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Keyboardninja PvP Tanks need your consultation

STAR WARS: The Old Republic > English > Classes > Roles > Tanking
Keyboardninja PvP Tanks need your consultation

dipstik's Avatar


dipstik
05.17.2013 , 03:55 PM | #11
same assumptions with using the 59/14 enhancements

shadow: just go all absorb without shield augments.
d s a
1200 0 367 833
1300 0 410 890
1400 0 453 947
1500 0 496 1004
1600 0 539 1061

juggs: just go all absorb with some shield augments
d s a
1200 0 514 686
1300 0 567 733
1400 0 619 781
1500 0 671 829
1600 0 724 876


PT (with or without oil slick gives same answer). just go all absorb with some shield augments

d s a
1200 0 764 436
1300 0 817 483
1400 0 869 531
1500 0 922 578
1600 0 975 625

dijskykiller's Avatar


dijskykiller
05.17.2013 , 07:37 PM | #12
Quote: Originally Posted by dipstik View Post
same assumptions with using the 59/14 enhancements

shadow: just go all absorb without shield augments.
d s a
1200 0 367 833
1300 0 410 890
1400 0 453 947
1500 0 496 1004
1600 0 539 1061

juggs: just go all absorb with some shield augments
d s a
1200 0 514 686
1300 0 567 733
1400 0 619 781
1500 0 671 829
1600 0 724 876


PT (with or without oil slick gives same answer). just go all absorb with some shield augments

d s a
1200 0 764 436
1300 0 817 483
1400 0 869 531
1500 0 922 578
1600 0 975 625
Can you also provide distribution for 1900 and 2000 stat budget. I'm sitting at 1900 with all defensive augs.
Jar'la Cabur
POWERTECH
POT5 - Sef's Shield Tech PvP Tanking Guide

DimeStax's Avatar


DimeStax
05.18.2013 , 08:44 AM | #13
How are you calculating stat budget? Are you taking all item slots into consideration or just mods and enhancements?
Sakz <Good Talk> 55 Guardian - The Bastion
Dimes <Good Talk> 55 Gunslinger - The Bastion
Six-t'nine<Synergy> 55 Commando - The Bastion
Nickels <Synergy> 36 Scoundrel - The Bastion

dijskykiller's Avatar


dijskykiller
05.18.2013 , 11:44 AM | #14
Quote: Originally Posted by DimeStax View Post
How are you calculating stat budget? Are you taking all item slots into consideration or just mods and enhancements?
All item slots with def stats including augs. Also, I picked up the high def/sh/abs low end mods and enhancements.
I'm sitting at 1923 with Conqueror earpiece, implants, and relics, with full partisan mods/enh and 28 augs.
Jar'la Cabur
POWERTECH
POT5 - Sef's Shield Tech PvP Tanking Guide

dipstik's Avatar


dipstik
05.18.2013 , 11:59 AM | #15
shadows:

1700 0 677 1023
1800 0 730 1070
1900 0 782 1118
2000 0 835 1165

juggs:
1700 0 776 924
1800 0 829 971
1900 0 881 1019
2000 0 934 1066


PT:
1700 0 1027 673
1800 0 1080 720
1900 0 1133 767
2000 0 1186 814

dijskykiller's Avatar


dijskykiller
05.18.2013 , 01:19 PM | #16
Why are we not taking any defense? Even though it only affects white damage it still adds to overall survivability in pvp.
Jar'la Cabur
POWERTECH
POT5 - Sef's Shield Tech PvP Tanking Guide

dipstik's Avatar


dipstik
05.18.2013 , 01:28 PM | #17
thats what i get for optimal weight for 60% f/t energy damage. if there was 30% f/t damage, then shadows would use 238 points of defense and 709 shield at 2000 stat budget, but for 60% you dont want defense.

Simmerr's Avatar


Simmerr
05.18.2013 , 04:33 PM | #18
All you really need to do is stack endurance. In reality, you're a second health pool for the healer (or whoever you're guarding), so once you max your expertise, you want to get as much endurance as you can.

For secondary stats, I went with full shield (obv) and all enhancements into absorption. That being said, it isn't as important as stacking endurance, due to the amount of burst coming from many sources at once, and the concentration of healing power from your team.
Str'iker -- Assassin Tank
Str'yker -- Merc DPS
You're gonna push your luck

Mordarion's Avatar


Mordarion
05.19.2013 , 11:25 PM | #19
This stuff is really helpful.

Thank you so much dipstik!!
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DimeStax's Avatar


DimeStax
05.20.2013 , 07:37 AM | #20
Quote: Originally Posted by Simmerr View Post
All you really need to do is stack endurance. In reality, you're a second health pool for the healer (or whoever you're guarding), so once you max your expertise, you want to get as much endurance as you can.

For secondary stats, I went with full shield (obv) and all enhancements into absorption. That being said, it isn't as important as stacking endurance, due to the amount of burst coming from many sources at once, and the concentration of healing power from your team.
While you have the right idea, your reasoning is a bit off. Based on Dipstiks formula, Endurance, Shield, and Absorb is definitely the way to go, however Endurance isn't the best stat because "all we are is essentially another HP pool for healers." If you follow the tanking forums you will know that there needs to be balance between hitpoints and damage mitigation. If you simply stack all hipoints through endurance, or all damage mitigation through defense/shield/absorb, mathematically you will be at a disadvantage. It benefits more to find a middle ground.

That being said, as a Guardian PvP tank, I'm basically going to take all Absorb Mods, and the 51 Endurance Enhancements (as opposed to the 64 or 36 Endurance enhancements) that also add Absorb, but all my augments are going to stack Endurance.

High Endurance does a lot for PvP Guardians. Enure increases our maximum HP pool by 30%, Focused Defense heals us for 3% of our maximum hp, and the 2 piece Vindicator set bonus heals us for 8% of our total hp pool every time we Guardian Leap. The only reason I'm not completely stacking Endurance is because I want a little more mitigation.
Sakz <Good Talk> 55 Guardian - The Bastion
Dimes <Good Talk> 55 Gunslinger - The Bastion
Six-t'nine<Synergy> 55 Commando - The Bastion
Nickels <Synergy> 36 Scoundrel - The Bastion