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Specism/Xenophobia in the EU and TOR.

STAR WARS: The Old Republic > English > General Discussion
Specism/Xenophobia in the EU and TOR.

Darth_Moonshadow's Avatar


Darth_Moonshadow
05.23.2013 , 12:50 PM | #51
I still have no idea what she is going on about.
Quote: Originally Posted by BruceMaclean View Post

And I love Darth Moonshadow's responses.
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Angedechu's Avatar


Angedechu
05.23.2013 , 01:08 PM | #52
The point is

This is a game about story, and I brought up a story point.

Darth_Moonshadow's Avatar


Darth_Moonshadow
05.23.2013 , 01:12 PM | #53
Quote: Originally Posted by Angedechu View Post
The point is

This is a game about story, and I brought up a story point.
And what was the point? Specism is bad? So what? It makes the story more relate-able. Why would anyone read a story where everyone is friends with everyone and nothing wrong ever happens? That's boring.
Quote: Originally Posted by BruceMaclean View Post

And I love Darth Moonshadow's responses.
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Bytemite's Avatar


Bytemite
05.23.2013 , 02:54 PM | #54
Quote:
The point is that if you're going to take it upon yourself to compare real life with a game and express "moral outrage" at what you consider to be a parallel between "specisim," where we really are talking about completely different species, and "racism" and "slavery," which the modern world has declared illegal, the first time in history, then you are ignoring the elephant in the room. Where is the moral outrage about killing thousands of people? Where is the moral outrage at encouraging a climate of destruction and violence? Where is the moral outrage over suggesting that you can get people killed, then simply magically return to the Medical Center and be okay again?

If you REALLY want to extrapolate from the real world to the game, there are a whole lot of things happening here that are exponentially worse than "specism," a contrived and contorted comparison that doesn't even work when you think about it because you know what? All species are not created equally.
Okay. So every time you post in a thread on this board, you should say upfront that you hate murder simulators, but that this aspect of pvp should be fixed.

Or maybe bringing up things that aren't within the scope of the conversation at hand is inherently ridiculous, you can't expect people to defend themselves in advance about caring about some issue before they can even have a conversation, and that's why most of us don't go walking around saying "you disapprove of racism, but you didn't say you disapprove of murder omg you evil monster." Not only is this unlikely to be true, it's also basically a random accusation and irrelevant.

Which is why I called a logical fallacy on this line of argument. This is textbook "Appeal to Worse Problems."

We want to have an interesting philosophical discussion about the themes of xenophobia, race, and stereotypes in this game, and you're telling us that we don't have our priorities straight because we want to discuss this when there are more objectionable things in the game such as the depictions of death and the leveling system and so obviously we must not care about those things. But oh noes, you also seem to be posting on an internet forum while people out in the real world might be dying. Clearly the only option is to devote every waking moment of our time to this cause, with no thoughts or concern for anything else, or else that means we must not care about those people.

Fortunately or unfortunately, this is the internet, our lives aren't constrained by such rules or social expectations, and we can discuss whatever unnecessary nonsense we want to on here without having to worry about being considered amorally pro-murder by omission. Welcome to the concept of Free Speech. Enjoy!

YoshiRaphElan's Avatar


YoshiRaphElan
05.23.2013 , 05:19 PM | #55
Quote: Originally Posted by MSchuyler View Post
Yes, it is murder. You are going out into the field and purposely attacking sentient beings who have NOT attacked you at all. You sneak up on them, assess their weakest player, take him out first, and then kill the rest. They aren't, for the most part, "soldiers." They are often sick or mentally ill, and labeled as such. The sniper shoots from cover and until after the first volley, nobody even knows he's there.

In many cases, you do this even after talking to a NPC when you also have a light side option of letting him go. Some of these characters have been forced into positions that weren't their fault (being used as bait, for example), but you kill them anyway to gain your darkside points. You are acting as a summary executioner.
The second part, I agree with. But that's the point: if you're dark side, doing a dark side thing, then yes, you're doing wrong, acting as an executioner; I agree with you.

The first part, though, I cannot disagree more. There are a few, but not many, beings in the game that are actually mentally ill; at the moment, the only ones I can think of are the ones on Voss, the ones that are possessed by the Dark Heart, and the ones on Tatooine possessed by the Rakata. And how about the rakghoul possessed beings? They're too far gone to help; you can't hope to help them, and if you engage them they are going to kill you unless you do first.

