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RotHC // 2.0 : Healing - It's ridiculous.

STAR WARS: The Old Republic > English > PvP
RotHC // 2.0 : Healing - It's ridiculous.

crispb's Avatar


crispb
04.23.2013 , 12:21 PM | #121
I am seeing people say the healing is balanced in ranked wz and op in reg wz's due to lack of cordination. My question for both sides of the argument is "Should wz be balanced around ranked wz's or reg wz's ?". I am up in the air about this. On one had the vast, vast majority of matches are regs but the most dedicated pvpers run ranked. So appeal to the masses or the elite few.


I suspect they will balance around reg wz's and healing will get tweeked down.
Thoughts?

Cilas's Avatar


Cilas
04.23.2013 , 12:54 PM | #122
Quote: Originally Posted by crispb View Post
I am seeing people say the healing is balanced in ranked wz and op in reg wz's due to lack of cordination. My question for both sides of the argument is "Should wz be balanced around ranked wz's or reg wz's ?". I am up in the air about this. On one had the vast, vast majority of matches are regs but the most dedicated pvpers run ranked. So appeal to the masses or the elite few.


I suspect they will balance around reg wz's and healing will get tweeked down.
Thoughts?
It's not about ranked or regular wzs... It's about bad players or good players. Just so happens that more bad players are in regs, so that's the source of most of the complainers
Cilas Vexer Gaming
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Astarica's Avatar


Astarica
04.23.2013 , 01:03 PM | #123
Quote: Originally Posted by Viperswhip View Post
You can beat 4 healers with focus fire if you CC and are intelligent about how you do it, but with no in game voice that's just not going to happen outside of ranked.
Yeah and then the other team just Guards that healer and CC your DPS on voice. We can play this game all day long talking about hypothetical awesomeness that you can apply to do something. In reality 4 healers simply do not die easily, but you don't have to kill them to win because they certainly won't be killing you either.

Cerdo_hormiguero's Avatar


Cerdo_hormiguero
04.23.2013 , 01:23 PM | #124
The problem isn't how many dpsers it currently takes to kill a decent healer (3-4 vs. 1.5 dpser in 1.7). The problem is that healing output is so huge that it's hard to reduce a healer's output without devoting 3 dpsers to sitting on them.

It gets frustrating when two of us are on Mumble, sticking on an Op healer the entire game, and he still negates our total damage (heals for +1million vs. both of us doing 500k dmg). In such cases, I'm absolutely not saying the Op should chain die; all I'm saying is I think healers are overperforming while multiple enemies are devoted to stopping them.

NoTomorrow's Avatar


NoTomorrow
04.23.2013 , 01:24 PM | #125
Quote: Originally Posted by Scotland View Post
*cough cough* *bad* *cough cough*

i also have a sniper, i have no problem killing op healers. "Especially in regs" !
Ahahahahaha.. Wait, you serious? Let me laugh even harder! Hahahaha
Quote: Originally Posted by EricMusco View Post
Scatter Bombs are meant to be a fun bit of extra damage that occurs when you roll into or away from the action. That said, we’re okay with you trapping an unsuspecting enemy for a “wall bang” every now and then.

Cilas's Avatar


Cilas
04.23.2013 , 02:21 PM | #126
Quote: Originally Posted by Cerdo_hormiguero View Post
The problem isn't how many dpsers it currently takes to kill a decent healer (3-4 vs. 1.5 dpser in 1.7). The problem is that healing output is so huge that it's hard to reduce a healer's output without devoting 3 dpsers to sitting on them.

It gets frustrating when two of us are on Mumble, sticking on an Op healer the entire game, and he still negates our total damage (heals for +1million vs. both of us doing 500k dmg). In such cases, I'm absolutely not saying the Op should chain die; all I'm saying is I think healers are overperforming while multiple enemies are devoted to stopping them.
Again, not true.... and why don't you wait til you have gear to make those claims. Not to mention figuring out how to dps better. Without a guard, it's extremely hard for a good healer to stay up with 3-4 GOOD dps'ers focusing.
Cilas Vexer Gaming
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Cilas's Avatar


Cilas
04.23.2013 , 02:23 PM | #127
Btw, notice a trend here? People complaining about op healers specifically. I already said I think there should be something done about an op healers energy management, it is pretty sad/easy right now
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macumba's Avatar


macumba
04.23.2013 , 02:38 PM | #128
so whats the deal with wz groups with 5 healers anyway ?
if there wasnt any truth to this thread why did these setups emerge all of a sudden??
Just because you're not paranoid, doesn't mean they're not out to get you.

Resiel's Avatar


Resiel
04.23.2013 , 02:45 PM | #129
Sad that some people are defending the current state of overpowered healing. Wont be long before RWZs are just 4 tanks and 4 Healers on each team and then you'll see how fun it really is...

sanchito's Avatar


sanchito
04.23.2013 , 02:47 PM | #130
Quote: Originally Posted by macumba View Post
so whats the deal with wz groups with 5 healers anyway ?
if there wasnt any truth to this thread why did these setups emerge all of a sudden??
This is actually true, and it's extremly unfun when it happens