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pulling agro question in raids


Grimsblood's Avatar


Grimsblood
05.31.2013 , 08:19 AM | #71
Quote: Originally Posted by Nibbon View Post
I'm hijacking this one, more visibility.
Oh, ok. Just don't ruin Smugglin's entertainment.
DPS is science. Healing is art. Tanking is strategy.
Hippolytà - Level 50 Sentinel - Grimsblood - Level 55 Sage
Saphyria - Level 55 Sniper - Fenrîr - Level 55 Gunslinger

AAAAzrael's Avatar


AAAAzrael
05.31.2013 , 08:33 AM | #72
Quote: Originally Posted by Nibbon View Post
You could totes use a Sage, totally viable, DPS to burst damage up front and taunt off them.
LOL I'll do that

Thanks for advise above too. I thought it was me doing something wrong, but it seems targetting issue is general here.

I can tank GF in this fight all day long and have fun, but adds I hate. I can do it but I hate them.

namesaretough's Avatar


namesaretough
05.31.2013 , 08:40 AM | #73
Quote: Originally Posted by AAAAzrael View Post
On Golden Fury HM adds I struggle to target them quickly enough and I end up needing to AOE taunt very often. Dunno if I am doing something wrong there. Both targeting by tabbing or clicking seems to start to work very late about when they start attacking the healers. Just using next target and hitting slow time until it targets them automatically is too slow as well. Maybe I just generally have more lag then everyone else or something but 1/2 of the time I end up needing to burn my AOE taunt at the start which is deeply wrong. Any suggestion here?

By the way do you generally use 2 DPS or 1 DPS on them?
It takes a lot longer than you'd think to be able to target these adds (it's not just you, they simply can't be targeted), and it's not much time at all between when they are able to be targeted and when they start attacking. I'm not entirely sure the best way to handle it, but I know I usually end up tanking the last half of the first droid we kill (on my gunslinger) with a defensive cooldown, so if it dies quickly enough maybe that's a viable way for your group to do it. It would be easier to do this with 2 dps, as the first droid will die faster. I lead with a flyby as often as possible, so healers typically aren't the ones to pull initial aggro, I am. Any sort of AOE from your dps would probably keep your healers from getting hit.

Quote: Originally Posted by Grimsblood View Post
Oh, ok. Just don't ruin Smugglin's entertainment.
I'm a sucker for essay wars.
Smugglin

AAAAzrael's Avatar


AAAAzrael
05.31.2013 , 09:08 AM | #74
Quote: Originally Posted by namesaretough View Post
It takes a lot longer than you'd think to be able to target these adds (it's not just you, they simply can't be targeted), and it's not much time at all between when they are able to be targeted and when they start attacking. I'm not entirely sure the best way to handle it, but I know I usually end up tanking the last half of the first droid we kill (on my gunslinger) with a defensive cooldown, so if it dies quickly enough maybe that's a viable way for your group to do it. It would be easier to do this with 2 dps, as the first droid will die faster. I lead with a flyby as often as possible, so healers typically aren't the ones to pull initial aggro, I am. Any sort of AOE from your dps would probably keep your healers from getting hit..
I usually do it like this - I keep spamming my Slow time button until they get auto-targeted, if i getthem then I go into my AOE rotationbut after first round and interrupt I use AOE taunt to boost aggro. When I concentrate on AOE rotation (plus a TkT to get some self-healing if healer is struggling) and maybe halfway through I switch target to second one I am not targetting and I single taunt. I then go back to normal rotation until one of them dies. I will still occasionally loose one of them if there is a gunslinger there. Also in the beginning healer or rDPS tends to eat one attack from thena s I cannot target them and then I have to waste my AOE taunt. In any case this fight does not let you feel like a good tank.
Also I struggle a bit with containers on this fight. The debuff seems to run out quicker then when I am tanking the boss and I sometimes end up not having it through 1/3 of second fight. I don't entirely understand why. Timers should be the same and I actually destroy the container just before first set of adds not when MT destroys his.
Anyway I have yet to clear this fight as I have tanked boss and adds to 50-40-30% on the boss but never to the final phase It seems it needs more 72 geared DD's or some insane tricks (a guild I know has sentinels use 'Guarded by the force' and stay in the laser beam through the lasr phase).

namesaretough's Avatar


namesaretough
05.31.2013 , 09:14 AM | #75
Quote: Originally Posted by AAAAzrael View Post
(a guild I know has sentinels use 'Guarded by the force' and stay in the laser beam through the lasr phase).
That's kind of funny, the boss is immune while he's shooting the laser (at least in 16m, I guess 8m could be different)
Smugglin

AAAAzrael's Avatar


AAAAzrael
05.31.2013 , 09:19 AM | #76
Quote: Originally Posted by namesaretough View Post
That's kind of funny, the boss is immune while he's shooting the laser (at least in 16m, I guess 8m could be different)
LOL. That would be funny. Dunno about 8-man/16-man difference.It was 8-man for sure with 2xsentinel 2x commando. But they would still get more DPS uptime. Just the margin is so incredibly tight.....

deceptweb's Avatar


deceptweb
05.31.2013 , 09:47 AM | #77
Thunderdome!

Two men enter(okay 1 man, everyone knows grim is a machine), one leaves.
Thinmints - GM of Severity Gaming
16M NiM TFB and SV World First
Twitch Account

Larry_Dallas's Avatar


Larry_Dallas
05.31.2013 , 11:09 AM | #78
Quote: Originally Posted by KeyboardNinja View Post
Ignoring defense in favor of shield/absorb is gimping your mitigation by a VERY significant margin. That's your choice, and if you really want to play the game in that way I have no objections, but dispel any illusions you have that it is optimal in any sense of the word.
Wait a minute. Vanguard tanks should be stacking defense? Huh. What number should we be shooting for before we start worrying about shield and absorb?

AAAAzrael's Avatar


AAAAzrael
05.31.2013 , 11:20 AM | #79
Quote: Originally Posted by Larry_Dallas View Post
Wait a minute. Vanguard tanks should be stacking defense? Huh. What number should we be shooting for before we start worrying about shield and absorb?
http://www.swtor.com/community/showthread.php?t=616779

deceptweb's Avatar


deceptweb
05.31.2013 , 11:33 AM | #80
oh boy...
Thinmints - GM of Severity Gaming
16M NiM TFB and SV World First
Twitch Account