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Guild Bank. No Tax system for guild members.

STAR WARS: The Old Republic > English > General Discussion
Guild Bank. No Tax system for guild members.

Andryah's Avatar


Andryah
05.28.2013 , 09:22 PM | #51
I'm sure they will get around to this and other guild perks in time.

Taxation, especially at the hands of despot GMs does fit well with some of the lore IMO.

And in keeping with that..the guild should be able to rally up, revolt and slay the GM too... and then space their parts.
When you find yourself surrounded by hostile Clowns... always go for the "Juggler" first.

SithKoriandr's Avatar


SithKoriandr
05.28.2013 , 09:37 PM | #52
Quote: Originally Posted by Lord-Raze View Post
Well I think this is a good Idea. implement a tax system so u can tax the guildies 1-10% of their income for the guild bank..
What is your take on this.. ?

(I understand that some people will be afraid that the Guild Master will keep the entire fortune for himself so it requires a bit of trust)
Sooo...be for taxing members and taking their funds, but be against a member of a guild taking funds from the guild if they think they need it?

What exactly is the point of the guild bank again?
"It's now very common to hear people say, 'I'm rather offended by that.' As if that gives them certain rights. It's actually nothing more...than a whine. 'I find that offensive.' It has no meaning; it has no purpose; it has no reason to be respected as a phrase. 'I am offended by that.' Well, so *********** what." - Stephen Fry

BrianDavion's Avatar


BrianDavion
05.28.2013 , 09:44 PM | #53
Quote: Originally Posted by Ultimas View Post
You must play a perfect game and never wipe. Repair costs can really get high sometimes. That's all that I would use the guild bank for, hell if I pay into it I should reap a tangible benefit.
and why should someone whose not on a guilds raid team pay for his guilds raid teams repair costs? earning money is pretty easy and if you activly raid chances are you get some rare recpies that can make you a fortune.

thats why I oppose a guild tax ultimately. a guild tax will almost always be used by a small number of "elites" to parasite off the bulk of the guild

Mekkanon's Avatar


Mekkanon
05.29.2013 , 06:13 AM | #54
Insert the system of WoW.
10% of mob credit drops go straight to guildbank. No direct taxation on the members.

Create guildperks purchable with credits only (no CC)
like 5% increased movementspeed out of combat. 5 milion credits. (Buyably to a max of 5)
1% more reputation gained: 2 milion credits. (buyable to a max of 5)
1% more experienced gained for guild members 5 milion (buyable multiple times to a max of 10)

The amount gained from dropped credits is not huge, so youl still need donations from members.

Furthermore keep adding very pricey perks, both cosmetic as gameplaywise
let the Guildmaster select an social set as a guild outfit for example, a guild pet, a special color dye that you can buy for x amount of credits.
Add other examples. (as opposed to wow where these arnt a major gold sink but achievement based, if you make it credit based i think it works better. Especially since SWTOR is a story mmo)

This would help solve inflation.
In active guild people could discuss togheter which perk they want to work to/buy.
Its actually more beneficial for a GM to invest into guildperks rather then personal gain: you get perks unobtainable any other way. This would make it less likely for gms to cancel a guild + if you want to be sure your money is used well join a guild that already has a few perks. This way you know the GM isnt going to scam you or use you as a cash cow.

Now all the problems are solved:
Less inflation
Incentives to donate
More transparant idea of what the guild funds are spent on.
While large guilds benefit more its about individual players activity ( i think 5 max level players can earn the same as 20 lower level players if not more) so small guilds have the same advantage.
It would put more incentive on the social factor of guilds (give achieveable goals)
On a first glance you can tell wether a guild is a cashcow or not (are they getting perks?)
Taxation is on a volontary basis, but the more members add the more they profit.
Both HC guilds as Casual guilds benefit

The only people i see complaining is those who hate guilds and play this as a sologame.
Srry its an MMO, working together should give benefits
Any other counterarguements?

_tegrof's Avatar


_tegrof
05.29.2013 , 06:25 AM | #55
Quote: Originally Posted by Sparklehorse View Post
This needs to be implemented and done properly.

