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PvP'ers need money too.

STAR WARS: The Old Republic > English > PvP
PvP'ers need money too.

Altheran's Avatar


Altheran
05.05.2013 , 05:31 AM | #61
Quote: Originally Posted by Werdan View Post
Here's a simpler solution. Increase the credits per WZ. The end.

Seriously it wasn't that difficult to come up. I swear. Just to throw an arbitrary (but fair IMO) number at this idea, lets start with 20-25k per WZ at level 50 and 25-30k at level 55. Another option could be to scale credits per level. In other words a level 10-19 could get 100 credits per level for a minimum of 1k per WZ and max of 1.9k. Level 20-29 could get 200 per level. At level 55 you'd get 27.5k per WZ (basically in line with my first number).
Simpler but more boring. These dailies the OP and other proposed add some flavor to the PvP, you have more things to do.
I'd add that the risk with just increasing the credits at the end of WZ is making the AFKers to plague the WZ again, since you just have to be there at the end of the WZ. You know the ones who just run to an objective, afking by there earning def/att medals and who can't be kicked...
The dailies and weeklies asking for killing people, scoring in Huttball or whatever need to be active. In my opinion, that's better.

foxmob's Avatar


foxmob
05.05.2013 , 05:35 AM | #62
Quote: Originally Posted by Missandei View Post
Why do you need money as PvP-er? to exploit the aug-bolster bug?
PvP still relies heavily on crafting and crafting products. have you ever tried slicing quests for purple aug mats? they're exceedingly rare. the missions are a money sink.

if you PvE, then you can stockpile loads of scavenging/archaeology/bioanalysis mats. guess what you don't get, as an after thought, in PvP without dropping money on companion quests? yep. you guessed it: scavenging/archaeology/bioanalysis mats.

all of that said, every WZ is its own "daily," as they all reward comms and money -- more if you win. I don't have an overwhelming need for more money. I like the idea of more quests/objectives to mix things up. I prefer it as weekly stuff.

and yes, it could reduce the number of objective minded players in WZs. lol
Krack

Twin's Avatar


Twin
05.05.2013 , 06:05 AM | #63
Quote: Originally Posted by Missandei View Post
Clearly you are too lazy to get some money... The money in this game are litterally lay on the floor..
And yet some PvP-ers cry for money.
You know what? If you will earn even 100K per warzone it will NOT SAVE YOU. It is simple economics.
If everyone had excess of money the GTN prices will rise as well. Dont trust me? Search the google about real world economics and how it works.

You can easily make 100-200K per day doing warzones.
Too hard for you to fully augment yourself in a week? lol.. You are just bad.
So your solution is to cut off a selected group of people from earning as much income as the rest? -How about you google that and see what that's called irl

Please explain how i easily can make creds enough on warzones to fully augment myself in a week. Because you're not basing that on the time you have to spend online right? -But ofc, with your logic an unemployed person on wellfare earns as much as someone with a topjob too - it just takes longer, huh?

Is there ANY valid reason at all, why anyone would be against PvPers being able to earn all their credits via various means of pvp? -Because im not too sure i've seen one yet.

Quote: Originally Posted by Missandei View Post
Ok. Then why you are trying to deny the PvP fun for a PvE-er? Why you PvP-ers are against Bolster?
If i dont like PvP grind why you deny me to have decenrt gear in PvP when i have top PvE gear?
First of all, being against bolster does not equal being against an equal playing field. Secondly, sure just make my pvp gear equal to your pve gear in flashpoints and operations too then. Because this was all about equiality, right?

-Right now, the credit payouts are NOT equal between PvE - PvP. When it comes to actual doing PvE or PvP, it WAS equal until now; MY pvp gear didnt work too well in eldergame PvE and your PvE gear didnt work too well in PvP. Is that not equal, hmm?

Quote: Originally Posted by blooddodo View Post
Aug kit mk-9 currently costs 125k+ on the Progenitor.
Purple Resolve 28 augs go for 200k.
Sum these two, then multiply by 14, and you see the potential need for some cash...
Dont forget the costs to rip out mods and buy actual slots on the workstation, thats another what 50k per item? =)

Then we have all the rest of the items too. Why should vanity items, vehicles, cartel items...anything on the market really - be exclusive to PvErs? If i want a funny pet, why shouldnt i be able to buy that with money earned from PvP? What exactly is the reasoning behind that? -It's not like there is a huge pool of items i can get from my WZ comms....so i assume those items are meant for ALL.
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Toraak's Avatar


Toraak
05.05.2013 , 06:11 AM | #64
I hate to tell you this, but from what I can tell, most PvE players HATE the dailies as well, so suck it up and do it like everyone else. This coming from someone who does both PvP and PvE, on multiple characters, so filling out multiple PvE/PvP sets for Aug kits/augments

They are boring (yes), tedious, and does feel like a chore.but they are a necessary evil.
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JeffSantos's Avatar


JeffSantos
05.05.2013 , 06:29 AM | #65
I wish ppl could be using their brains to give good ideas like this instead of "nerf roll, leap, smash, heals, tanks, and the lunch of your mother". Seriously, really good idea.
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foxmob's Avatar


foxmob
05.05.2013 , 07:01 AM | #66
Quote: Originally Posted by Toraak View Post
I hate to tell you this, but from what I can tell, most PvE players HATE the dailies as well, so suck it up and do it like everyone else. This coming from someone who does both PvP and PvE, on multiple characters, so filling out multiple PvE/PvP sets for Aug kits/augments

