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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

Khevar's Avatar


Khevar
05.31.2013 , 05:11 PM | #381
Quote: Originally Posted by Ratajack View Post
I may be wrong, but I do not think that is the case, as many have contended that sages and sorcerers are both inquisitors and sentinels and guardians are both Jedi Knights, etc.

Is it not possible, or even probable, that these continued references to Jedi Knight Sentinels, Jedi Knight Guardians, Sith Warrior Juggernauts and Sith Warrior Marauders are intentional and an attempt to try to muddy the fact that they are all different classes.
Odd way to look at it.

I'm personally not in favor of an AC switch, but even then I've always viewed the Sentinel and Guardian as two variants of the Jedi Knight. And I'm reminded of this fact every time I go to a torhead skill tree and use the menu:

Jedi Knight -> Jedi Guardian | Jedi Sentinel

Seeing as how they share the same story line, and have the same companions, I've always considered them to be two sides of the same thing. In fact, it wouldn't be too off base to say:

Jedi Knight - Sentinel
Jedi Knight - Guardian

Edit: I should clarify -- by "not in favor of" I really mean "I don't see that it's necessary, but I also don't believe it would be that bad either"

Ratajack's Avatar


Ratajack
05.31.2013 , 05:22 PM | #382
Quote: Originally Posted by Khevar View Post
Odd way to look at it.

I'm personally not in favor of an AC switch, but even then I've always viewed the Sentinel and Guardian as two variants of the Jedi Knight. And I'm reminded of this fact every time I go to a torhead skill tree and use the menu:

Jedi Knight -> Jedi Guardian | Jedi Sentinel

Seeing as how they share the same story line, and have the same companions, I've always considered them to be two sides of the same thing. In fact, it wouldn't be too off base to say:

Jedi Knight - Sentinel
Jedi Knight - Guardian

Edit: I should clarify -- by "not in favor of" I really mean "I don't see that it's necessary, but I also don't believe it would be that bad either"
They may stem from the same trunk, but at the moment of separation, they cease to be the same class. This is evident in the differing types and numbers of weapons used, in some cases the armor types, the differing skills learned, rolls performed, style of play (such as ranged versus melee) and the fact that even the shared skills differ in function in many cases.

Quraswren's Avatar


Quraswren
05.31.2013 , 05:46 PM | #383
Quote: Originally Posted by Ratajack View Post
SNIP....

I can say that until you can provide PROOF that allowing class changes will have no negative impact on the game, there are no reasonable justifications for allowing class changes other than people not wanting to put the effort into leveling that new class and wanting to be handed that new class for no effort. Effort spent leveling a sorcerer does not equal effort spent leveling an assassin, as an example.

In before the "I asked you first" defense.
I can provide you with a bit of proof that an AC change will add no new negative affects to what you already suffer.
  • There are currently max level AC's in the game of all possible AC's.
  • -
  • There are new and old players with max level AC's currently running around in the game at some point or another. (Given they log off and then on to the other AC)
  • -
  • There are new and old players every day/week/month reaching make level in every AC.
  • -
  • All those players and all those AC's are constantly changing over as you cannot play any one toon at the same time. (you can only log onto one AC at a time)
  • -
  • Any number of individuals can log off and swap to any AC in the game at any time they choose and at this point in the game there are thousands with multiple toons, Many with multiple AC already and many with multiples of the same class and both AC's already.

Since all of that is true:

If AC changing was to be allowed with limitations, you have nothing more than a different avenue of meeting some random gamers second AC of the same class already.

However, The difference is an AC swap purchase removes one AC entirely. They are giving up one AC entirely for another one with no chance at that given time (given ac swapping limitations) to have both toons available just by logging out and over to another toon.

As it stands now, you have more negatives of people jumping to their other AC then you would ever have with someone giving up an AC for a new one even at max level.

(I wrote that kinda fast so I may need to edit for grammer/ spelling or just cause it doesn't flow well.)

gorstram's Avatar


gorstram
05.31.2013 , 06:02 PM | #384
Quote: Originally Posted by SW_display_name View Post
So, the Species Change and Barber Shop mentioned in the Dulfy interview from months ago are finally realities. That's a good sign! It means the devs are actually serious about their "Yeah, we'd like to do that" statements.

In that same interview, it was mentioned that Advanced Class changes were also on the table and likely to happen. I'm curious if the community team can update us on whether there's any time-table for when this will be implemented.

Ideally, I'd love it to be a switch you can unlock, then flip any time — finally allowing me to Tank & Heal with one character.

But in reality I'm sure it will cost like 6000 Cartel Coins to unlock it, then another 2000 Cartel Coins every time you switch (discounted 3.2% for subscribers, of course) with a 2 month cooldown. Oh well, what can you do? As a start, I'd be happy just to have the option in-game, in any form.

