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Summer of SWTOR

First BioWare Post First BioWare Post

iRedRIng's Avatar


iRedRIng
05.24.2013 , 12:39 PM | #221
Quote: Originally Posted by BruceMaclean View Post
apart from minor tweaks (like stunbreak abilities cooldown being reset on death in 2.2) you should look forward to Game Update 2.4. /rubshands
./unsub

skotish's Avatar


skotish
05.24.2013 , 12:40 PM | #222
Quote: Originally Posted by DarthOvertone View Post
If I was a PvEr in SWTOR, I would be thrilled with the roadmap. PVErs in this game have a lot to look forward to and it should be a fun summer for them.




I will give BW this...they moved up their PvP content timeline. You may or may not remember earlier in the year that a BW lead (was it Jeff Hickman? maybe Dameon Schubert?) said there was no PvP content planned for 2013 after the release of the Gree Event. Sorry I don't have a specific link for that, but I'm too lazy to search for the info, and frankly, don't really care anymore.

So BW appears to have changed their attitude in that regard. However, it's just too little too late for some of us. Easier to just take a break for the summer and maybe come back in the fall if there actually is something to see.
They have now lost me when my sub runs out pisse d off that I cannot get my other chars transferred to my main server so I can enjoy pvp with all my chars GG BW
Quote: Originally Posted by Frankenseuss View Post
Palpetine: "... Not from a TOR dev."
TOFN Farquar'hoffe/Val'korsin

Korusus's Avatar


Korusus
05.24.2013 , 12:41 PM | #223
Quote: Originally Posted by CelCawdro View Post
I did not comment on the content. Only its existence.
That's fair. And I do give Eric props, because I don't think we would have even got this pathetic showing without him. He really is a good community manager. It's too bad that he's given nothing to work with from the decision makers there in Austin. He has to keep absorbing the flak for their disconnect.

Bugattiboy's Avatar


Bugattiboy
05.24.2013 , 12:41 PM | #224
Glad to have the unified fleet chat channel and when you say unique gear from Nightmare mode do you mean just unique appearances or it is above 72 gear?

*sigh* I would've hope Underworld stayed uncraftable. Pre 2.0, Dread Guard gear being craftable really killed the market and interest in ops because you need to is get someone to make you 1 or 2 barrels/hilts and you, technically, have to set foot in an op if you don't care about set bonus.

My suggestion is if you want to generate interest in HM/NM mode ops give the players something unique that can be obtain from ops and make the PvE 4 piece set bonus a "must have" for every class.

Whiteprince's Avatar


Whiteprince
05.24.2013 , 12:42 PM | #225
Quote: Originally Posted by BruceMaclean View Post
Also, for those who are curious about the next updates to PvP, I will just say… apart from minor tweaks (like stunbreak abilities cooldown being reset on death in 2.2) you should look forward to Game Update 2.4. /rubshands
Interesting, how many PvPers gonna leave game now? All of them? 70% ?
You can say I'm dreamer, but I'm not the only one...
I'gor, Guild Master of MVPs
8v8 Ranked WZ raiting.
All-Galaxy Sentinel. Grp Ranked.
Referral http://www.swtor.com/r/CZfbC2

Darkraynos's Avatar


Darkraynos
05.24.2013 , 12:42 PM | #226
Quote: Originally Posted by skotish View Post
They have now lost me when my sub runs out pisse d off that I cannot get my other chars transferred to my main server so I can enjoy pvp with all my chars GG BW
Just because he didn't mention server transfers in this particular post, that does not mean it will not happen. He is mainly talking about content and as I see it, server transfers are a service they can/will provide. Don't jump the gun yet youngin.

Zsavooz's Avatar


Zsavooz
05.24.2013 , 12:43 PM | #227
more carrot on a stick. Move along, nothing to see here.

SkuzBukit's Avatar


SkuzBukit
05.24.2013 , 12:43 PM | #228
Quote: Originally Posted by Spatology View Post
Why are people going to be able to craft operations gear again.....terrible....
Because with Nightmare mode TFB they will introduce a further tier of gear, NMM S&V will include more of that gear.

The plan is that the very top tier cannot be reverse engineered, when a new tier is introduced the old one is made Reverse Engineerable.
Mercenary 55 | Assassin 50 | Marauder 50 | Sniper 50 | Operative 55 | Sorcerer 55 | Powertech 51 | Juggernaut 55
Gunslinger 55 | Guardian 55 | Sage 55 | Vanguard 55 | Scoundrel 27 | Commando 22 | Sentinel 22 | Shadow 21

Bugattiboy's Avatar


Bugattiboy
05.24.2013 , 12:44 PM | #229
EA, I actually don't want another tier of gear. I'm fine just working for 72 gear. Yes, you have 6-8 week update cadence that you have to meet, but that doesn't mean you need to release a new tier of every single time.

I'm always playing catch up.

Darkraynos's Avatar


Darkraynos
05.24.2013 , 12:45 PM | #230
Quote: Originally Posted by Bugattiboy View Post
I'm always playing catch up.
That's kind of what they want. >.>