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Vote for Legacy "straight-to-50" option

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Vote for Legacy "straight-to-50" option

cidbahamut's Avatar


cidbahamut
03.29.2013 , 08:57 AM | #61
Quote: Originally Posted by LordPryra View Post
against...there shouldnt be an instant 50 button you might as well just pay some chinese farmer to do it... or just dont play at all cause thats what you are asking. Leveling is the key to learning the class and how to effectively play your character, the only advice I can say to you is just buy an account cause thats pretty much what you want anyways...the work done for you
Leveling is key to muscle memory.

Learning to play your class effectively comes from research done outside the game.

FelixGoldenHeart's Avatar


FelixGoldenHeart
03.29.2013 , 10:15 AM | #62
Quote: Originally Posted by cidbahamut View Post
Because leveling 1 to 50 is the only thing to do in this game. Right. That makes sense.

God you people are averse to thinking.
Quote: Originally Posted by cidbahamut View Post
Leveling is key to muscle memory.

Learning to play your class effectively comes from research done outside the game.
Ok, I'm tired of your holier then thou attitude. Leveling to 50 isn't the only thing to do no, but it's a HUGE part of the game. You sound like you're in support of this, so explain your stance as to why you'd want an instant 50 option? Name another semi-sucessful MMO that allows this? Hell name any for that matter. That's like using cheat codes for a single player game. 9 times out of 10 it ruins the game and makes it not even fun to play. (Exceptions like Saints Row and whatnot exist though.)


Learning is different for all people. What you may be able to do is read a website and suddenly you're amazing at your class and can solo flashpoints etc. Not all people learn like that. For most people it takes repetition and using it in combat situations to learn rotations and the flow of combat. Run a man through a simulation of combat in real life, and one man who's seen actual combat. Who do you want watching your back during real combat? Most likely the guy who put in the time and has seen it many times before vs someone who read up on it. I read books about different things, doesn't make me an expert at them.

However, opinions are opinions. I figured I share mine since you clearly feel the need to express yours and put other people down in the process.

Boufsa's Avatar


Boufsa
03.29.2013 , 10:17 AM | #63
I agree but only for people who already have a lvl 50 character of the same adv class (excluding miror), because there is no point to do two times the same leveling course.

Would be useful for example for people who want a cathar character of the same class they are currently playing (once cathar will be implemented)

tekhiun's Avatar


tekhiun
03.29.2013 , 10:24 AM | #64
I am against the system you proposed but i wouldnt mind a system like this.

My proposal is:

Requires Lvl 50 legacy.
Requires at least 4 lvl 55 toons.
You must have chosen your AC.
You can only do that with a character that mirrors an AC or sister AC that you have I.E a lvl 55 sorc would unlock it to a Sage OR an Assassin.
It can only be done ONCE every 3 months.
Requires Subscription.

I think this would be a much more reasonable system.
Star Wars: Attack of the Cartel.

cidbahamut's Avatar


cidbahamut
03.29.2013 , 10:38 AM | #65
Quote: Originally Posted by FelixGoldenHeart View Post
Ok, I'm tired of your holier then thou attitude. Leveling to 50 isn't the only thing to do no, but it's a HUGE part of the game. You sound like you're in support of this, so explain your stance as to why you'd want an instant 50 option?
Some people just want to get to their PvP and raiding. For them the leveling process is a needless chore that stands between them and actually playing the game. I don't see the benefit in forcing them through it again and again.

Quote: Originally Posted by FelixGoldenHeart View Post
Name another semi-sucessful MMO that allows this? Hell name any for that matter. That's like using cheat codes for a single player game. 9 times out of 10 it ruins the game and makes it not even fun to play. (Exceptions like Saints Row and whatnot exist though.)
Because MMOs just have a plethora of good game design, right?
How many games with cheat codes did you play through first without and then find enjoyment in going back with cheat codes afterwards? Nothing wrong with enjoying the game after you beat it.

Quote: Originally Posted by FelixGoldenHeart View Post
Learning is different for all people. What you may be able to do is read a website and suddenly you're amazing at your class and can solo flashpoints etc. Not all people learn like that. For most people it takes repetition and using it in combat situations to learn rotations and the flow of combat.
That's what I said. Muscle memory.
Are you just not familiar with the concept?

Glowrod's Avatar


Glowrod
03.29.2013 , 10:50 AM | #66
Good intentions asside, there are too many downsides to having insta-50 toons. The main problem I see is that people would just fill their accounts with 50's that have no meaning for them. Whether you want to admit it or not, you don't really get to know your toon until you play it. If you jump straight to max level, you never get the chance to learn how to play a toon. This would result in a bunch of people in game grouping up and being totally ignorant of how to play and ruin the experience for everyone else.

Something given has no value. The only way someone values their 50 is if they worked to get there.

VIP Lounge Member

Glzmo's Avatar


Glzmo
03.29.2013 , 11:12 AM | #67
I'm all for it. Having levelled up 10 characters to level 50 the grind is just mindnumbingly boring as I know all the stories and quests almost by heart already and have played all classes and advanced classes (at least the mirror version from each side). I've still got 12 characters to go on my main server alone and am dreading grinding them up every day just so I can ready them for roleplay.
I support the original poster's idea. It should either be a legacy option but I'd also pay cartel coins to get new characters straight to 50.

Lanja's Avatar


Lanja
03.29.2013 , 11:23 AM | #68
I'd be for something of the sort, though perhaps a overall bump to Legacy-wide exp based on current Legacy level might work better than an insta-50 button. You would still have to go through the class story, make LS/DS choices, etc., but you could skip over a lot of the redundant planetary missions, and round out exp for leveling with FPs for learning the new AC and spec. Other things besides Legacy level might also factor in on a character-specific basis (e.g. how many 50s do you already have in Legacy, how many are from the same faction, how many of those are from the same class?).

DarkJediMage's Avatar


DarkJediMage
03.29.2013 , 11:23 AM | #69
Quote: Originally Posted by Glzmo View Post
I'm all for it. Having levelled up 10 characters to level 50 the grind is just mindnumbingly boring as I know all the stories and quests almost by heart already and have played all classes and advanced classes (at least the mirror version from each side). I've still got 12 characters to go on my main server alone and am dreading grinding them up every day just so I can ready them for roleplay.
I support the original poster's idea. It should either be a legacy option but I'd also pay cartel coins to get new characters straight to 50.
pay to win lvl 50 huh?

12 toons = altaholicism

Pscyon's Avatar


Pscyon
03.29.2013 , 11:50 AM | #70
Blurgh.
What you get from a referral link: a box of junk and one single server transfer token.

What the other person gets: 500 cartel coins, 100 more each month you stay subscribed, a speeder bike and a droid vanity pet.