So! Does BioWare have any upcoming plans for this that can be shared with us?

~~~

Edit: While I am proud of how much you are feeding the Dark Side with your blind anger and hate, and vehement vows of impossibility, let me remind you of (source):


We got the Species part. That makes the AC part also have a lot of credibility.

So anyway, any ETA or news, community team?
Sorry, bud, but it'll never happen. The implications stem mostly from gear. I'll use Juggernaut versus Marauder as an example. Those two classes enter an instance, and while they share certain slots, they do not share armor. The mara usually gets the medium, and the jugg gets the heavy stuff. If you introduce AC swapping, the mara will start rolling need on the heavy stuff for his "off spec," and vice versa with the jugg rolling on offhand str sabers, etc. There would be powertechs rolling on offhand blasters, mercenaries rolling on shields, cats and dogs living and loving together, all of the worst stuff of the apocalypse.

Ratajack's Avatar


Ratajack
05.31.2013 , 06:07 PM | #385
Quote: Originally Posted by Quraswren View Post
I can provide you with a bit of proof that an AC change will add no new negative affects to what you already suffer.
  • There are currently max level AC's in the game of all possible AC's.
  • -
  • There are new and old players with max level AC's currently running around in the game at some point or another. (Given they log off and then on to the other AC)
  • -
  • There are new and old players every day/week/month reaching make level in every AC.
  • -
  • All those players and all those AC's are constantly changing over as you cannot play any one toon at the same time. (you can only log onto one AC at a time)
  • -
  • Any number of individuals can log off and swap to any AC in the game at any time they choose and at this point in the game there are thousands with multiple toons, Many with multiple AC already and many with multiples of the same class and both AC's already.

Since all of that is true:

If AC changing was to be allowed with limitations, you have nothing more than a different avenue of meeting some random gamers second AC of the same class already.

However, The difference is an AC swap purchase removes one AC entirely. They are giving up one AC entirely for another one with no chance at that given time (given ac swapping limitations) to have both toons available just by logging out and over to another toon.

As it stands now, you have more negatives of people jumping to their other AC then you would ever have with someone giving up an AC for a new one even at max level.

(I wrote that kinda fast so I may need to edit for grammer/ spelling or just cause it doesn't flow well.)
Those people you mention that have characters with differing AC's who can log off one character and log onto a different AC actually PUT THE EFFORT INTO LEVELING AND LEARNING each of the classes they have and not asking that any of them be handed to them.

Your example is no proof at all.

Quraswren's Avatar


Quraswren
05.31.2013 , 06:26 PM | #386
Quote: Originally Posted by Ratajack View Post
Those people you mention that have characters with differing AC's who can log off one character and log onto a different AC actually PUT THE EFFORT INTO LEVELING AND LEARNING each of the classes they have and not asking that any of them be handed to them.

Your example is no proof at all.
Sure it, just cause you don't like doesn't mean its not.

Since you wan to argue how good a player is just by levleing, I'll counter it.

There are just as many that level a toon from 1 -55 and are still terrible. Leveling is by no means a measure of how good someone is.

Your example is weak there.

If you want to argue that someone put effort to level a toon, then leveling any AC is putting in effort and since we don't want that effort to go to waste on a toon someone doesn't like or play anymore.

Why not breath new life into that toon by allowing an AC swap with limitations? Doing so puts you and no one else aganist any more bad players or grief than you have to already deal with in game now.

So far other than your "Feelings" on the matter, you have no solid argument.

Khevar's Avatar


Khevar
05.31.2013 , 06:29 PM | #387
Quote: Originally Posted by Ratajack View Post
They may stem from the same trunk, but at the moment of separation, they cease to be the same class. This is evident in the differing types and numbers of weapons used, in some cases the armor types, the differing skills learned, rolls performed, style of play (such as ranged versus melee) and the fact that even the shared skills differ in function in many cases.
Of course they are a different class. But they're BOTH Jedi Knights, aren't they?

It seems as though you were challenging Themanthatisi on "Jedi Knight Sentinel" and "Jedi Knight Guardian" as though he were trying to subliminally convince readers that AC switching is okay, because they both have "Jedi Knight" in it.

What the two ACs are called is irrelevant to weather or not AC switching should be included.

Khevar's Avatar


Khevar
05.31.2013 , 06:33 PM | #388
Quote: Originally Posted by gorstram View Post
... If you introduce AC swapping, the mara will start rolling need on the heavy stuff for his "off spec," and vice versa with the jugg rolling on offhand str sabers, etc. There would be powertechs rolling on offhand blasters, mercenaries rolling on shields, cats and dogs living and loving together, all of the worst stuff of the apocalypse.
This is a really good point. There are already many posts on the forums with people frustrated with loot distribution, "needing for companions", etc.

I believe this would get worse with people needing for the opposite AC.

Ratajack's Avatar


Ratajack
05.31.2013 , 06:33 PM | #389
Quote: Originally Posted by Quraswren View Post
Sure it, just cause you don't like doesn't mean its not.

Since you wan to argue how good a player is just by levleing, I'll counter it.

There are just as many that level a toon from 1 -55 and are still terrible. Leveling is by no means a measure of how good someone is.

Your example is weak there.

If you want to argue that someone put effort to level a toon, then leveling any AC is putting in effort and since we don't want that effort to go to waste on a toon someone doesn't like or play anymore.

Why not breath new life into that toon by allowing an AC swap with limitations? Doing so puts you and no one else under any more bad players or grief than you have to already deal with in game now.

So far other than your "Feelings" on the matter, you have no solid argument.
Even if the person is not "leet" at playing a class they ACTUALLY leveled, they still LEVELED it and did not have it handed to them.

I know there are 55's who are not leet, but allowing AC swaps would likely increase the number of people who have no idea how to play their class, as many of them would be new to the "new" class. Increasing a negative is in itself a negative, and thus would be a negative affect on the game.

Ratajack's Avatar


Ratajack
05.31.2013 , 06:36 PM | #390
Quote: Originally Posted by Khevar View Post
This is a really good point. There are already many posts on the forums with people frustrated with loot distribution, "needing for companions", etc.

I believe this would get worse with people needing for the opposite AC.
Those wishing to see class changes will dismiss this by claiming that we already have "loot ninjas".