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Should there be a thing that lets you change to like a juggernaut to a murrader?

STAR WARS: The Old Republic > English > General Discussion
Should there be a thing that lets you change to like a juggernaut to a murrader?

Ratajack's Avatar


Ratajack
05.15.2013 , 09:04 AM | #51
Quote: Originally Posted by CelCawdro View Post
Just going to leave this here:

Quote:
18. Will be there any faction or Advanced Class change option available for purchase in the future?
We have had serious talks recently about offering an Advanced Class change option – I think that one will likely happen eventually. Species is likely as well. Doing a faction switch is considerably more difficult for us, though, due to the various quest flags set throughout the level up process, so this isn’t on the horizon anytime soon.

Do you notice the word I italicized? The word "likely" does not mean WILL. When devs or people in charge use terms like "likely" it's usually done as a way to avoid an issue while still seeming to address it.

In this case, by saying that AC changes will "likely" happen, it allows those that want AC changes to believe that the devs said that AC changes WILL happen. Continually throwing that quote around does not change the fact that nowhere in that quote did the devs say that AC changes WILL happen.

I'm not saying that AC changes will never happen, but I would not put too much stock in that quote as proof that they will happen, either.

The devs have also said previously that they have no intentions of allowing AC changes as they see the AC's as different classes.

Qaoz's Avatar


Qaoz
05.15.2013 , 09:16 AM | #52
I wouldn't mind it if they made it a "once per character" thing.

I took an Assassin to level 40 before I tried the Sorcerer. I liked the Sorcerer better, but I didn't feel like going through 40 levels of not only the same planet missions, but also the same class missions.

Considering how horribly linear and similar across classes the leveling experience is in this game, leveling another character of the same base class is just boring. It's not fun and video games should be fun. That's why it's called entertainment, right?

Why not allow people to change from one AC to another once per character? That way people can change to an AC they'd rather play, but they can't shuffle around every hour based on Operation and Warzone composition. It should be a one-time-only deal.

Slap a CC price on it and call it a day.
If only I'd hit spacebar more often...

CelCawdro's Avatar


CelCawdro
05.15.2013 , 09:21 AM | #53
Quote: Originally Posted by Ratajack View Post
Do you notice the word I italicized?
Quote:
18. Will be there any faction or Advanced Class change option available for purchase in the future?
We have had serious talks recently about offering an Advanced Class change option – I think that one will likely happen eventually. Species is likely as well. Doing a faction switch is considerably more difficult for us, though, due to the various quest flags set throughout the level up process, so this isn’t on the horizon anytime soon.
I can italicize, as well. Species change now exists, and it was mentioned as "likely" in the same breath as advanced class swapping. I do see what you're saying, but I think you're not lending the quote enough credit, particularly when one of those likelihoods has always become a reality.

Quote: Originally Posted by Ratajack View Post
The devs have also said previously that they have no intentions of allowing AC changes as they see the AC's as different classes.
Different developers. Different focus. Different model for the game. A lot of things have changed since they held that stance, for good or for ill. I'd lend more credence to the more recent quote.

AsheraII's Avatar


AsheraII
05.15.2013 , 09:28 AM | #54
Switching advanced class?

No
way
!!!
!

IF, and that is one huge

IF
Bioware ever decides to add additional advanced classes to the existing base classes, it would be a different matter. But without additional Advanced Classes being added, no way.
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AlexDougherty's Avatar


AlexDougherty
05.15.2013 , 09:34 AM | #55
Quote: Originally Posted by Kellorion View Post
Yes they are. The Sith Warrior Class.
Not really, they might both be based on the Sith Warrior Base Class(with the same stats), but they have different abilities, play different, and have completely different Specs.

If people could change their advance class then they would end up playing with a character they don't understand. I have a Sith Marrauder, and if I changed him into a Juggernaut I would have to spend a week or three learning his abilities and play style. Or I could role a new Sith, play him as a Jugg and grow into the character, would take about three weeks, and people wuldn't be saying I don't understand the class I play during that time.

The difference is even more with the Sage/Sorceror and the Shadow/Assassin. And I the Rogue/Agents are similarly disparate in their advanced classes. The only one that I can't give an opinion on is the Trooper/BH advance classes.
Peace can be found, above all passions. Through passion, I may gain strength.
Through strength, I may gain power. Through power, I may gain victory.
But for every enemy fallen, a new foe rises.
For every chain broken, new chains bind me. Only the Force can set me free.

Ratajack's Avatar


Ratajack
05.15.2013 , 12:08 PM | #56
Quote: Originally Posted by CelCawdro View Post
I can italicize, as well. Species change now exists, and it was mentioned as "likely" in the same breath as advanced class swapping. I do see what you're saying, but I think you're not lending the quote enough credit, particularly when one of those likelihoods has always become a reality.



