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Companion healing bugged?

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LiquidC's Avatar


LiquidC
05.07.2013 , 04:29 PM | #11
Quote: Originally Posted by MillionsKNives View Post
I've found that healers don't relocate at all just to heal people. If the enemy they are targeting is within their range then they won't move. If someone within their range needs healing then they will heal them (usually). But if you step out of their range then they will completely ignore you and just shoot the mob.
This.

AmberGreen's Avatar


AmberGreen
05.07.2013 , 04:46 PM | #12 Click here to go to the next staff post in this thread. Next  
Hi folks!

There's currently a strange bug that could be the source of your troubles: if you or a group member have a pet out and the pet takes damage, your healing Companion will stop healing players! Unsummoning the pet will make your Companion behave as intended. I'll be sure to put this on the Known Issues with the next update.

Please post here if you find that your healing Companion Character isn't doing their job and it isn't related to your pet. When posting, please provide as many details as you can and we'll be sure to investigate.


~Amber
Amber Green | Live Services Specialist
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LordArtemis's Avatar


LordArtemis
05.07.2013 , 06:00 PM | #13
It's not just healing it seems. I need to investigate more, but lately I've noticed my companions just completely ignoring everything unless I get directly attacked or the companion gets hit. It used to be that the moment I started shooting at a target my comp would attack it. Not any more, at least not all the time.

Maybe something changed, I just started noticing it recently.

DarkDisturbed's Avatar


DarkDisturbed
05.07.2013 , 06:22 PM | #14
Quote: Originally Posted by MillionsKNives View Post
I've found that healers don't relocate at all just to heal people. If the enemy they are targeting is within their range then they won't move. If someone within their range needs healing then they will heal them (usually). But if you step out of their range then they will completely ignore you and just shoot the mob.
This. My healer will stand there and shoot, no matter how far away I am (I have all of his attacks disabled and in healing mode), unless I manually order him to heal, then he will start healing me again.

Note: I never have a pet out.

a-madman's Avatar


a-madman
05.07.2013 , 06:58 PM | #15
I find that my healing companion doesn't like to move when healing it stands still in combat, so if i move out of range it will do the basic DPS to the mob and will not move in range of me so it can heal me???
LVL 55 Vanguard x 2 LVL 55 Commando LVL 55 Sage LVL 55 Shadow LVL 55 Sentinel LVL 55 Guardian LVL55 Scoundrel LVL 55 Powertech LVL 55 Sniper LVL 55 Assassin And some other toons that get forgotten about

Psychopyro's Avatar


Psychopyro
05.07.2013 , 08:31 PM | #16
Also they won't heal if you mez a target middle of combat, sometimes after when you wake them up, they won't resume healing...

Also, and this is just a pet peeve, the healer companion tries to mez immune to cc mobs... What's that all about? I hate having to shut it off all the time when I fight a cc immune boss because he/she refuses to heal and instead continues to try and cc the target.... Can't you add a "if target is cc immune, don't use x skill" type code to them?

Lung_Tien_Lien's Avatar


Lung_Tien_Lien
05.08.2013 , 12:41 AM | #17
Yeah, not wanting to move in combat is the only issue I've had with my healers. This was especially noticable during the Archon fight and the boss fight for Guarded Research (the Heroic +2 on Makeb). I generally solo the latter, but have to run from room to room if my interrupts are on cooldown and the boss uses Artillery. He follows me, but Quinn only heals me if I run past him or he happens to see me again. It's quite annoying.

Avatarless's Avatar


Avatarless
05.08.2013 , 12:48 AM | #18
The 'not entering combat range' one is the worst when you are a Jedi or Warrior. Leaping into combat often leaves your healer companion standing where you jumped from and refusing to move up.

Shingara's Avatar


Shingara
05.08.2013 , 01:03 AM | #19
Quote: Originally Posted by AmberGreen View Post
Hi folks!

There's currently a strange bug that could be the source of your troubles: if you or a group member have a pet out and the pet takes damage, your healing Companion will stop healing players! Unsummoning the pet will make your Companion behave as intended. I'll be sure to put this on the Known Issues with the next update.

Please post here if you find that your healing Companion Character isn't doing their job and it isn't related to your pet. When posting, please provide as many details as you can and we'll be sure to investigate.


~Amber
I have actualy run into this but i think i found a work around, if you turn off the cc which is usualy carbonize stream they continue healing, its as if they are trying to cc but with the new rule set upon them where they cant cc npcs under x health they will attempt to but the rules stops them, they get a headache and pass out.
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Kalli's Avatar


Kalli
05.08.2013 , 05:54 AM | #20
I've had the range issues with Quinn, Mako, Dorne, and Doc. They all seem to stop healing me, or even a groupmate if we get too far away from them. Used to they'd come forward in the fight as we did but now the only time I see them walking forward is when I'm not in a fight. Also, don't start a fight and happen to turn a corner while doing so cause you've just gone into a pure solo mode. It's like they can no longer figure out how to walk forward and step around the corner themselves. Also of note I've turned off carbonized stream and the electric wave mez thing to help them focus on healing rather than cc, and while at times that may help them right now I'm a lot better off tanking things with a dps companion than a healer, unless fighting a champ mob, cause of these healing issues.