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@Beesodd - out of pure curiousity :)

STAR WARS: The Old Republic > English > General Discussion
@Beesodd - out of pure curiousity :)
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Wolvereen's Avatar


Wolvereen
04.18.2013 , 06:14 AM | #1
Quote: Originally Posted by Beesodd View Post
... I know as soon as I hit the required amount for an item on my shopping list, I'm straight to the Fleet(not mid-run ofc ). The weekly cap would be to discourage excessive comm grinding.

Anyway, thanks for the post.
Are you a "normal" player on the official servers, or do you have to play with the other BW-staff on seperate servers?

If yes (offical server), do your guild members know who you are?

W

Tmanarl's Avatar


Tmanarl
04.18.2013 , 07:53 AM | #2
You probably should post this in the Customer Service forum where he would see it.
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MillionsKNives's Avatar


MillionsKNives
04.18.2013 , 08:12 AM | #3
They've said before that devs play on the same servers as everyone else. They are however not allowed to tell players that they are devs, so it is true that some are in guilds and no one knows who they are.

Phillip_BW's Avatar


Phillip_BW
04.18.2013 , 09:22 AM | #4 Click here to go to the next staff post in this thread. Next  
Quote: Originally Posted by MillionsKNives View Post
They've said before that devs play on the same servers as everyone else. They are however not allowed to tell players that they are devs, so it is true that some are in guilds and no one knows who they are.
That was the answer we were looking for.

The majority of the studio play on the 'official' servers on pretty much a daily basis. We aren't allowed to say what our character names are or even that we work here to our guild-mates, but we do play... Some of us more than others of course!

We even have mini competitions between ourselves to see who can play the most of the most things.

Phillip Holmes
SWTOR Head of Security

ninjonxb's Avatar


ninjonxb
04.18.2013 , 09:42 AM | #5
Quote: Originally Posted by Phillip_BW View Post
That was the answer we were looking for.

The majority of the studio play on the 'official' servers on pretty much a daily basis. We aren't allowed to say what our character names are or even that we work here to our guild-mates, but we do play... Some of us more than others of course!

We even have mini competitions between ourselves to see who can play the most of the most things.
Just out of curiosity.
I understand the caution but just curious why you specifically don't allow it?
It would be opening the particular Employee to millions of questions regarding upcoming content or bugs or whatever. But wouldn't it be up to the particular employee to know this and up to them?
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TUXs's Avatar


TUXs
04.18.2013 , 09:45 AM | #6
Quote: Originally Posted by ninjonxb View Post
Just out of curiosity.
I understand the caution but just curious why you specifically don't allow it?
It would be opening the particular Employee to millions of questions regarding upcoming content or bugs or whatever. But wouldn't it be up to the particular employee to know this and up to them?
No good would come of it. That's the reality.
All warfare is based on deception. Attack him where he is unprepared, appear where you are not expected. If his forces are united, separate them. If you are far from the enemy, make him believe you are near. A leader leads by example not by force.

Andryah's Avatar


Andryah
04.18.2013 , 09:49 AM | #7
Quote: Originally Posted by ninjonxb View Post
Just out of curiosity.
I understand the caution but just curious why you specifically don't allow it?
It would be opening the particular Employee to millions of questions regarding upcoming content or bugs or whatever. But wouldn't it be up to the particular employee to know this and up to them?
It creates potential for claims of conflict of interest... favortism.... etc. etc.

How?

One example: Employee plays in an active guild and is known. Other guilds then begin to think (right or wrong does not matter) that that guild is getting favors or perks (like better then average drops in OPs) etc. etc.

Another Example: Employee plays in an active guild and is known. Guild members constantly needle and poke for non-public information. Even when none is shared.... some guild members will "make **** up" and claim it was told to them.. and other people know said liar is in a guild that has Bioware employees in it and much anger indignation and anguish ensues in game in and in the forum.

I could go on and on here.... but I think the above two examples makes the point. This crap happened in EVE years ago and it was very destructive.

[inb4 someone takes a shot at me once again and claims I am a Bioware employee or consultant... I'M NOT. I'm just thoughtful enough to figure out why things are the way they are]

Personally, I am happy to know that there are anonymous Bioware employees in game around us, and quietly inside guilds. It shows they take an interest and want to see what is going on inside the game.... NOT from the comfort of an armchair somewhere. It goes to the concept of empathy.
Forum disputatio ------> est completum ineptias.

Lord_Karsk's Avatar


Lord_Karsk
04.18.2013 , 09:50 AM | #8
Quote: Originally Posted by Phillip_BW View Post
That was the answer we were looking for.

The majority of the studio play on the 'official' servers on pretty much a daily basis. We aren't allowed to say what our character names are or even that we work here to our guild-mates, but we do play... Some of us more than others of course!

We even have mini competitions between ourselves to see who can play the most of the most things.
Well we do know a few things....

You play East coast US server.Some on PvE and some on PvP for the most part.
Most of you play Empire as we know...Many devs have said, juggernaut, sniper, assassin, sorc,powerteck,marauder.
And no one on the PvP team have ever played a commando or mercenary. This we know with a 100%

TUXs's Avatar


TUXs
04.18.2013 , 09:51 AM | #9
Quote: Originally Posted by Andryah View Post
It creates potential for claims of conflict of interest... favortism.... etc. etc.

How?

One example: Employee plays in an active guild and is known. Other guilds then begin to think (right or wrong does not matter) that that guild is getting favors or perks (like better then average drops in OPs) etc. etc.

Another Example: Employee plays in an active guild and is known. Guild members constantly needle and poke for non-public information. Even when none is shared.... some guild members will "make **** up" and claim it was told to them.. and other people know said liar is in a guild that has Bioware employees in it and much anger indignation and anguish ensues in game in and in the forum.

I could go on and on here.... but I think the above two examples makes the point.

[inb4 someone takes a shot at me once again and claims I am a Bioware employee or consultant... I'M NOT. I'm just toughtful enough to figure out why things are the way they are]
Did those examples come directly from your Bioware Employee Handbook?!

All warfare is based on deception. Attack him where he is unprepared, appear where you are not expected. If his forces are united, separate them. If you are far from the enemy, make him believe you are near. A leader leads by example not by force.

Andryah's Avatar


Andryah
04.18.2013 , 09:54 AM | #10
Quote: Originally Posted by Lord_Karsk View Post
Well we do know a few things....

You play East coast US server.Some on PvE and some on PvP for the most part.
Most of you play Empire as we know...Many devs have said, juggernaut, sniper, assassin, sorc,powerteck,marauder.
And no one on the PvP team have ever played a commando or mercenary. This we know with a 100%
Feel better now?

Selective use of facts and application of absolutes (100%) does not mean you know anything. All it shows is that you are an axe grinder IMO.
Forum disputatio ------> est completum ineptias.