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Solo-Only Toggle for Warzone PVP.


Comfterbilly's Avatar


Comfterbilly
05.28.2013 , 07:47 PM | #1
Thousands of paying customers have been demanding a solo-only que option since launch. Well over a year later, it's plain to see in the PVP thread and elsewhere that they are really serious. These are paying customers who are sincere about the game, this is not a fickle request, it is not something we can enjoy the game without. The people who really like PVP, and really dislike being stuck in a que to be farmed by ranked teams who are slumming it, have spoken loudly from the beginning, throughout every update, right up to the present when the demanda for a solo-only warzone toggle are louder than ever. We were serious about it then, we are serious about it now, and we'll be serious about it when 3.0 comes out, and beyond:

WE. DO. NOT. WANT. TO. QUE. WITH. PREMADES.

It's time to stop sweeping us under the rug BW. It's time to stop throwing true blue pug players to the dogs. Premades are against it - they want easy farming. We are sick of it.

1. Just because we can make our own premades does not mean we want to.
2. Just because they want to "play with their friends" doesn't mean we want to play with their friends.
3. Just because premades spam gimmicks and "plays", doesn't mean we want to be forced to do the same.
4. Whatever the merits of premades - we are not interested.

We're tired of the gimmick spam. We're sick of the non-stop predation, run-around-in-circles all day. We're sick of the chain-stuns. Sick of the cross-healing.

Translation: sick of the ranked 4-mans slumming it in solo que because BW continues to let them get away with it.

The situation:

1. The player versus player is a SWTOR feature.
2. It's something that attracts people to the game.
3. It's an attraction that's superior to what is offered by other similar game products.
4. The superiority of SWTOR warzones is one of the things that makes the game valuable.
5. The value of the game is what makes players want to spend money on it.

BUT: For a significant number of people who have been very vocal about their opinions, the lack of a solo-only que detracts substantially from the value of the game.

1. It matters less that the warzones are superior.
2. It greatly lessens the attraction.
3. It stops being a feature, and starts being an eyesore.

Very plainly, these ranked 4-mans masquerading as "friendly premades", are players we dislike and whom we resent being forced to share a warzone with. We don't want to play with them, we don't have to play with them. Clearly, the next game developer to offer feature PVP with solo-only que, will be going a long way to earn our subscriptions.

Personally, I'm hoping that company is Bioware.

CFTBLY.
A man is only as strong as the computer he plays Huttball on...

***Sign the Solo-Only que for Warzone PVP.***
***Pug Vs. Premade: Vicious Verbal Jousting.***

Corrupted_Soul's Avatar


Corrupted_Soul
05.28.2013 , 11:51 PM | #2
Agreed

/signed

deedeede's Avatar


deedeede
05.29.2013 , 02:19 AM | #3
/sign

DarthRaika's Avatar


DarthRaika
05.29.2013 , 02:20 AM | #4
Separate q's or make better premade matching so that making premades can be fun.

/signed.

Sharee's Avatar


Sharee
05.29.2013 , 02:31 AM | #5
To borrow official Blizzard stance on the 'premades' issue, "Playing with friends is fun and important, but it shouldn't come at the expense of the fun of others."

If a paying customer does not want to face premades in warzones, he should not face premades in warzones.
/signed.

RisenDragon's Avatar


RisenDragon
05.29.2013 , 02:39 AM | #6
/sign

Stoofa's Avatar


Stoofa
05.29.2013 , 02:45 AM | #7
Nice post and just about sums things up.
I know that some people will just say "learn to play" etc. However I'm convinced that the largest benefit people have in WZ's is:

3 or 7 mates all playing on the same team as you with voice chat.

That alone will make up for any inability to actually play the game. A mouse clicker only could partake in a 4 or 8 person premade and still be effective because of this.

I've been in some amazing WZ's (as many losses as there have been wins). The games have been close and even a total coast or civil war loss where you've enjoyed the game makes me want to queue up immediately.
However being rolled over by a premade where all you've been throughout the zone is a "kill count" no. The only people enjoying that are the premades.
Needs to be addressed.

TheNahash's Avatar


TheNahash
05.29.2013 , 03:12 AM | #8
/signed

Comfterbilly's Avatar


Comfterbilly
05.29.2013 , 07:37 AM | #9
Quote: Originally Posted by Sharee View Post
To borrow official Blizzard stance on the 'premades' issue, "Playing with friends is fun and important, but it shouldn't come at the expense of the fun of others."

If a paying customer does not want to face premades in warzones, he should not face premades in warzones.
/signed.
Wow - exactly. Equally true in Swtor terms.
Quote:
I'll try to break it down as clearly as I can:

Any addon that enables a full, organized [Warzone] group to queue against a randomly assembled group is creating a scenario where that coordinated group has a huge advantage. That is not in the spirit of the experience we want to provide in the normal [Warzone] queue. Playing with friends is fun and important, but it shouldn't come at the expense of the spirit of the game nor the fun of others.

The normal [Warzone] queue is for players to jump in and play against other players in a similar situation. We realize that it's not a perfect system, and we're still looking at ways to improve normal [Warzone] queues further. Regardless, it's not meant for organized groups to "pug stomp" and get quick [Valor]. We have built in outlets for players that want to organize--if a competitive, social experience was really the goal, then there are clear ways to achieve that.

The ultimate effect that this kind of queuing has had is to drive players away from PvP. Perhaps it's been a long time since you've been in a random group, but a lot of players will see that they're up against a premade and simply quit. At best, they suffer through it. To an extent premade groups count on this.

...but we do take those issues seriously and we'll continue our work on improvements to the Battleground system, including better ways to deal with botting and other exploitative gameplay.
^ This guy is making a solid pitch for my business. BW I can wait for a patch, but I have to believe there is going to be one.
A man is only as strong as the computer he plays Huttball on...

***Sign the Solo-Only que for Warzone PVP.***
***Pug Vs. Premade: Vicious Verbal Jousting.***

Vhaegrant's Avatar


Vhaegrant
05.29.2013 , 09:15 AM | #10
/signed

While it's nice have a 4-man premade on your side I would willingly sacrifice those moments to queue solo. Facing a team with a premade in it while your side is 8 solo players is frustrating. Almost as frustrating as the slow PvP grind to get geared.

With a 'Solo Queue' option could we also have an 'Unbolster' option where all players in the WZ have their gear normalised to a default value. I would much rather sacrifice any advantage gear gives me to get a more balanced play that makes me feel as if my choices and reactions are contributing to the end result. Just saying real PvP shouldn't be gear orientated at any level.