They are boring (yes), tedious, and does feel like a chore.but they are a necessary evil.
i'm not gonna get in on the whole "we deserve dailies" thing. I mean...whatever. but why wouldn't you want fun dailies/weeklies like X amount of kills or such and such protection, etc.? the only remotely valid argument I"ve seen against this is that it would encourage ppl to avoid wz objectives for the sake of the kills. personally, I don't think that's a big deal. it would only occur in pugs, and they're helter skelter anyway.
Krack

ufasach's Avatar


ufasach
05.05.2013 , 07:10 AM | #67
Quote: Originally Posted by Rendolphe View Post
Seriously, the hackers are very few in WZ. On POT5 since Ginger I didn't see one.

Just a small reminder that the biggest hack to make credit in SWTOR back in the day was the bot on spatial mission and not PvP. Thanks BW they fix it and ban theses hackers.

If you are a real PvPer and only do WZ you will understand this problem. All the MK-9, augment and Mod swipping is really expensive for a PvPer. If a PvPer use at least 3 seismic grenade per game his profit start to be very very small.

So for PvP sake get out of this PvP forum and go farm your dailies on Makeb. Repair for doing PvP ?!?! Tssss get out now before I force choke you with my legacy abilities.
Ya see i look at those "real" pvpers as players who are limited swtor players . If they dont want to do other content, that is their choice but trying to promote the idea as if it make the 1 limited aspect of their interaction with the game more valid, is childish like say your " gonna force choke you with my legacy whatever". I should probably point out that legacy abilities only work in PVE situations so try to imagine how stupid i think you are right now rotflmao

Back when i was playing on POT5 (which is a very long time ago) I, not being a "real " pvper like you , held the server pvp protection record for several months but no doubt a pvp leviathan like you holds many pvp records. I like it all really pvp, raiding and fund everything by crafting high end items that have a large credit value. i would rather go to the dentist than do dailies. Actually i still have over 100,000,000 credits on that server but haven't set foot there in months as i chose a server closer to my location.
perhaps you could make a few credits by putting up some sort of SWTOR begging bowl on your youtube channel you pathetic broke-azzz *****
lmao mainly @you

It is stupid short-sighted ideas like the one you are helping promote that will open the door to pvp repair bills which Eric (who never met a bad idea he didn't like) has already stated in interview, is under consideration. If and when that happens, it will be players like you that will be crying in forums about it even though you helped bring it about
you moronic ****.

sponym's Avatar


sponym
05.05.2013 , 07:20 AM | #68
yeah pvpers need money too, in my opinion this is unfair that i cannot earn money as PVPer and i need it too. The ideas from 1st post are good, and maybe more money from WZs is good idea too.

Katchie's Avatar


Katchie
05.05.2013 , 07:41 AM | #69
Quote: Originally Posted by Missandei View Post
Clearly you are too lazy to get some money... The money in this game are litterally lay on the floor..
And yet some PvP-ers cry for money.
You know what? If you will earn even 100K per warzone it will NOT SAVE YOU. It is simple economics.
If everyone had excess of money the GTN prices will rise as well. Dont trust me? Search the google about real world economics and how it works.

You can easily make 100-200K per day doing warzones.
Too hard for you to fully augment yourself in a week? lol.. You are just bad.
HAHAHA....

I am not lazy, I do my PVE dailies almost everyday then PVP because that's what I have to do. If I told you how much money I had right now you wouldn't believe me. I work the GTN very well and sell mats/ run missions during warzones. I make the big need mk kits, augments etc to fund myself (don't want to give you my how to get rich scheme lol). I am fully augmented in purple 28s on two characters by grinding out what I needed fairly early on. Now I'm on auto pilot with massive stockpiles minus those hard to get purples which are all based on RNG which at times can be frustrating. Some people can't spend hours trying to get that stuff like myself.

I am not lazy, I pay my dues, and move on. It just bothers me when people like yourself come on here and think one liners are the key to people's solutions. Bottom line is PVP makes nothing in comparison to PVE content. Not everyone like myself has the time to grind out top tier augments and kits and their corresponding materials.

You're just a PVE scrub bucket, stay out of our warzones.
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Twin's Avatar


Twin
05.05.2013 , 07:45 AM | #70
Quote: Originally Posted by Toraak View Post
I hate to tell you this, but from what I can tell, most PvE players HATE the dailies as well, so suck it up and do it like everyone else. This coming from someone who does both PvP and PvE, on multiple characters, so filling out multiple PvE/PvP sets for Aug kits/augments

They are boring (yes), tedious, and does feel like a chore.but they are a necessary evil.
And why exactly are you against PvP getting it's own "chores"?

Would you say the same thing if you hated pvp in any form or shape, but was forced to pvp for 45min each time you wanted to complete your dailies in 1 area, because the PvE dailies simply didn't pay enough to sustain your needs?

If PvE'rs think that PvE dailies are so boring; maybe they should focus on adding entertainment to that or suggest other sources of income to get implemented, instead of opposing PvPers to get their own "chores" in an area of content they dont dislike.

The "If PvErs have to do boring PvE missions for credits, then PvPers should have to do them too!" mentality, just doesn't cut it. Let us have our own boring and grindy missions to complete within the area of our choice too.
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