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FULL SABOTEUR Gunslingers in 2.0 end-game

STAR WARS: The Old Republic > English > Classes > Gunslinger / Sniper
FULL SABOTEUR Gunslingers in 2.0 end-game

paowee's Avatar


paowee
03.10.2013 , 01:42 PM | #1
Hello! I made this thread on the sniper forums about Full Engineering (Saboteur) in end-game PVE and it is the sum of my days of playing around and testing in the PTS.

SWTOR Sniper thread http://www.swtor.com/community/showthread.php?t=609256
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SatsuAra's Avatar


SatsuAra
03.10.2013 , 07:37 PM | #2
I saw your guide on the PTS forums and found it a great read. I liked the play style of this spec on live as it is now but with the new additions it looks like even more fun.



Thank you for the write up.
Enden I Roul I Emeritus
Smuggler

BKSN

Pistols-GS's Avatar


Pistols-GS
03.11.2013 , 10:58 AM | #3
Quote: Originally Posted by paowee View Post
Before 2.0, Full Engineering was seen as more like a filler third talent tree. It was vastly inferior DPS in a raid and fills a niche role in PVP.
I disagree.

In PvP, especially in the Rankeds scene, it's pretty solid. IMO, DF was the filler third talent tree (PvP wise anyways). I think all specs are pretty solid currently, they just provide different roles. But I don't think either of them are inferior in anyways when it comes to DPS. SS is bursty, Sabo is middle of the road with great area denial, and DF is overtime. But overall, all 3 specs can provide great DPS depending on the map and situation.

I do however, look forward to the changes, should be fun.
Pistols Shield

<S Key To Victory>

paowee's Avatar


paowee
03.11.2013 , 04:43 PM | #4
Quote: Originally Posted by Pistols-GS View Post
I disagree.

In PvP, especially in the Rankeds scene, it's pretty solid. IMO, DF was the filler third talent tree (PvP wise anyways). I think all specs are pretty solid currently, they just provide different roles. But I don't think either of them are inferior in anyways when it comes to DPS. SS is bursty, Sabo is middle of the road with great area denial, and DF is overtime. But overall, all 3 specs can provide great DPS depending on the map and situation.

I do however, look forward to the changes, should be fun.
I stand corrected. I was thinking of removing that intro to make the write-up as objective as possible. Mainly on the topic of PVE and dot management and "rotations". I'll be removing that part.
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Pistols-GS's Avatar


Pistols-GS
03.11.2013 , 05:00 PM | #5
Quote: Originally Posted by paowee View Post
I stand corrected. I was thinking of removing that intro to make the write-up as objective as possible. Mainly on the topic of PVE and dot management and "rotations". I'll be removing that part.
No worries. I am unsure how any of the specs manage towards PvE content, as I do none of it at all (minus leveling up). But in regards to PvP, all 3 are really well done, with DF as a 3rd option only due to how DoT's interrupt mez's and what not. But since we can now talent DoT's to not break mez's in 2.0, and other added changes, it will complete the spec as just as viable as the rest.

Pistols Shield

<S Key To Victory>

paowee's Avatar


paowee
03.11.2013 , 05:35 PM | #6
I had just finished uploading a video rotation guide for full engineering . By far this is more "dot" spec than full lethality.
Plasma probe, interrogation probe, corrosive dart, shatter shot debuff, electrified railgun at 3 stacks, and you can put in Cluster bomb sin the mix as well. That's 5, at the most 6 debuffs to track!

I'll post the video soon and let me know what you guys think!
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paowee's Avatar


paowee
03.11.2013 , 06:07 PM | #7
2.0 Full Engineering rotation video guide added to the thread http://www.youtube.com/watch?v=D5sEx...ature=youtu.be
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paowee
03.27.2013 , 02:27 PM | #8
Finally done with the video trailer check it out video. The main thread is over at the sniper forums link.
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paowee
04.02.2013 , 12:38 AM | #9
Updated the OP (and updates on the main thread as well). As soon as 2.0 goes live i'll be making a video of the full rotation of engineering on the dummy, with dodge roll and orbital strikes.
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paowee
05.14.2013 , 04:01 PM | #10
Made an overhaul of the thread and everything should be easier to read now. Added Gunslinger terminologies to everything (website thread and swtor thread). Check them out here http://www.swtor.com/community/showthread.php?t=609256

Preview:
Priority list - Single Target:
Percentage of damage done http://i.imgur.com/am54RnT.png (3328 parse)
  1. Shatter Shot Flourish Shot
  2. Covered Escape Hightail It
  3. Orbital Strike XS Freighter Flyby
  4. Series of Shots Speed Shot
  5. Plasma Probe Incendiary Grenade
  6. Interrogation Probe Shock Charge
  7. Explosive Probe Sabotage Charge
  8. Corrosive Dart Vital Shot
  9. Snipe* Charged Burst*

Priority list - AoE:
  1. Covered Escape Hightail It
  2. Orbital Strike XS Freighter Flyby
  3. Plasma Probe Incendiary Grenade
  4. Fragmentation Grenade Thermal Grenade

MAX DPS Opener:
Percentage of damage done http://i.imgur.com/1NehRkQ.png (4563 parse)
Duration: ~30 seconds
Skip Shatter Shot if a Juggernaut, Arsenal Merc or another Sniper puts their armor debuff up
  1. Orbital Strike XS Freighter Flyby
  2. Ambush Aimed Shot
  3. Pop relic(s) with Attack adrenal
  4. Plasma Probe Incendiary Grenade running to melee range
  5. Interrogation Probe Shock Charge running to melee range
  6. Corrosive Dart Vital Shot running to melee range
  7. Shatter Shot Hightail It armor penetration debuff
  8. Target Acquired Illegal Mods armor penetration buff
  9. Covered Escape Hightail It
  10. Explosive Probe Sabotage Charge
  11. EMP Discharge Sabotage
  12. Covered Escape Hightail It
  13. Series of Shots Speed Shot
  14. Laze Target Smuggler's Luck next Snipe is a critical hit
  15. Snipe* Charged Burst*
  16. Snipe* Charged Burst*
  17. Snipe* Charged Burst*
  18. Adrenaline Probe Cool Head
  19. Snipe* Charged Burst*
  20. Overload Shot Quick Shot when repositioning to maintain 3x Electrified Railgun Blazing Speed stacks
  21. Begin single target rotation / priority list here
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