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Huttball needs a tiebreaker.

STAR WARS: The Old Republic > English > PvP
Huttball needs a tiebreaker.

Raansu's Avatar


Raansu
05.10.2013 , 11:28 PM | #1
This whole "turtle with the ball while guarded and having 4 healers on you when the game is tied" is pure ******** plain and simple. When the game is tied there needs to be some sort of tie breaker.

Phrase's Avatar


Phrase
05.10.2013 , 11:31 PM | #2
Quote: Originally Posted by Raansu View Post
This whole "turtle with the ball while guarded and having 4 healers on you when the game is tied" is pure ******** plain and simple. When the game is tied there needs to be some sort of tie breaker.
There is. It's called, "turtle with the ball while guarded and having 4 healers on you when the game is tied."

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J_Fred's Avatar


J_Fred
05.10.2013 , 11:40 PM | #3
Quote: Originally Posted by Phrase View Post
There is. It's called, "turtle with the ball while guarded and having 4 healers on you when the game is tied."
This, works fine for me
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_Kayko_'s Avatar


_Kayko_
05.10.2013 , 11:55 PM | #4
Quote: Originally Posted by Phrase View Post
There is. It's called, "turtle with the ball while guarded and having 4 healers on you when the game is tied."
I'm not usually a quote and "this" type poster, but umm.. This.

That last minute during a tie is usually a whole S@%t load of fun, shields going out, DPS switching to healing, healers switching to DPS, stuns for everyone. Can almost hear keys snapping off keyboards from people hitting buttons harder and harder trying to get that extra bit of healing or damage.
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Raansu's Avatar


Raansu
05.11.2013 , 12:00 AM | #5
Quote: Originally Posted by Phrase View Post
There is. It's called, "turtle with the ball while guarded and having 4 healers on you when the game is tied."
That is not a tie breaker, that is stupid. Doesn't take any skill or strategy to win that way.

drfumblez's Avatar


drfumblez
05.11.2013 , 12:22 AM | #6
Quote: Originally Posted by Raansu View Post
That is not a tie breaker, that is stupid. Doesn't take any skill or strategy to win that way.
Didn't know focus healing a single target wasn't part of strategy and communication.

DroidDreamer's Avatar


DroidDreamer
05.11.2013 , 01:00 AM | #7
Huttball has a tie breaker. Possession.
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Is-ith's Avatar


Is-ith
05.11.2013 , 01:14 AM | #8
Quote: Originally Posted by DroidDreamer View Post
Huttball has a tie breaker. Possession.
^This

Astarica's Avatar


Astarica
05.11.2013 , 01:33 AM | #9
And if nobody has the ball, the team that last had the ball gets the tiebreaker.

If you've the healing power to turtle with the ball then you almost certainly would've scored on every possession anyway so it's unlikely for the game to come down to a tie. Now of course during the last minute it's literally a 'everyone who can heal start healing' but that's what makes the last minute fun. It's a bit hectic but if you want to avoid it, just concentrate on having the lead.