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Here's an Idea, because you know.... it's BROKEN.

STAR WARS: The Old Republic > English > Customer Service (Read-Only)
Here's an Idea, because you know.... it's BROKEN.
 

DarthMord's Avatar


DarthMord
03.31.2013 , 10:28 AM | #1
I've got this great idea... FIX THE SPACE MISSIONS. Considering you broke them with the last patch you can hardly damage anything and your shields don't regenerate as fast as they should when you have the shield boost on.... I mean honestly how long are you going to wait before you implement a patch to fix this? Since this is a game breaking bug I assumed you would have had a fix by now. I bet if it were a credit dupe bug it would have been fixed by now.... I've seen only one very unconcerned reply from you guys about this and nothing further. Why is this is such a difficult task for you guys?
"Evil will always triumph over good because good is dumb..."

aethell's Avatar


aethell
03.31.2013 , 12:14 PM | #2
Thank you for posting this. I could not figure out why the heroic space missions were suddenly so much harder. It felt like everything suddenly took a lot longer to destroy.

This made me go check the known issues- now I know. Yup.. guess that's what happens when your blasters are doing minimal damage.

Smerddragon's Avatar


Smerddragon
03.31.2013 , 02:08 PM | #3
another reason not to even play that part of the game. glad i still haven't wasted my time.

Haydon's Avatar


Haydon
03.31.2013 , 05:30 PM | #4
It doesn't make it any better, but it's a known issue.

http://www.swtor.com/community/showthread.php?t=403398

Space Combat

Grade 7 Beam Generators currently do not increase blaster damage as intended.

Rincewend's Avatar


Rincewend
03.31.2013 , 09:19 PM | #5
Quote: Originally Posted by Haydon View Post
It doesn't make it any better, but it's a known issue.

http://www.swtor.com/community/showthread.php?t=403398

Space Combat

Grade 7 Beam Generators currently do not increase blaster damage as intended.
I tred garde 6 and it is playable, but not easy (for my play style atleast).