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The weird people you meet in Group Finder.


SW_display_name's Avatar


SW_display_name
05.01.2013 , 05:21 PM | #1
I just had a Group Finder FP run with a player queued as Damage. (this was Republic side, translations provided for Imperial players reference frame)

He was a Shadow (Assassin), spec'd Kinetic Combat (Darkness), using Combat Technique (Dark Charge). Every single pull, from start to finish, his rotation was:
  • stand 10 yards away
  • use Telekinetic Throw (Force Lightning) on cooldown
  • use Project (Shock) on cooldown
  • use Force Breach (Discharge) on cooldown
  • maintain Kinetic Ward (Dark Ward) religiously at 15 charges
  • stand there and do nothing else in-between these 4 cooldowns

Watching someone with a double-bladed lightsaber and rocks swirling around them stand outside melee range, never once swing their saber, and spam weak rock attacks was... really, really weird.

Damage was agonizingly low, fights took forever, but at least we had a Guardian DPS who really, really knew her stuff and carried us through (just barely) on tighter fights.

Naturally, he won all 3 pieces of Willpower gear that dropped. -.-

~~~

Anyway, I don't want to be negative and bashing or insulting confused players here. Instead, I'd just like to hear your stories about bizarre / crazy people you meet in Group Finder (or other groups) who make you go "Huh?? What?!" when you watch them playing.

It's honestly very cute / amusing, except when it gets you killed by enrage timers, etc.

abokado's Avatar


abokado
05.01.2013 , 06:40 PM | #2
In a lower fp when I was tanking there was an assassin in his tank stance (dunno what's it called) with guard on the healer and strength on his gear. I asked him if he knew that I was actually tanking. He knew. I asked him, why he had guard on the healer. He said so that he would get less damage, to protect him. I guess.. the thought counts? And at first I thought he knew what he was doing because he had the founder title and a CM armor. I explained to him very friendly that he should switch out of his guard form, that the healer does not need guard and that he does not need strength. It was interesting, either way.

XXcroxphireXX's Avatar


XXcroxphireXX
05.01.2013 , 07:11 PM | #3
Its funny I came across this post. I have'nt even used group finder yet and have only play in a group a couple of times and never PVP'd. The reason I shy away from groups is im dont want to be one of the guys you just posted about. I have a couple level 50's and working on more so its not like I dont know how to play but........idk.
Quote: Originally Posted by XXcroxphireXX View Post
I've never played WOW and never will. The only "Elves and Orcs" game I can get into is the Elder Scrolls. I normally go for the "Outer Space" games.

GeckoOBac's Avatar


GeckoOBac
05.01.2013 , 07:20 PM | #4
Quote: Originally Posted by SW_display_name View Post
*snip*
To be fair, until 2.0, the optimal tanking rotation used exactly 0 (zero) melee skills for shadows. Weird perhaps but that's how it used to work. This is no longer true (and it's also better to have kinetic ward almost run out instead of refreshing it as soon as it's out of cd), but I'd expect people to be slow on the learning curve.
Light Knights: Gecko - Syed - Vor'sann - Joya
Nightmare's Legion: Anhess - Avilus - Wittard - Schroedinger

Radzkie's Avatar


Radzkie
05.01.2013 , 07:33 PM | #5
When I was leveling an Imp alt, I kept being que'd with a sorc who:

1) Que'd as healer but refused to heal. If someone asked for heals he did not answer. Thankfully my friend que'd with me, and she could field respec into heals.

2) Was clearly spec'd in DPS tree. Did not answer when someone told him not to que as healer if he wanted to DPS.

3) Ran ahead of tank and aggro'd multiple groups. Wouldn't even offheal himself and died a lot. LOL

It was both annoying and funny at the same time seeing this guy go kamikaze and die over and over. We kept forgetting to put him on ignore, so that's why we ran into him so many times.

Eternalnight's Avatar


Eternalnight
05.01.2013 , 07:45 PM | #6
Quote: Originally Posted by GeckoOBac View Post
To be fair, until 2.0, the optimal tanking rotation used exactly 0 (zero) melee skills for shadows.
1. That is not true at all, and never was.

2. The person he was talking about was not tanking.

Khevar's Avatar


Khevar
05.01.2013 , 10:21 PM | #7
Quote: Originally Posted by Eternalnight View Post
1. That is not true at all, and never was.

...
Pretty sure GeckoOBac is referring to the "Thrash-less Rotation" for Shadow/Assassin Tanks. There wasn't much melee to be had in this rotation until the boss hits <30% (for Spinning Strike).

