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Gearing up at L55 - a guide


MorgothPl's Avatar


MorgothPl
04.18.2013 , 11:13 AM | #11
Quote: Originally Posted by zzoorrzz View Post
What do u mean exactly?
He means, that for achieving best builds you can't use only mods given to you by sets. You need to keep a mod from one set, enhancement from 2nd, and armoring from something else, as sometimes the stats on some mods are totally useless or could be substituted for something else.

zzoorrzz's Avatar


zzoorrzz
04.18.2013 , 02:04 PM | #12
Quote: Originally Posted by MorgothPl View Post
He means, that for achieving best builds you can't use only mods given to you by sets. You need to keep a mod from one set, enhancement from 2nd, and armoring from something else, as sometimes the stats on some mods are totally useless or could be substituted for something else.
That applies though only if u have more sets of the same value right? Won't replace 69 mod with 63 mod just because it has stat u need, right? Just asking, I don't know what's usual.

Iwipe's Avatar


Iwipe
04.18.2013 , 03:02 PM | #13
Quote: Originally Posted by Soxbadger View Post

So it would seem that there is a very slight chance that something else drops as Ive done at least 20 and every other time your loot table has been accurate. So accurate that we were actually surprised anything else dropped.

Thank you for the time and effort though, it really is helpful.
Hmm, it is possible that the boss have a chance to drop a 3rd item. I will keep an eye out and ty for the info

DawnAskham's Avatar


DawnAskham
04.18.2013 , 03:53 PM | #14
Quote: Originally Posted by zzoorrzz View Post
That applies though only if u have more sets of the same value right? Won't replace 69 mod with 63 mod just because it has stat u need, right? Just asking, I don't know what's usual.
For mods, there are lettered versions and non-lettered versions. While the type of stats on a given named mod are all the same (e.g. a Robust mod will always have Will / Endurance / Absorb), the distribution of stats will be different (e.g. more endurance on the lettered versions, more overall non-endurance stats on the non-lettered mod).

Some examples using 27s (DG gear):

Advanced Robust Mod 27: 36 Endurance / 54 Willpower / 44 Absorb
Advanced Robust Mod 27A: 44 Endurance / 72 Willpower / 13 Absorb
Advanced Robust Mod 27B: 56 Endurance / 44 Willpower / 34 Absorb

All have the same stats, yet the non-lettered version has more of the stat budged allocated to non-endurance stats.

And while I don't have the new 29 mod stats handy, I believe in some cases a 29 mod of a lettered version may offer inferior non-endurance stats over a non lettered 27.

Enhancements are similar in that for a given pair of secondary stats, there are at least two enhancements (with different names) containing those stats, yet one will have less endurance, more non-endurance stats.

Some examples:

Advanced Battle Enhancement 27: 29 Endurance / 44 Crit / 60 Surge
Advanced Assault Enhancement 27: 48 Endurance / 24 Crit / 60 Surge

Again both have the same stats, yet the Battle enhancement has more of the stat budget allocated to non-endurance stats.

This also holds true for armoring, barrels and hilts where there are sometime heavy endurance versions (Force Wielder / Patron / Commando / Guardian) in DPS / Heal gear which are actually downgrades from a lower item level non-endurance heavy version.

And this is all before weighing the values of the actual stats, where sometimes the stats on the mods and enhancements of a higher grade item actually are a downgrade as in the case of a lot of tank gear where the mods and enhancement have no mitigation stats and instead have nearly worthless stats such as alacrity.

So really the question that should be asked as you gain 69 or better gear is this, are the mods within the piece an upgrade or not.

And that question cannot be answered by simply saying one is a 69 and the other is a 63, and therefore the 69 must be better.

That question can only be answered by looking at the stat values and determining their weights.

And unfortunately, as my tank is finding out right now, a lot of 69 gear is stuffed with garbage mods that I will not use to replace my optimized 63s.

ShmickB's Avatar


ShmickB
04.18.2013 , 08:00 PM | #15
Dulfy, do you have a personal time dilation device or something?! How you are able to put up all the excellent analysis/content you do is beyond my comprehension...

But THANK-YOU for doing so! And saving this idiot from wasting SO much of his own time

Eternalnight's Avatar


Eternalnight
04.18.2013 , 09:15 PM | #16
Quote: Originally Posted by zzoorrzz View Post
That applies though only if u have more sets of the same value right? Won't replace 69 mod with 63 mod just because it has stat u need, right?
No that is not right.

Why would you ever use something just because it is higher level mod if it is effectively worse?

I will definitely replace a higher level mod with a lower level mod if that lower level mod has better stats.

zzoorrzz's Avatar


zzoorrzz
04.18.2013 , 11:34 PM | #17
Quote: Originally Posted by Eternalnight View Post
No that is not right.

Why would you ever use something just because it is higher level mod if it is effectively worse?

I will definitely replace a higher level mod with a lower level mod if that lower level mod has better stats.
What I was saying is that you rarely find significantly lower mod better that higher mod. Even if u want for example strenght over endurance, u probably won't pick +2 strenght over +20 endurance, that was my question.

Lung_Tien_Lien's Avatar


Lung_Tien_Lien
04.19.2013 , 01:04 AM | #18
Thank you for the guide, I was hoping for something like this! I have a much clearer idea of where to go and what to do now. Much appreciated!

DarthSpekulatius's Avatar


DarthSpekulatius
04.19.2013 , 02:10 AM | #19
Quote: Originally Posted by zzoorrzz View Post
What I was saying is that you rarely find significantly lower mod better that higher mod. Even if u want for example strenght over endurance, u probably won't pick +2 strenght over +20 endurance, that was my question.
but I'd pick 20 shield + 20 absorb over 25 shield +25 alacrity for a Tank
doesn't matter the least for DD's that's true,
but a Heal won't want accuracy for example.
also there are a few classes that won't replace their 61/63 armouring because of the set bonus.

MVaglin's Avatar


MVaglin
04.19.2013 , 02:26 AM | #20
Quote: Originally Posted by zzoorrzz View Post
What I was saying is that you rarely find significantly lower mod better that higher mod. Even if u want for example strenght over endurance, u probably won't pick +2 strenght over +20 endurance, that was my question.
If I'm a dps (or healer) class, I definitely would.

The main problem with itemization is that the Black market gear (that you get from coms) is pretty much terrible, especially the enhancements. Arkanian is better, but still has some weird itemization going on.
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