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Why no acknowledgement of overpowered heals?

STAR WARS: The Old Republic > English > PvP
Why no acknowledgement of overpowered heals?

Soxbadger's Avatar


Soxbadger
05.17.2013 , 02:54 PM | #171
Less fun for you.

Some people enjoy matches that are close and go down to the wire. Its not always fun for the game to be decided in the first 10 seconds.

(Edit)

And everyone understands that healing and dps are related right?

I can only heal what damage has been done. So if Im in a wz with tons of damage, my healing stats will...

If Im in a wz with no damage, my healing stats will...

Unless people are taking fall damage, etc, healing numbers are entirely dependent on the amount of damage done.

Astarica's Avatar


Astarica
05.17.2013 , 02:58 PM | #172
Quote: Originally Posted by Soxbadger View Post
Eh, my biggest healing numbers have come in games where I dont have a tank. There are a few reasons for this. 1) I am taking a ton more damage, that means I am healing myself more. My most efficient and biggest heal, is a self heal. Thus the more I heal myself, the better my numbers are, even if its not helping my team. 2) Tanks take less damage than dps. Thus many zones when I have a guard, I am over healing because the damage is being taken more efficiently and thus I am not having to heal as much.

Heck for all you know that sorc was sitting behind the gate using consumption and inflating his total.
Big numbers are relative. If you healed for 1.5M on yourself but some guy did 2 million damage then your heals aren't really that big. On the other hand healing for 600K when the highest DPS only did 300K is a ton of healing. Even with the 'increase healing received' talents, I doubt in these games you're feeling more comfortable without the tank. It's nearly certain a healer's performance will be improved with a Guard on him in almost any conceiveable case. If not, why do you even bring a tank? Yes in a well protected game you'd be able to heal other people too, and the DPS on your side that didn't (or never) die can put the game away for you, resulting in less healing numbers done because your DPS ends up putting away their DPS earlier. But in such a game your healing numbers, on a relative scale, is definitely going to be better than the enemy side compared to one where you're forced to heal yourself the whole time.

Astarica's Avatar


Astarica
05.17.2013 , 02:59 PM | #173
Quote: Originally Posted by Soxbadger View Post
Less fun for you.

Some people enjoy matches that are close and go down to the wire. Its not always fun for the game to be decided in the first 10 seconds.

(Edit)

And everyone understands that healing and dps are related right?

I can only heal what damage has been done. So if Im in a wz with tons of damage, my healing stats will...

If Im in a wz with no damage, my healing stats will...

Unless people are taking fall damage, etc, healing numbers are entirely dependent on the amount of damage done.
A 10-0 Alderaan is decided in the first 30 seconds too. The only difference is that it takes 20 minutes for the inevitable result to play out.

sirullrich's Avatar


sirullrich
05.17.2013 , 03:00 PM | #174
Quote: Originally Posted by maverickmatt View Post
I'm unsure of how you got the impression that I read what I want to read. I'm sure you are unaware of this, but there is such a thing as supporting evidence. I read the statements, and since there is no question of what the author meant, there is no interpretation problem. I then quoted the previously referenced statements, and came to the conclusion that you and your pal are seriously lacking in either the intelligence or comprehension department. This is a phenomenon known as drawing conclusions. It's not witchcraft, I promise.

My suggestion is that you spend less time being a forum warrior, and more time devoted to furthering your education beyond a 5th grade level.


Back to the original point of this thread. Healing is what Bioware wants it to be. I said previously that it is not OP, and I don't believe that it is. I do think that the skill level required is significantly lower than pre- 2.0, but prior to 2.0 I remember complaints that there weren't enough support classes in WZ......
Yeah I guess I am at the 5th grade, but the guy did write that he is not averaging more than 300k damage, but the very next sentence he wrote he can get 600-900k damage. Did you read that. LOL

Soxbadger's Avatar


Soxbadger
05.17.2013 , 03:05 PM | #175
Bring a tank to win matches, not for stats.

Stats are just for joking around. Having a tank increases my survivability (not my stats). With a tank, I can hold a position until reinforcements arrive.

PVP is about winning, not about stats. Thats why all of this "healing is overpowered" makes no sense. It just changes the game to be about strategy. Instead of just killing everything, you have to think about your objective, your goals and what is the best way to accomplish them.

sirullrich's Avatar


sirullrich
05.17.2013 , 03:07 PM | #176
Quote: Originally Posted by maverickmatt View Post
I'm unsure of how you got the impression that I read what I want to read. I'm sure you are unaware of this, but there is such a thing as supporting evidence. I read the statements, and since there is no question of what the author meant, there is no interpretation problem. I then quoted the previously referenced statements, and came to the conclusion that you and your pal are seriously lacking in either the intelligence or comprehension department. This is a phenomenon known as drawing conclusions. It's not witchcraft, I promise.

