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Need clarification on defense in 2.0

STAR WARS: The Old Republic > English > Classes
Need clarification on defense in 2.0
 

lokozar's Avatar


lokozar
04.17.2013 , 06:51 AM | #1
Hi there,

with the changes in 2.0 the shield counts against almost every attack now. But what about defense? Does it work like shielding now or is it still only against meele/ranged attacks?

Thanks for the answers.
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steave's Avatar


steave
04.17.2013 , 07:04 AM | #2
Quote: Originally Posted by lokozar View Post
Hi there,

with the changes in 2.0 the shield counts against almost every attack now. But what about defense? Does it work like shielding now or is it still only against meele/ranged attacks?

Thanks for the answers.
It only works against M/R.

dipstik's Avatar


dipstik
04.17.2013 , 08:32 PM | #3
Shield now applies to all kinetic/energy damage. Many were hoping defense would increase resist, but I think that would have affected force/tech internal and elemental damage, which can't be sheilded. That would have made defense way too goodsince 30% of damage is internal/elemental.

Not sure if we get resist roles to force tech internal elemental.

steave's Avatar


steave
04.20.2013 , 02:40 PM | #4
Quote: Originally Posted by dipstik View Post
Shield now applies to all kinetic/energy damage. Many were hoping defense would increase resist, but I think that would have affected force/tech internal and elemental damage, which can't be sheilded. That would have made defense way too goodsince 30% of damage is internal/elemental.

Not sure if we get resist roles to force tech internal elemental.
Force shroud works by adding 100% resist chance, and shroud works against it. Thus we must get a resist chance against it, assuming the tank has resist ofc.