The way to make it work, without pissing people off is to have a percentage of all gold/credit drops automatically generated specifically for guild bank purposes.

Basically, exactly like WoW's system. Yes I said it.


Here's how it works.

If a mob is designed to drop 200 credits on a kill, it would now drop 220 credits and the 20 goes directly to the guild bank.


This is the only taxation system I have ever seen work without causing stress within guilds. It's automatic and it's fair.


So 2 things.

Make it Zero Loss for the player.

Make it zero maintenance for the officers/GM's.

You now have a winning taxation system.

Yes.

Not something that takes creds from the players. Wow's system is the right way to implement this, regardless of of how anyone feels about wow.

AlaricSevGirl's Avatar


AlaricSevGirl
05.29.2013 , 07:46 AM | #56
I run two guilds and I'd never tax my guild mates. That's just crazy. They pay for their own repairs. I don't even have a guild bank because of all the crap that goes on with them. So no, I'm against it totally. It should be voluntary.

Now I would agree to having the drops net 10% more so it could go into a guild bank, but I don't agree with taking it out of the guildies coffer.
GSS Legacy, StarForged
Guild Leader for Galactic Security Solutions (Pub)
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Superman_AZ's Avatar


Superman_AZ
05.29.2013 , 07:50 AM | #57
Quote: Originally Posted by Sparklehorse View Post
This needs to be implemented and done properly.

The way to make it work, without pissing people off is to have a percentage of all gold/credit drops automatically generated specifically for guild bank purposes.

Basically, exactly like WoW's system. Yes I said it.


Here's how it works.

If a mob is designed to drop 200 credits on a kill, it would now drop 220 credits and the 20 goes directly to the guild bank.


This is the only taxation system I have ever seen work without causing stress within guilds. It's automatic and it's fair.


So 2 things.

Make it Zero Loss for the player.

Make it zero maintenance for the officers/GM's.

You now have a winning taxation system.
Makes sense to implement a system which already works on another platform. I would rather pay for a guild bonus than pay to be in a guild. I'm not interested in making the GM rich. If the tax is automatic and behind the scenes like the Cash Flow guild perk in WoW, I am all for it. If I am being taxed just to hang out with friends and do guild runs, I'd sooner turn my MMO into an RTS and not rely on others. Just my 2 cents.
"Be yourself, no one can ever tell you you're doing it wrong." ~ James Leo Herlihy

hages's Avatar


hages
05.29.2013 , 07:57 AM | #58
[QUOTE=Superman_AZ;6369027 I'm not interested in making the GM rich. [/QUOTE]
Excuus me???
I take great offence in that. I am a gm myself and i can say that i put milions of my hard earned credits is my guil without second thought. I do this because i care about the guild and wanna give my guildys all the comfort they need.
So before typing crap like that think first!
No every gm is a scammer who want to steal credits!
nothings as good as an cold cold beer...and swtor to play drunk

Eillack's Avatar


Eillack
05.29.2013 , 07:59 AM | #59
This has been beaten to death so many times.... most posters pretty much gave the "Have fun in your 1-man guild then!" reply to these thread and I'll follow that trending answer.

We don't need taxes.

Superman_AZ's Avatar


Superman_AZ
05.29.2013 , 08:15 AM | #60
Quote: Originally Posted by hages View Post
Excuus me???
I take great offence in that. I am a gm myself and i can say that i put milions of my hard earned credits is my guil without second thought. I do this because i care about the guild and wanna give my guildys all the comfort they need.
So before typing crap like that think first!
No every gm is a scammer who want to steal credits!
Your offense is not my concern. If you are giving to your guild, that is your decision. As I stated, if the game decides to donate 5%-10% over and above quest rewards, that is one thing. Personally, I have no desire to hand over money "just because". If the guild needs items for flashpoints farmed, I can do that all day long and expect nothing in return. But I am not about to pay some membership fee just to have access to guild chat and to assist the GM with "expenses".
"Be yourself, no one can ever tell you you're doing it wrong." ~ James Leo Herlihy