My suggestion is that you spend less time being a forum warrior, and more time devoted to furthering your education beyond a 5th grade level.


Back to the original point of this thread. Healing is what Bioware wants it to be. I said previously that it is not OP, and I don't believe that it is. I do think that the skill level required is significantly lower than pre- 2.0, but prior to 2.0 I remember complaints that there weren't enough support classes in WZ......
He said people can only get big numbers if they are not following objectives and he follows objectives, but he just claimed he can get big numbers therefore doesn't that mean he isn't following objectives himself? Is that not a contradiction?

Soxbadger's Avatar


Soxbadger
05.17.2013 , 03:07 PM | #177
Quote: Originally Posted by Astarica View Post
A 10-0 Alderaan is decided in the first 30 seconds too. The only difference is that it takes 20 minutes for the inevitable result to play out.
I guess I dont consider 1 turret being flipped inevitable. I work with my team to try and win, and if we dont win:

GG

That is 20 minutes of non-stop pvp action, thats why I play.

Ghost_Spectre's Avatar


Ghost_Spectre
05.17.2013 , 03:26 PM | #178
Quote: Originally Posted by MajinUltima View Post
Healers have completely dominated PVP since ~1.2 or 1.3 (not so much Commando/Merc).
Really? Healers have dominated PvP since the 'Nerf of the Gods' of 1.2 and on? Where were you when BioWare all but obliterated Sorcerer/Sages with their "we'll rebalance" these class into the ground? Where were you when countless thousands unsubscribed after their main class characters were reduced to flammable nuclear material that couldn’t do much to heal or DPS?

Healers do not dominate any warzone. That statement by its very nature is an oxymoron. If you said, "Smashers are dominated warzones with their mega-burst output of their AoE smashes/sweeps," or "PT's are god like in warzones" these would be a credible statements prior to 2.0. But to say, "Healers have complete dominated PvP since..."

How about this statement, "You're butt-hurt because a Sorcerer/Sage healer embarrassed you because you could not put them down when it was just you against them?" I find that statement more credible and believable than your opening statement of this QQ thread. All you and others want is for healers, all healers, to be 2 to 3 GCD easy kills so you can farm your medals, max out your gear, and claim to be an 'leet super uber PvP god!'

The issue here is not the healers are all powerful gods of the battlefield, but your inability to kill one 1 v 1. If you believe that, I challenge you to roll one, and play it until you reach level 55 and come back. You'll change your tune then. However, with all your moaning and QQing about our super-uber elite healers, you might find yourself needing healing and someone might just say, "Oh, I'm dominating a warzone? Ah Ha! I guess you don't need my healing to keep you up." Then you'll be back here QQing because no one is healing you in a warzone.

Healing is working as intended. Someone stated that healing and damage go hand in hand. If they nerf healing again in a manner they did in 1.2 and beyond, players who play healers will become rare sights within a warzone. Why? Because they'll reroll to the new FoTM so they won't be your farming object anymore. The true issue is you need to become intimately familiar with your chosen AC and intimately familiar with your target to defeat them. QQing about it will not help you to improve your skillz.
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MotorCityMan's Avatar


MotorCityMan
05.17.2013 , 03:53 PM | #179
Smashes and mauls for 8500+, snipers hitting for 5500+ , Ops being able to lock-stun for 3/4 of your health, and healing is OP?


L2P, simple as that.

maverickmatt's Avatar


maverickmatt
05.17.2013 , 04:12 PM | #180
Quote: Originally Posted by sirullrich View Post
Yeah I guess I am at the 5th grade, but the guy did write that he is not averaging more than 300k damage, but the very next sentence he wrote he can get 600-900k damage. Did you read that. LOL
And to reiterate my point about your lack of comprehension....
Quote: Originally Posted by Raansu View Post
My assassin rarely breaks 300k because I'm either away from the main fight and pressuring off nodes or I'm beating on a guarded healer or a tank trying to wear down the heal/tank combo, while when I get on my juggernaut I hit 600-900k almost every match but I'm also not really killing anyone.
And to this..
Quote: Originally Posted by sirullrich View Post
He said people can only get big numbers if they are not following objectives and he follows objectives, but he just claimed he can get big numbers therefore doesn't that mean he isn't following objectives himself? Is that not a contradiction?
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