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This game needs a combat log/dmg meter tool


Stormskimmer's Avatar


Stormskimmer
05.21.2013 , 04:37 PM | #21
Quote: Originally Posted by TrillOG- View Post
Considering this is and MMO and not COD... the one with higher dps.
Not really. The one with the kills is most likely the one doing things right. A good damage dealer will take out the annoying little things that can die in one or two hits anyway, while one focused on dps will probably go straight for the things you can set up your high damage combos on. Even with ranged, there's still a slight dps loss while changing targets after a kill.

Of course, if both really are identical in every way, then it's probably a safe bet they also have things worked out ahead of time. So, trying to figure out which is really better is silly. Just sit back and coast along the well oiled operation group.

Aqqh's Avatar


Aqqh
05.21.2013 , 04:41 PM | #22
Quote: Originally Posted by Kitru View Post
I've met a few good players that are against damage meters because they believe it causes some people to focus on the "Recount race" rather than getting the mechanics down. I can understand their views since I met more than a few DPS who stood in bad during ops and died because they were focusing too much on watching their DPS. When we're having DPS problems, though, even if they're normally good players, they're still the first people I suspect of not being up to snuff.
Good thing about recount and not just any other dmg meter was it wouldnt take you a minute to figure out whos dps is high becouse of skill and whos becouse he was aiming only for high "score".
Thats what i ment by analyzing recount data. If someone was doing something that he shouldnt just to get high dps "score" recount would clearly show that.
Same if they focus on dmg done and forgeting bout dmg taken. Wouldnt take you a minute to know who has to recieve praise and whos gotta be flamed.

Recount was one of the most important tools of a raid leader in WoW.

But we are getting away from the main point.
You may call me elitist but when i play i try do to my best and expect same from others.
I wont carry some noskill on my back just becouse hes too lazy to learn to play.
And i wont hesitate to call noskill a noskill even if someone would say im rude elitist.

And thats why i want tool which would tell me which of the players im playing with are trying to get things done and which of them are only trying to ride on someones back for easy loot.

Kitru's Avatar


Kitru
05.21.2013 , 04:51 PM | #23
Quote: Originally Posted by Aqqh View Post
And thats why i want tool which would tell me which of the players im playing with are trying to get things done and which of them are only trying to ride on someones back for easy loot.
It's actually not that hard to figure out who the noskill is. You just have to actually *watch* them: if a DoT spec is letting their DoTs fall off, they're bad; if a Shadow of any kind is spamming Shadow Strike, they're bad; if a VG of any kind is using Full Auto, they're bad. There are a bunch of easy ways to see if someone is a terrible player. You just have to watch for it (and know what to look for). You just want it to be *easier* so that you can just see a number and tell someone to do better without knowing *how* they should be doing better.
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Quote: Originally Posted by Fende View Post
Listen to Kitru. Kitru knows all.

Elyx's Avatar


Elyx
05.21.2013 , 04:59 PM | #24
I smell a dead horse...

Course, I just want to kick it a bit myself

I've also played MMO's for many years, done serious raiding, casual raiding, serious PvP/arena, casual...Roleplay...done it all. I've played mmo's with meters, and without.

And I can honestly say that I prefer it without. It's not tough to tell if someone is doing horribad in this game. watch how they play, take a quick glance at their gear...it tends to stand out as fast as 1/4 of the way through an FP (or sooner). It's not rocket science.

If a player is doing half your DPS....it's pretty obvious. the only thing you really need a meter for is personal growth, and that's already there. I know that i wont every convince the pro meter people that it isn't needed...so we will simply agree to disagree (with respect, i understand your reasons behind wanting one).

It's just that after playing MANY MMO's with and without meters, Im perfectly happy without
"I just hit 50 and finished my class storyline, but I still haven't been able to decide which AC to choose. Leveling solo as a warrior wasn't difficult, so I kept putting off the decision.
Anyone else having the same problem? "~ lagerhat - And who says warriors are broke?

