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Armor Dye Restrictions, Please let it work for SOME Lore sets.

STAR WARS: The Old Republic > English > General Discussion
Armor Dye Restrictions, Please let it work for SOME Lore sets.

Eillack's Avatar


Eillack
05.02.2013 , 05:18 AM | #91
Quote: Originally Posted by Beltane View Post
I'm very disappointed that the 'lore' gear can't be dyed. It makes no sense to me. I was looking forward to making the Last Handmaiden robes black. I don't wear those robes to be the lore character, I wear them because they're a nice looking piece of armor.
And your post makes no sense.

Tell me again why LORE sets, which are supposed to be replicas of the Kotor series...should be changed into non-lore colors?

Lore = copy + paste from the old games. There is not supposed to even be a thought they are changeable haha.

People who are QQ'n over this just lack common sense and basic thought. I'm sorry that some people find this difficult the understand.

jankiel's Avatar


jankiel
05.02.2013 , 06:08 AM | #92
Some time ago someone datamined alternate sets of the lore items. Im pretty sure the black handmaiden robe will be on the CM in some time.

AshlaBoga's Avatar


AshlaBoga
05.11.2013 , 03:27 AM | #93
So it won't work on:
Revan, Malak, Handmaiden, Carth, Bindo, Bastila.

But it will work on stuff like "Karagga's Unyielding Helm" right? I've wanted to colour unify that since Dec 2011 but it doesn't unify to chest

Please tell me it will be dyeable in 2.1 so I can make it match my outfit
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Magnusheart's Avatar


Magnusheart
05.11.2013 , 08:51 PM | #94
Quote: Originally Posted by AshlaBoga View Post
So it won't work on:
Revan, Malak, Handmaiden, Carth, Bindo, Bastila.

But it will work on stuff like "Karagga's Unyielding Helm" right? I've wanted to colour unify that since Dec 2011 but it doesn't unify to chest

Please tell me it will be dyeable in 2.1 so I can make it match my outfit
If it does't change on unify, I do not think it will change at all, sorry friend, but I don't think that would be in the cards, now at least.

Shoogli's Avatar


Shoogli
05.11.2013 , 08:59 PM | #95
Quote: Originally Posted by Magnusheart View Post
If it does't change on unify, I do not think it will change at all, sorry friend, but I don't think that would be in the cards, now at least.
Thinking the same : no unify = no colour channel to play with.
And pretty much the Karraga easter bell hat is a lore thingie I guess.

Sorry !
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AshlaBoga's Avatar


AshlaBoga
05.11.2013 , 09:13 PM | #96
Quote: Originally Posted by Shoogli View Post
Thinking the same : no unify = no colour channel to play with.
And pretty much the Karraga easter bell hat is a lore thingie I guess.

Sorry !
What about dyeing my Dread Guard's Corrupted Mask???
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Shoogli's Avatar


Shoogli
05.11.2013 , 09:15 PM | #97
Quote: Originally Posted by AshlaBoga View Post
What about dyeing my Dread Guard's Corrupted Mask???
I don't think it's going to work either.

Have you tried unifying it ? Does it change colour ?
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Forgon's Avatar


Forgon
05.11.2013 , 09:15 PM | #98
"Lore-gear" that can be color-unified but not dyed sounds silly to me. They are outright listed as "replicas" which can be worn by hundreds at once in front of you. Not only is it explained they are replicas to give it a "lore" reason for existing to players, it is also able to be color-matched to your chest piece. This restriction seems superfluous to me and has no reasonable justification for being in place.

The only reason I am seeing is (based on the data mined game files) that they put it in place to help bank off recolored versions of armors being sold in more Cartel Packs, simply to provide them more profit. I may be wrong but I don't think that implication is very endearing to players. Personally, I don't mind either way but I think allowing these "lore outfits" to be dyed would be better for the community.
Quote: Originally Posted by milmo View Post
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Magnusheart's Avatar


Magnusheart
05.11.2013 , 11:10 PM | #99
Quote: Originally Posted by Forgon View Post
"Lore-gear" that can be color-unified but not dyed sounds silly to me. They are outright listed as "replicas" which can be worn by hundreds at once in front of you. Not only is it explained they are replicas to give it a "lore" reason for existing to players, it is also able to be color-matched to your chest piece. This restriction seems superfluous to me and has no reasonable justification for being in place.

The only reason I am seeing is (based on the data mined game files) that they put it in place to help bank off recolored versions of armors being sold in more Cartel Packs, simply to provide them more profit. I may be wrong but I don't think that implication is very endearing to players. Personally, I don't mind either way but I think allowing these "lore outfits" to be dyed would be better for the community.

I know, we can already turn Revans Mask into a Orange and Cream Popsicle with the Pub Containment chest, or with the Imp one, a banana with Unify, why would that stop them from letting dye kits go in? Who wouldn't want a dark brown Jolee bindo robes, or an all black Malak set.

LordArtemis's Avatar


LordArtemis
05.11.2013 , 11:54 PM | #100
This might be indicative of how the models and textures are set up. I know that some...not all...but some of the lore sets do not color match. I found this odd, but this might be a clue.

The restrictions on dyes on things like sub 15 gear and lore sets might simply be that no alternative textures exist. It could also be that the desire is to release further sets in different colors naturally.

Just speculation.

I for one would like to see a recolor of the Restored Triumvirate Armor and Thana's gear. Bias? Of course...I have a mix of both on one of my characters, would like a gunmetal (or just a bit darker) for the Trium boots and gloves I'm using with the Thana chest and pants. Would also love to change that blueish grey color to a darker grey....and maybe play with the idea of using red or dark red instead.

Id also love to see pure white versions of the Eradicator and Clandestine officer sets, and a black version of the Privateer set.

By the way, would love to see adaptive versions of the Mercenary's Foundry Helmet, TT-15A Powertech Helmet or Mercenary Elite Prototype Helmet (all the same model I believe), the Ultrachrome War Helmet model, the Rampage Assault Headgear (Pub side I believe, the glasses), TD-17A Talon Headgear, Tionese Weaponmaster’s Headgear and the Dread Guard Combat Medic's Helmet added to the market as purchasable items.