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I fear for the future of this game.

STAR WARS: The Old Republic > English > General Discussion
I fear for the future of this game.

MTCason's Avatar


MTCason
05.12.2013 , 02:47 PM | #41
Quote: Originally Posted by CosmicKat View Post
That's exactly my point...

Revenues have doubled since the move to F2P. We had somewhere around 500k subscribers before that. This means the revenue is equivalent to (2 x 500k) 1 million subscribers, which means the F2P are the equivalent of (1M/2) 500k subscribers.
Oh, so you have actual data on the game's revenues and membership pre-FTP? If so, I'd love to see it because as far as I know EA and Bioware have never commented on the game's revenues in any substantive manner prior to the latest earnings report. Game revenues have more than doubled in four months' time. You're affirming that on one hand while accusing the game of dying out on another. Those two facts are completely incompatible.

Shingara's Avatar


Shingara
05.12.2013 , 02:48 PM | #42
I fear for the future of humanity after reading this topic.
Health Warning - Thread May Contain Nuts.
First, you can continue as a subscriber, which gives you unlimited access to all game features and future Game Updates at no additional charge. http://www.swtor.com/info/news/blog/20120731

Toxxo's Avatar


Toxxo
05.12.2013 , 02:51 PM | #43
The future of the Star Wars franchise on games is fine and this particular game isn't in any imminent danger. It could do with some big tweaks though. For example, the customer service and lines of communication (internal and external) could be enormously improved. More effort has to be made addressing bugs and glitches. There also needs to be more variety in the CM rather than a 'trickle-down' of reskinned or rehashed items. It would also be nice to see a 'full-size' expansion. Makeb is fantastic and very visually appealing but I think it would be nice to have 2-3 new planets - somewhere to start the levelling process rather than the normal start/levelling areas. Oh and a fully open-world PvP planet with persistant gain/loss for specific areas/objectives.

Jamus_Divinus's Avatar


Jamus_Divinus
05.12.2013 , 02:55 PM | #44
Quote: Originally Posted by Krewel View Post
Right before they hit F2P, they announced sub numbers wavered between 500k and 1mil (can't be bothered to look that up, do it yourself if you wish).
F2P was November.
The quote you're talking about is from July before the end of the 6 month account dropoff. It seems reasonable to think that the subs kept falling between July and November and so F2P probably did stabilize the subs while increasing the overall revenue. I did fear for this game back last summer. I don't anymore.

You're welcome
Star Wars Galaxies - Bria Server - April 2005- December 2011
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CosmicKat's Avatar


CosmicKat
05.12.2013 , 03:29 PM | #45
Quote: Originally Posted by MTCason View Post
Oh, so you have actual data on the game's revenues and membership pre-FTP? If so, I'd love to see it because as far as I know EA and Bioware have never commented on the game's revenues in any substantive manner prior to the latest earnings report. Game revenues have more than doubled in four months' time. You're affirming that on one hand while accusing the game of dying out on another. Those two facts are completely incompatible.
I'm just basing my numbers on what EA said they had pre-F2P and since F2P.

I said the game was dying. Since EA's most recent numbers said it had fallen below 500k, which they previously stated was their break-even point, it's pretty obvious is was indeed dying or losing money, which is not something Greedy McMoneybags Corporations like EA and Lucasfilm would have tolerated for long.

HugoBendtsen's Avatar


HugoBendtsen
05.12.2013 , 03:57 PM | #46
Quote: Originally Posted by CosmicKat View Post
They only sold around 2-2.5 million I think it was.

F2P bought them some time. It's up in the air as to what they will do with that time, but the initial track record is not overly promising. They've still done almost nothing to fix the reasons why they lost those 1.5-2 million subscribers in the first place.
hello

what the **** am i going to do now?

S&V HM down in 2 nights =/

oh yeah, i read that's what scared people off in the first place

Grimmjon's Avatar


Grimmjon
05.12.2013 , 04:13 PM | #47
It scares the crap out of me. Time to get superliminal with it.

HEY YOU! SUB TO SWTOR!

ZahirS's Avatar


ZahirS
05.12.2013 , 04:55 PM | #48
Actually people, wake up.

Bioware/EA should be getting DOUBLE those figures. why?

F2P model and Cartel Market is not working to its full potential, they need to eliminate some restrictions and clean the cartel market to be more friendly to new players.

Uldihaa's Avatar


Uldihaa
05.12.2013 , 05:08 PM | #49
Quote: Originally Posted by CosmicKat View Post
They only sold around 2-2.5 million I think it was.

F2P bought them some time. It's up in the air as to what they will do with that time, but the initial track record is not overly promising. They've still done almost nothing to fix the reasons why they lost those 1.5-2 million subscribers in the first place.
No, they sold 2 million units, period. And only ever had a maximum of 1.7 million players, pre-F2P.

No one knows the exact number of subscribers lost between this point of over 500,000 but under a million and the two million new players since the introduction of F2P. Thus there never could have been a "[loss of] 1.5-2 million subscribers". They never had 2 million in the first place before they went F2P. If they lost 1.5 million, that would have placed them at 200,000, which is less than 500,000. That would be a direct contradiction of their own statements.

Those are the sources for my numbers, please state yours CosmicKat. I saw articles stating that SWTOR was in trouble, but ALL of them were almost a year old. The "newest" being August 2012.

Personally, I'm really sick and tired of the Chicken Little-like behavior going around.

ZahirS's Avatar


ZahirS
05.12.2013 , 05:11 PM | #50
Quote: Originally Posted by Uldihaa View Post
No, they sold 2 million units, period. And only ever had a maximum of 1.7 million players.

No one knows the exact number of subscribers lost between this point of over 500,000 but under a million and the two million new players since the introduction of F2P. Thus there never could have been a "[loss of] 1.5-2 million subscribers". They never had 2 million in the first place. If they lost 1.5 million, that would have placed them at 200,000, which is less than 500,000. That would be a direct contradiction of their own statements.

Those are the sources for my numbers, please state yours CosmicKat. I saw articles stating that SWTOR was in trouble, but ALL of them were almost a year old. The "newest" being August 2012.

Personally, I'm really sick and tired of the Chicken Little-like behavior going around.
There is a reason for this:

People didn't stick too much with F2P there was retetion of players but not as much as they expected Im sure of it.

People fear when there's ineptitude of EA or Bioware when making the necessary adjustments.