Stormskimmer's Avatar


Stormskimmer
05.21.2013 , 05:19 PM | #25
Quote: Originally Posted by Aqqh View Post
Good thing about recount and not just any other dmg meter was it wouldnt take you a minute to figure out whos dps is high becouse of skill and whos becouse he was aiming only for high "score".
Thats what i ment by analyzing recount data. If someone was doing something that he shouldnt just to get high dps "score" recount would clearly show that.
Same if they focus on dmg done and forgeting bout dmg taken. Wouldnt take you a minute to know who has to recieve praise and whos gotta be flamed.

Recount was one of the most important tools of a raid leader in WoW.

But we are getting away from the main point.
You may call me elitist but when i play i try do to my best and expect same from others.
I wont carry some noskill on my back just becouse hes too lazy to learn to play.
And i wont hesitate to call noskill a noskill even if someone would say im rude elitist.

And thats why i want tool which would tell me which of the players im playing with are trying to get things done and which of them are only trying to ride on someones back for easy loot.

MOX. TORPARSE. Listen to Kitru. He might not know all, but he is right.

(Sorry Kitru, just have to poke fun at your sig)

You want in action updates? Use Mox, tell your group mates to join your session. Voila, you now have the tool you wanted to be an elitist snob.

You want the better end of action report? Upload your log to Torparse, and you can see a nice little breakdown, that details where and when you screwed up. Now you can figure out what to do better next time.

Kitru's Avatar


Kitru
05.21.2013 , 05:26 PM | #26
Quote: Originally Posted by Stormskimmer View Post
(Sorry Kitru, just have to poke fun at your sig)
I don't say it about myself. Other people say it about me.
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Quote: Originally Posted by Fende View Post
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Aqqh's Avatar


Aqqh
05.22.2013 , 02:36 AM | #27
Quote: Originally Posted by Kitru View Post
It's actually not that hard to figure out who the noskill is. You just have to actually *watch* them: if a DoT spec is letting their DoTs fall off, they're bad; if a Shadow of any kind is spamming Shadow Strike, they're bad; if a VG of any kind is using Full Auto, they're bad. There are a bunch of easy ways to see if someone is a terrible player. You just have to watch for it (and know what to look for). You just want it to be *easier* so that you can just see a number and tell someone to do better without knowing *how* they should be doing better.
In 16 man pug OP have fun with tracking someones dots on a boss among 20 debuffs that would be there...

Kitru's Avatar


Kitru
05.22.2013 , 04:18 AM | #28
Quote: Originally Posted by Aqqh View Post
In 16 man pug OP have fun with tracking someones dots on a boss among 20 debuffs that would be there...
If you're doing a pug 16m ops, the problem is that you're doing a 16m ops with pugs, not that the game needs to give you a tool to sort out the havoc that ensues with that many players.
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Quote: Originally Posted by Fende View Post
Listen to Kitru. Kitru knows all.

zzoorrzz's Avatar


zzoorrzz
05.22.2013 , 06:54 AM | #29
Quote: Originally Posted by Aqqh View Post
But we are getting away from the main point.
You may call me elitist but when i play i try do to my best and expect same from others.
I wont carry some noskill on my back just becouse hes too lazy to learn to play.
And i wont hesitate to call noskill a noskill even if someone would say im rude elitist.
Learn to play is a process, not something you can do over night. Therefore your reasoning doesn't make sense, because it's implying that all you call "noskill" are that because they are lazy to learn to play. Which is nonsense of course. It's fine if you're not willing to help anbody. But don't pretend it has anything to do with you being skilled or others being lazy.

EnchantixBurst's Avatar


EnchantixBurst
05.22.2013 , 07:04 AM | #30
As a jugg tank, I just usually check the bonus damage to see how high their dps would be. I do not think that meters would be necessary for flashpoints as you can just check their gear and bonus damage to indicate how much damage they could be capable of dealing.