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Eradicator and Trouble Makers chestpiece not dying properly

STAR WARS: The Old Republic > English > General Discussion > Bug Reports
Eradicator and Trouble Makers chestpiece not dying properly
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Asros's Avatar


Asros
05.20.2013 , 02:04 PM | #1
Both items seem not to be dying and color matching appropriately.

The eradicator chestpiece has red stripes on the sleeves that stay red no matter what the secondary dye color is.

The troublemakers chestpiece leaves the center undershirt brown no matter what the secondary dye color is.
Darth Asros Dafari - Sith Warrior - Marauder - Carnage
www.asros.me
GM of <Jawa Pacification Team>
TOROCast Contributor
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MillionsKNives's Avatar


MillionsKNives
05.20.2013 , 02:12 PM | #2
The Eradicator chestpiece is dying correctly. The red stripes aren't part of the primary or secondary color scheme. The primary color is the black of the robe, and the secondary is the black of the armor (I may have that reversed).

AmberGreen's Avatar


AmberGreen
05.20.2013 , 02:37 PM | #3 This is the last staff post in this thread.  
Two things here:

1. What MillionsKNives pointed out is correct. Some pieces have colors that are not part of the primary/secondary color scheme, and those parts of the gear will not be dyed.

2. There's currently a bug on the Known Issues list that states:
  • The "Unify to Chestpiece" option will not function properly for Dye Modules with only one color (Primary or Secondary).

I want to reiterate that it is very important that everyone who has a bug to post read the Bug Report Forum Guidelines and Known Issues before creating a new thread so that we can be sure to make this forum a manageable resource for both players and developers.

Thank you!
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Midget_Yoda's Avatar


Midget_Yoda
05.20.2013 , 04:58 PM | #4
Quote: Originally Posted by AmberGreen View Post


2. There's currently a bug on the Known Issues list that states:
  • The "Unify to Chestpiece" option will not function properly for Dye Modules with only one color (Primary or Secondary).

I want to reiterate that it is very important that everyone who has a bug to post read the Bug Report Forum Guidelines and Known Issues before creating a new thread so that we can be sure to make this forum a manageable resource for both players and developers.

Thank you!
Hi Amber,

thanks, as usual, for your excellent communication -- in this case though, don't you think it's a little ironic to ask people to check the known issues thread before reporting on a bug that can only have been release because BW/EA's devs/QA didn't bother to check their code worked properly (which is kind of part of their jobs...)?

MillionsKNives's Avatar


MillionsKNives
05.20.2013 , 09:29 PM | #5
Nothing ironic about that. You can say that about any bug in any piece of software ever. But we live in the real world where issues are inevitable and QA can't catch everything.

Asros's Avatar


Asros
05.20.2013 , 09:51 PM | #6
Quote: Originally Posted by AmberGreen View Post
Two things here:

1. What MillionsKNives pointed out is correct. Some pieces have colors that are not part of the primary/secondary color scheme, and those parts of the gear will not be dyed.

2. There's currently a bug on the Known Issues list that states:
  • The "Unify to Chestpiece" option will not function properly for Dye Modules with only one color (Primary or Secondary).

I want to reiterate that it is very important that everyone who has a bug to post read the Bug Report Forum Guidelines and Known Issues before creating a new thread so that we can be sure to make this forum a manageable resource for both players and developers.

Thank you!
Thanks amber, but i did check the known issues. I am talking about dyes with 2 color types.

If this isnt a bug, then it looks terrible. What is the point of changing the color of our armor if the red stripes dont change? This stuff defeats the purpose of using dye modules. If someone wants to use green or orange or something, it wont always match, and will probably even clash with the red stripes.

While i appreciate the poster above saying it isnt a bug, id like BW to review this as like i said, if it isnt a bug, its just bad design on the items.
Darth Asros Dafari - Sith Warrior - Marauder - Carnage
www.asros.me
GM of <Jawa Pacification Team>
TOROCast Contributor
The Shadowlands

GoldenHornet's Avatar


GoldenHornet
05.21.2013 , 02:38 AM | #7
Quote: Originally Posted by Asros View Post
Thanks amber, but i did check the known issues. I am talking about dyes with 2 color types.

If this isnt a bug, then it looks terrible. What is the point of changing the color of our armor if the red stripes dont change? This stuff defeats the purpose of using dye modules. If someone wants to use green or orange or something, it wont always match, and will probably even clash with the red stripes.

While i appreciate the poster above saying it isnt a bug, id like BW to review this as like i said, if it isnt a bug, its just bad design on the items.
That's because Bioware have only managed to develop half a dye system. Tertiary and quaternary colours are not available for change. It's a poor effort that begets frustrations like these.

Amber, can you ask the devs to go play Guild Wars 2 for a while and then come back and implement a proper dye system please? Thanks.

Pack_master's Avatar


Pack_master
05.21.2013 , 03:43 AM | #8
The Cademimu Sharpshooter Jacket and it's similar looking counterpart from the Cartel Market have the same problem... it's main colour is grey, and cannot be dyed. Both primary an secondary dyes only affect some striping, which is really annoying. A great coat, and it cannot be customized.
The same is for most wide-brimmed (cowboy) hats - they don't even have a primary colour, but only a secondary one!
ịị◚◚◚◚◚ịịịị≣████████████████████████████████████)

Elminster_cs's Avatar


Elminster_cs
05.21.2013 , 04:03 AM | #9
Quote: Originally Posted by AmberGreen View Post
Two things here:

1. What MillionsKNives pointed out is correct. Some pieces have colors that are not part of the primary/secondary color scheme, and those parts of the gear will not be dyed.

2. There's currently a bug on the Known Issues list that states:
  • The "Unify to Chestpiece" option will not function properly for Dye Modules with only one color (Primary or Secondary).

I want to reiterate that it is very important that everyone who has a bug to post read the Bug Report Forum Guidelines and Known Issues before creating a new thread so that we can be sure to make this forum a manageable resource for both players and developers.

Thank you!
The problem is from some armor the secondary color is not the secondary color.

For example the Gree Armor chest if you apply "primary white and secondary red" become totally red and the rest of the set is whyte. So this is an issue.

There are also some armor where the secondary color is relly really a small thing, like a decoration, and the armor does not fit well with other different gear because of this.
Member of Dread Master. The Red Eclipse Italian Guild.

CO_DAIGO's Avatar


CO_DAIGO
05.22.2013 , 01:57 PM | #10
Quote: Originally Posted by Asros View Post
Thanks amber, but i did check the known issues. I am talking about dyes with 2 color types.

If this isnt a bug, then it looks terrible. What is the point of changing the color of our armor if the red stripes dont change? This stuff defeats the purpose of using dye modules. If someone wants to use green or orange or something, it wont always match, and will probably even clash with the red stripes.

While i appreciate the poster above saying it isnt a bug, id like BW to review this as like i said, if it isnt a bug, its just bad design on the items.
Bump. I was really hoping to be able to change the color of the red stripes when I heard dyes were coming out.
DAIGO
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