Different developers. Different focus. Different model for the game. A lot of things have changed since they held that stance, for good or for ill. I'd lend more credence to the more recent quote.
All that is true, but the devs continued to talk about upcoming race changes and we have heard not one more peep about even the possibility of changing classes from the devs. That says something as well.

CelCawdro's Avatar


CelCawdro
05.15.2013 , 12:16 PM | #57
Quote: Originally Posted by Ratajack View Post
All that is true, but the devs continued to talk about upcoming race changes and we have heard not one more peep about even the possibility of changing classes from the devs. That says something as well.
A new species was released alongside the species change - they fed off of each other, financially. It made sense to ensure that this feature was available, and hype it alongside, the release of Cathar. They had good reason to talk about the species change because they wanted people to pay, doubly, for the Cathar unlock and switching over existing an character (or more).

There has been reason to market the species changes. Not the advanced class change, as of yet.

Both were once stated to be something that would "never" happen. Both were then stated to be "likely." All I'm saying is if one of those "likely"s transitioned into reality, there is very little reason to doubt the possibility of the other "likely" to make the leap to live servers, as well.

Ratajack's Avatar


Ratajack
05.15.2013 , 01:06 PM | #58
Quote: Originally Posted by CelCawdro View Post
A new species was released alongside the species change - they fed off of each other, financially. It made sense to ensure that this feature was available, and hype it alongside, the release of Cathar. They had good reason to talk about the species change because they wanted people to pay, doubly, for the Cathar unlock and switching over existing an character (or more).

There has been reason to market the species changes. Not the advanced class change, as of yet.

Both were once stated to be something that would "never" happen. Both were then stated to be "likely." All I'm saying is if one of those "likely"s transitioned into reality, there is very little reason to doubt the possibility of the other "likely" to make the leap to live servers, as well.
I will not be deluding myself based on something said on order to sidestep an issue, especially when there has not been even a whisper from the devs since that interview. Until I hear something further from the devs, I'm going to go with the "AC changes are not on the table" theory.

CelCawdro's Avatar


CelCawdro
05.15.2013 , 01:26 PM | #59
Quote: Originally Posted by Ratajack View Post
I will not be deluding myself based on something said on order to sidestep an issue, especially when there has not been even a whisper from the devs since that interview. Until I hear something further from the devs, I'm going to go with the "AC changes are not on the table" theory.
Originally, they weren't on the table. Then they were tabled at the exact same time as the species change that has since come to fruition. I'll never understand the desire of forum communities to have the development team restate their intentions every week to reconfirm.

Interesting to note: both guild ships and dual specializations were said to be in production before the game released. They were "tabled" at that moment. They've been said to have made their way back to the so-called "wall of crazy." Thus, they have been removed from the table. I would categorize both as extremely unlikely given that they were actively taken out of production. That being said, as you point out, they've said nothing on the subject since they stated that they were an intended feature.

On subjects like these, I take a "intended until future notice" stance. I go off of the most recent, direct sources of information. I do not take a lack of restatement as a retraction of a statement. This sort of reminds me about jokes regarding the male vs. female usage of the term, "I love you." According to a few comedians, women want to hear the term as often as possible to constantly assure them that the statement still stands. On the flip side, when men say, "I love you," they mean to say, "I love you until further notice." I tend to perceive statements from MMO developers as the latter, while many tend to perceive them as the former.

Suffice it to say, we simply have two differing, yet equally informed, opinions on the subject. Neither of us is in the wrong. I've enjoying following your line of thinking.

Risq's Avatar


Risq
05.15.2013 , 01:47 PM | #60
Quote: Originally Posted by SandsOfArrakis View Post
You can already play several specs as 1 advanced class. A Juggernaut can be a tank or DPS. Us Marauders can only DPS.

Besides advanced classes are quite different or completely different from each other depending on the base class they originate from. An Inquisitor can be a Sorcerer or Assasin for example. Those 2 are as different as day and night are. Mage/Priest type Sorcerer and Rogue/Tank type Assasin compared to WoW.

So if you want to play a Marauder you can, you just have to start a new character.
Only cause I'm bored, but a question: switching between classes like the OP is asking about is "canon", riiigggghhhttt?

Episode 2 of the Star War Movie, when Anakin and Dooku fight for the first time, at the 1:35 mark of the youtube clip I included, while Obi-Wan is down, he throws Anakin his saber (because up to that point he was only using a single saber) and Anakin does "ok" with both for a while before he gets owned.

And in Episode 3 when he's older he takes Dooku's saber during the fight and then he uses the "2" of them to finish him off, right??

Episode II - 1:35 mark

Episode II - 2:36 mark

But Anakin is clearly a single bladed Jedi Knight during most other fights, but has used dual blades in fights when he wants too. And he's not the only Star Wars character I believe has done that. Switched back and forth I mean.

Ok, Devil's Advocate mode off
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