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Blue/Purps required for 72's?

STAR WARS: The Old Republic > English > Crew Skills
Blue/Purps required for 72's?

Dawginole's Avatar

06.06.2013 , 12:20 AM | #1
Anyone know the number of blues and/or purps required for crafting 72 armorings, mods, enhancements, hilts, barrels yet?

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billygreat's Avatar

06.06.2013 , 09:39 AM | #2
You need 1 mass manipulator, 5 exotic elements and 5!!!! isotope 5 for each mod, enhancement , hilt or barrel.