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[BUG - Cybertech] 30 Mods Require Mass Manipulation Generator

STAR WARS: The Old Republic > English > Crew Skills
[BUG - Cybertech] 30 Mods Require Mass Manipulation Generator

-Damask-'s Avatar


-Damask-
04.19.2013 , 01:40 PM | #1
Which I'm sure was not intended, seeing as how these are ridiculously rare and only drop one at a time from HM ops. If every lvl69 mod and enhancement required these the demand would greatly outweigh the supply and the gear crafted with them would remain cost prohibitive for 95% of players.

Naoshiki's Avatar


Naoshiki
04.29.2013 , 02:46 PM | #2
I have a thread in the suggestion box pertaining to the removal of the mass manipulation generators from level 30 craftable components. Please take time to read the post for the following link:

http://www.swtor.com/community/showthread.php?t=632678

Hopefully you will comment to the linked post. Hopefully Bioware will go for the suggestion and THANK YOU for your time.
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