Of course, even the Thrash-less Rotation uses Saber Strike for force management.

Eternalnight's Avatar


Eternalnight
05.02.2013 , 12:11 AM | #8
Quote: Originally Posted by Khevar View Post
Pretty sure GeckoOBac is referring to the "Thrash-less Rotation" for Shadow/Assassin Tanks. There wasn't much melee to be had in this rotation until the boss hits <30% (for Spinning Strike).
You can't be serious

Thrashless rotation used to go more or less like this:

Shock / Project, Wither / Slow Time, Discharge / Force Breach, Saber Strike, Shock / Project, Force Lightning / Telekinetic Throw, Wither / Slow Time, Saber Strike, Shock / Project, Saber Strike, Saber Strike, Wither / Slow Time, Force Lightning / Telekinetic Throw

So he can't be talking about Thrash-less rotation (which was not optimal BTW, as optimal was back the low-thrash rotation which would occasionally have a Thrash in place of Saber Strike) since even on targets that are not below 30%, even in the completely Thrashless rotation a lot of the attacks are Saber Strikes which does not really match with his claim of them using "exactly zero (0)" melee attacks.

Quote:
Of course, even the Thrash-less Rotation uses Saber Strike for force management.
The point of using Saber Strike was not just about force management. Of course it is a no-cost attack as opposed to attacks that do cost force, so in that sense it is about force management too, but it does not actually give force to tanks like it does to a dps.

The other purpose of Saber Strike in the rotation was to fill the gaps. That is, it is better to hit the enemy with something rather than stand still doing nothing while both shock and wither are on cooldown and you still don't have full 3 stacks of harnessed darkness/harnessed shadows.



The post 2.0 rotations still follow for the most part same basic idea.
-When less than 3 stacks of harnessed darkness/harnessed shadows a priority is to use Shock / Project and Wither / Slow Time to build up to 3 stacks as fast as possible.
-When at full 3 stacks use Force Lightning / Telekinetic Throw. Never use it with less than full 3 stacks.
-When both Shock / Project and Wither / Slow Time are on cooldown and you still have less than 3 stacks use melee attacks
What has changed is which melee attacks to use, but that's about it. And the rotation for maximum dps/threat might be slightly different now from rotation for maximum survivability/self-healing



Of course Assassins and Shadows could before 2.0 (and still can, although the difference is now much bigger, but before it was only a few percent) actually tank and do enough damage and threat to hold aggro at least against mediocre dps by using only their force powers, but such a rotation would require them to, as I already said, to frequently stand still doing nothing for several seconds while waiting for abilities come of cooldown. While possible, this is of course far from optimal.

Other alternative for a rotation without melee would be to use Force Lightning / Telekinetic Throw on cooldown as often as you can, but that is definitely the stupidest thing a shadow/assassin tank could ever do, as its cooldown is much shorter than the time it takes to build up to 3 stacks and you would end up using it on 2 stacks which is just the worst mistake you could ever do, as it does not heal you at all without full 3 stacks. So you would loose all the healing from your most important self-healing ability, which makes up for 80-90% of your self-healing, making you the worst tank ever.

Khevar's Avatar


Khevar
05.02.2013 , 01:08 AM | #9
Quote: Originally Posted by Eternalnight View Post
You can't be serious ...
Just between us chickens, I actually wasn't being particularly serious. I tossed off a casual comment, guessing at what another poster meant.

Somehow, this is so important to you, that you have to not only dissect my unimportant post into tiny pieces, but you have to then follow it up with a wall of text, on a thread that started out as "let's tell humorous stories about flashpoints"

The Shadow forum is that way. Perhaps there, your infinite wisdom may be appreciated in all it's glory.

SW_display_name's Avatar


SW_display_name
05.02.2013 , 02:42 AM | #10
Huh. Well that is... more trivia about Shadow/Assassin tanking than I ever thought I'd learn, haha.

But he was trying to DPS and wasn't even spec'd into Harnessed Shadows (not joking, because I got bored with the incredibly long kill times and started watching his buffs every time he Project'd; I never even saw 1 stack of the HS icon). Instead he was just religiously avoiding melee range and TK Throw'ing on cooldown.

It was like a Sage trapped in a Shadow's body.