Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Companion healing bugged?

First BioWare Post First BioWare Post

PlasmaJohn's Avatar


PlasmaJohn
05.08.2013 , 07:14 AM | #21
Quote: Originally Posted by Avatarless View Post
The 'not entering combat range' one is the worst when you are a Jedi or Warrior. Leaping into combat often leaves your healer companion standing where you jumped from and refusing to move up.
This. Doc won't reposition himself to get into range. Found myself < 10% fighting an elite. Didn't have any pets out.
IMPERIAL ELITISTS REPUBLIC ELITISTS
- Harbinger -
..... Azeuni, Danillia, Ophenali . Aleeluva, Izarya, Rhebei ........

Referral Link and Info

Apemantus's Avatar


Apemantus
05.08.2013 , 07:38 AM | #22
Yeah i've been having problems with Mako since 2.0. She only has her healing powers switched on yet she won't heal me unless I'm nearly dead by which time its too late, instead she'll just use her pistol and shoot. She also won't move and relocate to stay in healing range during fights, and this is without having a pet active.

AmberGreen's Avatar


AmberGreen
05.08.2013 , 08:27 AM | #23 This is the last staff post in this thread.  
Thanks for the follow up posts and details. We'll investigate using the information you're providing and appreciate your patience while we look into it.

Amber Green | Live Services Specialist
Follow us on Twitter @SWTOR | Like us on Facebook
[Contact Us] [Rules of Conduct] [F.A.Q.] [Dev Tracker]

MillionsKNives's Avatar


MillionsKNives
05.08.2013 , 08:30 AM | #24
Quote: Originally Posted by Psychopyro View Post
Also they won't heal if you mez a target middle of combat, sometimes after when you wake them up, they won't resume healing...

Also, and this is just a pet peeve, the healer companion tries to mez immune to cc mobs... What's that all about? I hate having to shut it off all the time when I fight a cc immune boss because he/she refuses to heal and instead continues to try and cc the target.... Can't you add a "if target is cc immune, don't use x skill" type code to them?
I haven't checked this in a while, but I know that if I CC a target and kill everything else, the healer won't heal me until I break the CC. I have to manually activate their heals to top me off before killing the last mob. This is especially annoying when you're trying to solo groups with golds. I've noticed though that if I engage combat first and then CC then I don't have the problem. I haven't tested if I just need to get in combat first or if I actually have to damage them to work around the issue.

AlaricSevGirl's Avatar


AlaricSevGirl
05.08.2013 , 08:36 AM | #25
I'm not having the problem with Quinn but I'm having the problem with Dorne. She doesn't want to heal at all and companions get stuck. I'm constantly having to dismiss them and recall them to get them to where I am. Yesterday, Qyzen was drunk as hell on some Trandosian liquor. He was falling on his face every time I moved somewhere.
GSS Legacy, Jedi Covenant,
Guild Leader for Galactic Security Solutions (Pub)
Imperial Independence (Empire)

Andryah's Avatar


Andryah
05.08.2013 , 08:36 AM | #26
Quote: Originally Posted by MillionsKNives View Post
I've found that healers don't relocate at all just to heal people. If the enemy they are targeting is within their range then they won't move. If someone within their range needs healing then they will heal them (usually). But if you step out of their range then they will completely ignore you and just shoot the mob.
Yeah, I agree with this. One of the few real flaws in their AI IMO. Sometimes I have to pull a fight back to them so I don't inconvenience them to have to move to the fight to heal. Silly companions.
Judgments are often inaccurate because the brain relies on cognitive biases over hard evidence. Cognitive bias is the tendency to make irrational judgments in consistent patterns. Researchers have found that cognitive bias wreaks havoc by forcing people to make poor, irrational judgments.

MillionsKNives's Avatar


MillionsKNives
05.08.2013 , 08:57 AM | #27
Quote: Originally Posted by Andryah View Post
Yeah, I agree with this. One of the few real flaws in their AI IMO. Sometimes I have to pull a fight back to them so I don't inconvenience them to have to move to the fight to heal. Silly companions.
Some fights can be a real dance of trying to get your companion to be in range and to 'not stand in the fire'. The Specialists on Makeb comes to mind (completing it solo). Sometimes he'll move the fight out of range so 'passive' to move the healer closer, then 'un-passive' to place him, but not too close otherwise he'll get hit by the AOE. And then he leaps to your healer or pulls him in, so it's 'passive' then run away, then 'un-passive' then run back. And then he jets up and shoots down fire, so 'passive' and run around the room clicking, then run to a good spot to put your healer, then 'un-passive' and hope to god you can get enough heals for the next round.

It would be really nice if they would prioritize group members like normal, but also try to run to them if they are also engaged in the same combat (i.e., not off somewhere on the other side of the planet aggroing other mobs). Even if the companions just stayed within roughly 15m of their player then that would solve most issues of them standing way in the back healing themselves and being useless. Also, if they made some attempt to avoid ground targeted damage that would be great. I'm pretty sure all of my companions' bums are pretty toasty from all the fire that they stand in.

HaoZhao's Avatar


HaoZhao
05.08.2013 , 09:06 AM | #28
Quote: Originally Posted by AmberGreen View Post
Please post here if you find that your healing Companion Character isn't doing their job and it isn't related to your pet. When posting, please provide as many details as you can and we'll be sure to investigate.


~Amber
I have a better one. Recently, I've had problems where Khem Val would occasionally just stand around unless I manually order him to attack (and he's not set to stand-by either). As my sorcerer is quite squishy, not having a companion doing their share of the work can make class quests somewhat frustrating when this bug happens.

I've also had issues on my bounty hunter where companions just stop being automatically resummoned when leaving a vehicle.

MillionsKNives's Avatar


MillionsKNives
05.08.2013 , 09:12 AM | #29
Quote: Originally Posted by HaoZhao View Post
I have a better one. Recently, I've had problems where Khem Val would occasionally just stand around unless I manually order him to attack (and he's not set to stand-by either). As my sorcerer is quite squishy, not having a companion doing their share of the work can make class quests somewhat frustrating when this bug happens.

I've also had issues on my bounty hunter where companions just stop being automatically resummoned when leaving a vehicle.
Had you attacked the mobs at all when he was just standing there? I don't know if this applies to your case, but when me and my friend would quest together with our companions out his companion would often times not attack while doing more difficult quests. We figured out that because he was spending his time healing me instead of attacking, his companion would just stand there since he was considered to be not in combat (or something). The moment he would hit something or get hit himself his companion would take off and start fighting.

Eillack's Avatar


Eillack
05.08.2013 , 10:16 AM | #30
Not just healers; guildmates HK-51 just stands around too lately unless he manually orders HK-51 to kill each individual target.