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PvP'ers need money too.

STAR WARS: The Old Republic > English > PvP
PvP'ers need money too.

Missandei's Avatar


Missandei
05.04.2013 , 09:52 AM | #41
Quote: Originally Posted by Baedwulf View Post
Many if not most PvP'ers don't enjoy these two things.
...

Why do you need money as PvP-er? to exploit the aug-bolster bug?
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DkSharktooth's Avatar


DkSharktooth
05.04.2013 , 09:52 AM | #42
PVP Fixes, Improvements, and Updates?

Ain't nobody got time for that.

blooddodo's Avatar


blooddodo
05.04.2013 , 10:09 AM | #43
Quote: Originally Posted by Missandei View Post
Why do you need money as PvP-er? to exploit the aug-bolster bug?
Aug kit mk-9 currently costs 125k+ on the Progenitor.
Purple Resolve 28 augs go for 200k.
Sum these two, then multiply by 14, and you see the potential need for some cash...
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Werdan's Avatar


Werdan
05.04.2013 , 10:55 AM | #44
Here's a simpler solution. Increase the credits per WZ. The end.

Seriously it wasn't that difficult to come up. I swear. Just to throw an arbitrary (but fair IMO) number at this idea, lets start with 20-25k per WZ at level 50 and 25-30k at level 55. Another option could be to scale credits per level. In other words a level 10-19 could get 100 credits per level for a minimum of 1k per WZ and max of 1.9k. Level 20-29 could get 200 per level. At level 55 you'd get 27.5k per WZ (basically in line with my first number).
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Zorash's Avatar


Zorash
05.04.2013 , 11:01 AM | #45
Quote: Originally Posted by Werdan View Post
Here's a simpler solution. Increase the credits per WZ. The end.

Seriously it wasn't that difficult to come up. I swear. Just to throw an arbitrary (but fair IMO) number at this idea, lets start with 20-25k per WZ at level 50 and 25-30k at level 55. Another option could be to scale credits per level. In other words a level 10-19 could get 100 credits per level for a minimum of 1k per WZ and max of 1.9k. Level 20-29 could get 200 per level. At level 55 you'd get 27.5k per WZ (basically in line with my first number).
Increasing the credits per wz I think needs to be done, but 25-30k at lvl 55 is absolutely ridiculous. You guys act like you can't pick up crafting while pvping. It takes absolutely zero extra time to craft items, since your companions are doing all the work. I pvp 95% of the time and craft between queues, yet I have more then enough money to gear myself. Stop being lazy and craft.

harokiti's Avatar


harokiti
05.04.2013 , 11:04 AM | #46
well at the end of the day if they introduced pvp dailys where your were awarded credits for objectives everyone would play for completing these personal objectives and team play in warzone would go out the window its bad enough with players who just care about farming the most medals. This game is not just about pvp its about the story as well. If you get adapative armour and augment that then its only one lot of augment kits and relics you need to grind for and its no harm to complete a few dailys it might take like a week to get there but once you have it thats you so I dont see what the big deal is. Just be glad that you don't have a pvp set and pve set to fully augment. How do you think the non pvp players felt pre 2.0 when the best in slot relics were the elite war hero relic of boundless ages and had to grind for them.
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DarthRaika's Avatar


DarthRaika
05.04.2013 , 11:17 AM | #47
Good idea overall but many people are too horrible as it is. We don't need more objectives confusing my already mentally challenged pug! Just triple the amount of money we get from wzs.

Artrii's Avatar


Artrii
05.04.2013 , 11:43 AM | #48
Instead of giving dailies and weeklies that will just encourage more people to ignore the objectives in warzones, why not make dailies and weeklies that will encourage world pvp by making some that require you kill x amount of players on <insert planet name here>.
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Twin's Avatar


Twin
05.04.2013 , 11:46 AM | #49
Quote: Originally Posted by harokiti View Post
How do you think the non pvp players felt pre 2.0 when the best in slot relics were the elite war hero relic of boundless ages and had to grind for them.
I dunno, did they feel everything was in order since being forced to do pvp every now and then is harmless? I mean, if they felt like it was unfair, stupid and needed a change, then why doesn't the same logic apply to pvpers in this reversed scenario?

Quote: Originally Posted by Werdan View Post
Here's a simpler solution. Increase the credits per WZ. The end.

Seriously it wasn't that difficult to come up. I swear. Just to throw an arbitrary (but fair IMO) number at this idea, lets start with 20-25k per WZ at level 50 and 25-30k at level 55. Another option could be to scale credits per level. In other words a level 10-19 could get 100 credits per level for a minimum of 1k per WZ and max of 1.9k. Level 20-29 could get 200 per level. At level 55 you'd get 27.5k per WZ (basically in line with my first number).
Yes, that would work ofc - but i personally would prefer seeing them tend to PvP a bit, and actually ADD something for us for a change...i suppose in the end it's more a desperate cry for pvp content in its simplest form, for me.

Im just saddened and disappointed when i look at the history of pvp content in this game, and realise that we have gotten 2 warzones and Ilum removed - and thats about it when it comes pvp content since launch.

Allmost everything else has been bugfixes and rebalance. Meanwhile their promise of "You can expect new warzones and pvp content on a regular basis" echoes in a silent void...tbh i think the very least they could do, is to hand us some interesting dailies to entertain ourselves with.
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DarkSaberMaster's Avatar


DarkSaberMaster
05.04.2013 , 11:47 AM | #50
Quote: Originally Posted by Werdan View Post
Here's a simpler solution. Increase the credits per WZ. The end.

Seriously it wasn't that difficult to come up. I swear. Just to throw an arbitrary (but fair IMO) number at this idea, lets start with 20-25k per WZ at level 50 and 25-30k at level 55. Another option could be to scale credits per level. In other words a level 10-19 could get 100 credits per level for a minimum of 1k per WZ and max of 1.9k. Level 20-29 could get 200 per level. At level 55 you'd get 27.5k per WZ (basically in line with my first number).
Pretty much this. Just put the credit gain back to how it used to be and the problem is solved.
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