change would be great in my opinion for the sole reason that this game is story driven. Having to redo a story because you want a different advanced class would suck, at least for me. While I may do this in the future, it's not really my thing. I'm not really into the grind that some people are so obsessed with and the epeen that it supposedly allows them to tote.

Xeperi's Avatar


Xeperi
06.10.2013 , 01:20 AM | #646
This whole row over advanced class changes when really we should be demanding a tier beyond Advanced Classes.
Call it "Elite Class", with each "Advanced Class" having three choices, one of them being to branch into a third advanced class. A characters Elite Class could be chosen at level 56. So there would be 3 tiers.

Example:

Tier I: Base Class chosen at character creation (in this example, Sith Warrior)

Tier II: Advanced Class chosen at level 10 (in this case Juggernaut)

Tier III: Elite Class- level 56 Juggernaut could choose one of these three: Berserker, Dreadnought, OR any of the Empire Advanced Classes.

When you pay for cake, don't settle for just having it. Demand the ability to eat it to.

You guys ask for wayyy too little and get wayy too little in return.

darkbadeo's Avatar


darkbadeo
06.10.2013 , 02:14 AM | #647
you got theyr message all wrong
they meant that they are changing some stuff from the adv classes to make em more balanced(called nerfing and upgrading)
they never mentioned to be able to change your own adv class (hence the 5 warnings in the game to NOT CHOOSE THE WRONG AC)
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drorold's Avatar


drorold
06.10.2013 , 05:54 AM | #648
way relly need ac path chnge

AsheraII's Avatar


AsheraII
06.10.2013 , 06:09 AM | #649
Bioware should simply implement a couple of Advanced Class specific missions, meaning a Sage would get an entirely different mission from a Shadow, and a Mercenary would get a radically different mission from a Powertech. Give an advanced-class specific companion as a final reward (it would certainly help balance out some advanced classes if done right), and Bioware will have the perfect excuse to kill these threads forever, by the ONLY excuse those wanting AC changes have for it. The stories will no longer be the same, and choice of companions became different as well.

The best part of it: people HAVE been asking for more story content. So that's 2 birds with one stone!
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Themanthatisi's Avatar


Themanthatisi
06.10.2013 , 06:27 AM | #650
Quote: Originally Posted by AsheraII View Post
Bioware should simply implement a couple of Advanced Class specific missions, meaning a Sage would get an entirely different mission from a Shadow, and a Mercenary would get a radically different mission from a Powertech. Give an advanced-class specific companion as a final reward (it would certainly help balance out some advanced classes if done right), and Bioware will have the perfect excuse to kill these threads forever, by the ONLY excuse those wanting AC changes have for it. The stories will no longer be the same, and choice of companions became different as well.

The best part of it: people HAVE been asking for more story content. So that's 2 birds with one stone!
I support AC change, but I will admit, I love this idea.... However, since the AC is easier to implement and way cheaper to produce, plus will make them money, that is what they will probably still do.
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