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Earn Rewards for Being in a Guild!

STAR WARS: The Old Republic > English > General Discussion
Earn Rewards for Being in a Guild!
First BioWare Post First BioWare Post

Orlesian's Avatar

04.10.2013 , 11:56 AM | #11
Well, this is nice
❤ Please make Talos Drellik a romance option for female Inquisitors ❤
Red Eclipse

Amazen's Avatar

04.10.2013 , 12:01 PM | #12
Sounds great i just wonder what is coming around the corner. Would be nice for at least some info on what kind of direction you are going. Any info thats says we are looking into improving on this or helping with that. But neways thanks for the update.

LarryRow's Avatar

04.10.2013 , 12:15 PM | #13
Guild-wide datacrons?
A classic sig that should not be lost:
Stunned , pew pew hack slash , stunned , running backward circles, stunned cannot move, pew pew, break stun, 30 second snare, wha?!?!!? stunned, knockdown, ...less stun more pew pew and hacknslash please.

DarkDisturbed's Avatar

04.10.2013 , 12:19 PM | #14
With many of my guildies having 8-12 toons mostly 50, we've had to kick out anyone over 30 days and any non 50s out of our guild due to the cap. When are we going to see a larger cap, We can't grow without splitting into a sub-guild which always causes problems.

chuixupu's Avatar

04.10.2013 , 12:27 PM | #15
Quote: Originally Posted by Falcon_Runner View Post
SWTOR is my first MMO, what is the benefit to being in a guild?
Socialization, friendship, having a group of people to quest with and group with without waiting in queue timers, doing operations with the same team rather than a bunch of unknowns who could be really bad or just jerks. Sometimes guilds are like that too, but that's probably not one you'd want to be in.

I second the Guild Tools comment. I'm all for guild perks, but can we please have a Guild Calendar?
Wardens of Fate / Alea Iacta Est
The Tarkus Legacy ~ The Harbinger/Jedi Covenant

Nee-Elder's Avatar

04.10.2013 , 12:31 PM | #16

(and make them so that opposing guilds/factions can *attack* eachother in a space/ground combo 'warzone' like SW BattleFront-2 )

thanks, Nee

Never tell me the odds!

shudon's Avatar

04.10.2013 , 01:26 PM | #17
Come on guild calendar!

Ziso's Avatar

04.10.2013 , 02:35 PM | #18
Quote: Originally Posted by marginal_error View Post
I have read the original thread mentioned and agree with most of it.
We have been capped at 500 since the recent server merge and we remove all toons that have been inactive for 30 days or more every week. That typically accounts for 2 or 3 only.

I personally have 6 active toons, one for each crafting skill. 3 of them are active daily and run all high level ops.
If you look at this as a minimum per person to toon ratio, that is 83.3333 members
Our guild normally has 50-60 people online most of the peak hours (2pm - 10pm EST)
When large events, such as when the Rise of the Hutt Cartel goes public to all players, or the Gree event, we will have 50-70 members online at a time (72 was our highest count when the Gree event launched)

Holocron is a large format guild with scheduled daily events, runs, world boss events, 2 or 3 raid groups daily, and a number of us run our own SWTOR based websites and podcasts.

For us to grow this cap MUST be increased. The only way to get REAL social enjoyment out of this game as an end-game player, which 98%of us as, is to be in a guild. I know that there are some who will disagree with that statement, but have you ever tried to get into a Hard Mode TFB group that doesn't wipe on the first round of trash? or have to inspect players one at a time only to tell them that tionese gear is not enough for the run, only to be told that you are a fascist elite jerk* (*insert explicative here).

Yes, there will be arguments for both sides, but as long as the demand is there, then why not.

By the way..... we are still waiting for our guild command ship.. "Not the local bulk cruisers, mind you. I'm talking about the big Corellian ships, now."
Totally agree with you.
We don't have an open door policy on recruitment, its done via our website and only off tor server forums but we find very very few leave us after joining so even adding say 3-4 members a week can be 20+ characters. Son in a month that's 80+ characters added and say 20 removed due to inactivity. As be have been here since launch the numbers have built up and that's mostly due to a lot of hard work by many members in helping to grow a presence in Tor.
As we cater for level 1s to level 55s we find the player wishes to have all their characters in with us and why shouldn't they. Tonight we just had 39 online on Empire side and 27 on Republic and just completed a fleet cron run with an ops group of 17, many doing it for the 1st time. We do 6 ops a week (3 per faction, same op same night on both sides), weekly planet datacron runs and lots more so.
Last week when we did Alderan datacron on both empire and republic at same time (god bless teamspeak) we do what we always do and ask in general chat if anyone wishes to come along with us to get them. One player enjoyed the run so much he wished to join us and I had to tell him we were full and have a waiting list. That hurt me as since founding the guild in 2005 its the first ever time we have had to say no to someone, and it doesn't sit well with me as I know we, and other established guilds also, can enhance a newer players enjoyment of the game.

So please look at this guild cap issue as a matter of urgency. I loved the achievements by members showing in guild chat (taken from WoW but nice all the same) but all these nice perks being added wont mean a thing if we are all getting frustrated with the lack of action over the cap issue.

SentinelDranoel's Avatar

04.10.2013 , 02:53 PM | #19
Quote: Originally Posted by DarthTHC View Post
*Yawn* at 5% experience, but looking forward to whatever might be next.
Exactly, I can live without 5%.
and the Force beat generic Swords and Magic any day. 8/26/14 That was my old signature but after RotHC, I went back to superheroes and swords and magic. Now waiting on Dragon Age and a SWTOR story expac for my Bioware fix 7/30/15 Returned for KotFE. Finally, a story expac.

Chickensevil's Avatar

04.10.2013 , 03:21 PM | #20
Happy to know that this is the first of many, not just a random one off thing!

Edit: Oh, and please, as part of your QoL changes incoming, please add a bunch of things to make guilds a bit better to manage and function and such. Right now, we have just bare minimum to get by with guilds, and would love to see more things added in this regard as a QoL change. Especially increase the cap for those who have that issue (our guild does not, but it is a shame that it is even an issue for anyone) cause is seems like you should just need to up the database size to account for such things.
First man says to the second man: Why are you hitting your head against the wall over and over?
Second man responds: Because it feels so good when I stop
Zetliam - Empire - Bounty Hunter - Pot5