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Hydraulic Overrides Ability - Other Classes get similar thing?

STAR WARS: The Old Republic > English > Classes
Hydraulic Overrides Ability - Other Classes get similar thing?
 

Cobblars's Avatar


Cobblars
05.19.2013 , 02:35 PM | #1
Hydraulic Overrides - http://www.torhead.com/ability/bpLQw...ulic-overrides

Do other classes get the same thing, or is this just for BH'rs & Troopers?

Selenial's Avatar


Selenial
05.19.2013 , 02:41 PM | #2
Quote: Originally Posted by Cobblars View Post
Hydraulic Overrides - http://www.torhead.com/ability/bpLQw...ulic-overrides

Do other classes get the same thing, or is this just for BH'rs & Troopers?
Just BH/Trooper...

Sorcs and Sages get an "Immune to Interrupt" buff for 10 seconds, but thats about it.
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Cobblars's Avatar


Cobblars
05.19.2013 , 02:45 PM | #3
Thanks for the reply.

Cool buff for the class, very handy.

Macroeconomics's Avatar


Macroeconomics
05.19.2013 , 10:27 PM | #4
Multiple classes get an ability that removes movement impairing effects and gives the user a sprint.

colemak's Avatar


colemak
05.19.2013 , 11:23 PM | #5
Sorc/sages get a force speed skill, which works similarly.

Kitru's Avatar


Kitru
05.20.2013 , 01:51 AM | #6
Quote: Originally Posted by colemak View Post
Sorc/sages get a force speed skill, which works similarly.
Only if you spec for it. Only Shad/Sin tanks and Sage/Sorc healers get the movement cleanse when using Force Speed (and only Sorc/Sage healers remain immune to similar effects for the 2 second duration, though I don't think that's ever been an issue on my Shadow tank since I've never been hit with a slow/immob effect while Force Speed was up), but no other Sorc/Sage or Shad/Sin is going to get it.
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Quote: Originally Posted by Fende View Post
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skarlson's Avatar


skarlson
05.20.2013 , 10:39 AM | #7
Yeah, that was one of the many nerfs Sorcs have received patch after patch from Biofail. FS used to ignore SOME movement impairing effects though it did not cleanse them. Now it does not even do that; you must spec for it in the healing tree and high enough that no one who is dps will ever have it. I love how they keep telling sorcs/sages to turret it up then take away their tools to do so because they are "op" then give them to other classes. Clearly such things are only op if they are used by a sorc or sage because we have such heavy armor and awesome defensive CDs! FS cleanse and immunity also only lasts a max of 2.5s if speced high in the healing trees.
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