And as to it being murder: no way. They have weapons; they can fight back. Every NPC you kill in the game is an enemy. They would kill you if the positions were reversed. And in all likeliness (if you're playing Republic, at least) the enemies you supposedly are murdering are going to do something extremely bad. You are at war, and the people you kill will be killing your own people unless you do something about it–in other words, stop them. You're not murdering, you're saving lives.

Take the Tusken Raiders, just for example. They're savages, they refuse to negotiate or reason, and the enemies they don't kill they're more than happy to take prisoner just to torture. If you don't kill them, they'll do it again and again, more often than not to innocents. Therefore killing them is not wrong, it is protection of innocents.

Angedechu's Avatar


Angedechu
05.23.2013 , 05:26 PM | #56
Quote: Originally Posted by Darth_Moonshadow View Post
And what was the point? Specism is bad? So what? It makes the story more relate-able. Why would anyone read a story where everyone is friends with everyone and nothing wrong ever happens? That's boring.
No, my point is rather that ''space racism is baaad'' as a plot point fell flats when species are characterized in a very definite way.

Example, stating that ''(insert random Earth nation) are brutes with very poor anger control'' is quite racist.

In the EU and TOR, the lore and the internal logic tells us that saying ''Wookies are brutes with very poor anger control'' is racist...but at the same time, for the most part, it's true.

It's like in Star Trek: is this really ''specist'' to call the Romulans treacherous, when that's how they are characterized ?

CosmicKat's Avatar


CosmicKat
05.23.2013 , 06:13 PM | #57
Quote: Originally Posted by Angedechu View Post
The point is

This is a game about story, and I brought up a story point.
It's a game about story... set in a world invented by George Lucas. The universe is filled with clichés from high fantasy, westerns, WW2 movies, and serials from the 30's-50's. It's all thrown together and mixed up with no regard for whether anything makes sense or not because it was never intended to be taken seriously.

HitokiriAkins's Avatar


HitokiriAkins
05.23.2013 , 06:30 PM | #58
Quote: Originally Posted by Aelther View Post
eem...? No. Slavery is illegal in the republic.
Slavery is only part of the Hutt and Sith Empires. And slavery in the sith empire is a lot worse than in hutt empire.
Not true. Slavery is legal on Ryloth, which has been a member of the Republic for around 7000 years at the point of this game. The slave trade is an essential part of their culture, was that way before their discovery by the Republic, and continued to be that way well after their discovery and into the Legacy Era. And they do this in circumvention of the Republic's antislavery laws, too, by utilizing legal loopholes.

Why are they allowed to do this, you might ask? Because they are an economic powerhouse with the discovery of Ryll and it's medicinal capabilities. In fact, unlike most other spices, Ryll is almost exclusively medicinal. And it only occurs on Ryloth. This spice was discovered in 4800 BBY, which is a little less than 1200 years before the events of this game. So by that point, the Twi'lek slave trade became more open at that point, because if the Republic complained, they could cut off the supply of Ryll from the rest of the galaxy.

So, yeah, slavery exists in the Republic, despite laws against it, because one of their economic powerhouses says so.
Give me a duel autodecline, please!
http://www.swtor.com/community/showthread.php?t=583230

Spatology's Avatar


Spatology
05.23.2013 , 06:30 PM | #59
Malgus and his followers didn't share this view. It doesn't span the entire empire. You are over reaching.

Spatology's Avatar


Spatology
05.23.2013 , 06:34 PM | #60
Quote: Originally Posted by HitokiriAkins View Post
Not true. Slavery is legal on Ryloth, which has been a member of the Republic for around 7000 years at the point of this game. The slave trade is an essential part of their culture, was that way before their discovery by the Republic, and continued to be that way well after their discovery and into the Legacy Era. And they do this in circumvention of the Republic's antislavery laws, too, by utilizing legal loopholes.

Why are they allowed to do this, you might ask? Because they are an economic powerhouse with the discovery of Ryll and it's medicinal capabilities. In fact, unlike most other spices, Ryll is almost exclusively medicinal. And it only occurs on Ryloth. This spice was discovered in 4800 BBY, which is a little less than 1200 years before the events of this game. So by that point, the Twi'lek slave trade became more open at that point, because if the Republic complained, they could cut off the supply of Ryll from the rest of the galaxy.

So, yeah, slavery exists in the Republic, despite laws against it, because one of their economic powerhouses says so.
Not to mention the trandoshan and wookie conflict. My sage has a trandoshan companion, meanwhile his people are enslaveing and hunting wookies for sport. Where's the diplomacy I'm suppose to be spreading to the galaxy? The in congruencies are more about potential story IMO.