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25 Max Missions needs to be increased to 50

STAR WARS: The Old Republic > English > General Discussion
25 Max Missions needs to be increased to 50
First BioWare Post First BioWare Post

LarryRow's Avatar


LarryRow
04.15.2013 , 08:44 AM | #31
Weekly and Vehicle Achievement missions should not count towards the limit.

Up the limit by 5-10.

done.
A classic sig that should not be lost:
Quote:
Stunned , pew pew hack slash , stunned , running backward circles, stunned cannot move, pew pew, break stun, 30 second snare, wha?!?!!? stunned, knockdown, ...less stun more pew pew and hacknslash please.

Roeg's Avatar


Roeg
04.15.2013 , 10:41 AM | #32
Quote: Originally Posted by MarkoJinn View Post
This to me is a game mechanics issue and should be an improvement to the game for all
QFT

Don't make it another unlock

smellmop's Avatar


smellmop
04.15.2013 , 10:53 AM | #33
/signed
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Gunslinger: Hasenbensoba Vanguard: Ajmurphy; Scoundrel: Obi'haave; Sorcerer: Impossibreu Guardian: Shrėk
http://www.youtube.com/watch?feature...&v=labL_KAD2rk

EricMusco's Avatar


EricMusco
04.15.2013 , 11:03 AM | #34 This is the last staff post in this thread.  
Hey everyone,

We have seen a few requests since the launch of Rise of the Hutt Cartel for the Mission Log size to be increased above 25 and I wanted to explain why that limit is currently in place. The Mission Log, just like all other components of the game, directly affects a player's performance in game. The goal in limiting the log to only 25 missions is to help mitigate potential area server hitches and ability lag they may encounter. Simply put, players could see decreased game performance with a Mission Log larger than 25.

Hopefully that helps explain a bit why the limit is what it is. There are currently no plans to change that limit but it is something we will continue to monitor.

Thanks!

-eric
Eric Musco | Community Manager
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Saregon's Avatar


Saregon
04.15.2013 , 11:17 AM | #35
Quote: Originally Posted by EricMusco View Post
Hey everyone,

We have seen a few requests since the launch of Rise of the Hutt Cartel for the Mission Log size to be increased above 25 and I wanted to explain why that limit is currently in place. The Mission Log, just like all other components of the game, directly affects a player's performance in game. The goal in limiting the log to only 25 missions is to help mitigate potential area server hitches and ability lag they may encounter. Simply put, players could see decreased game performance with a Mission Log larger than 25.

Hopefully that helps explain a bit why the limit is what it is. There are currently no plans to change that limit but it is something we will continue to monitor.

Thanks!

-eric
So, in short, once again, the game's terrible engine is to blame for such an annoying limitation.
N e v e r . F o r g e t

LarryRow's Avatar


LarryRow
04.15.2013 , 11:36 AM | #36
So you are saying that you can release a whole expansion, with a new planet, new quests, new abilities, new items, new crafting schematics, people running around digging in the ground with seeker droids, looking around with binoculars, and a 2000-item achievement list ... and that's fine ...

... but taking the mission log from 25 quests to 35 quests would cause unacceptable performance issues?
A classic sig that should not be lost:
Quote:
Stunned , pew pew hack slash , stunned , running backward circles, stunned cannot move, pew pew, break stun, 30 second snare, wha?!?!!? stunned, knockdown, ...less stun more pew pew and hacknslash please.

Alec_Fortescue's Avatar


Alec_Fortescue
04.15.2013 , 11:38 AM | #37
I am in for reducing amount of missions to 15 if it's gonna help improve performance ^^
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http://www.swtor.com/community/showthread.php?t=720547 - Cool compilation of Jedi outfits worn by NPCs.

Don't let your artists' work go to waste, Bioware

veyl's Avatar


veyl
04.15.2013 , 11:47 AM | #38
So chat bubbles (this was stated previously by a dev as to why they aren't in the game) and mission logs cause performance issues, eh? Don't you think it's time to fix the inner workings of this terrible platform the game is running on if TEXT is causing performance issues?

This is the only MMO that I've ever seen that has stated mission logs and chat bubbles cause performance issues btw.

Echriado's Avatar


Echriado
04.15.2013 , 11:47 AM | #39
Quote: Originally Posted by EricMusco View Post
Hey everyone,

We have seen a few requests since the launch of Rise of the Hutt Cartel for the Mission Log size to be increased above 25 and I wanted to explain why that limit is currently in place. The Mission Log, just like all other components of the game, directly affects a player's performance in game. The goal in limiting the log to only 25 missions is to help mitigate potential area server hitches and ability lag they may encounter. Simply put, players could see decreased game performance with a Mission Log larger than 25.

Hopefully that helps explain a bit why the limit is what it is. There are currently no plans to change that limit but it is something we will continue to monitor.

Thanks!

-eric
That should have been a red flag for not continuing the use of this Engine. Quests affecting direct performance for players? Gee boys, I wonder what else will. Oh that's right, 99% of the UI as well

Stryklone's Avatar


Stryklone
04.15.2013 , 11:49 AM | #40
Ditto.^^^^^
CzErkA Corporation


Coincidence?