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Synthweaving bop raid schematics

STAR WARS: The Old Republic > English > Crew Skills
Synthweaving bop raid schematics

Flightsaber's Avatar


Flightsaber
03.26.2013 , 09:56 AM | #1
As the only synthweaver in the raid group (usually), I have acquired several schematics for bop collumni-level adaptive gear that I cannot use, and cannot trade to others. It's a shame, since some of this gear would be useful in getting players ready to raid, and some pieces look cool enough that I would love to use them on an alt. With Makeb on the way, and our gbank full of crafting mats, I would love to be able to give this gear to guildmates to help them level.


Are there any plans to retroactively make the gear crafted from raid schematics BOE?
Is there anyone else out there that wants to voice an opinion for or against such a change?
This is how we know what love is: Jesus Christ laid down his life for us. And we ought to lay down our lives for our brothers.
-1 John 3:16

Ifolad's Avatar


Ifolad
03.26.2013 , 12:50 PM | #2
BUMP!

I agree, i have a bunch of synth, cyber, armormech, and biochem schems that are BOP. I would love to be able to use some of the extra mats i have laying around in our guild bank to turn them into BOE columi and tionese parts for guildies.

Help Synthweavers and Armormechs make a comeback to be useful again for more than making augments.

Altheran's Avatar


Altheran
03.26.2013 , 01:46 PM | #3
Quote: Originally Posted by Flightsaber View Post
Are there any plans to retroactively make the gear crafted from raid schematics BOE?
Is there anyone else out there that wants to voice an opinion for or against such a change?
I'm all for so that non-BIS crafted gear to never be BoP. At best BoE, at worst BtL.
<Look to the heavy/medium armor Rakata bracers my Shadow can craft and whisper as not even a companion could use it>

And this would also apply to reusable stims/medpacks/grenades, but in this case it would be BtL only.

Rincewend's Avatar


Rincewend
03.26.2013 , 09:23 PM | #4
Quote: Originally Posted by Ifolad View Post
BUMP!

I agree, i have a bunch of synth, cyber, armormech, and biochem schems that are BOP. I would love to be able to use some of the extra mats i have laying around in our guild bank to turn them into BOE columi and tionese parts for guildies.

Help Synthweavers and Armormechs make a comeback to be useful again for more than making augments.
Well don't these disappear with 2.0? I was under the impression that it goes away from the notes.

Flightsaber's Avatar


Flightsaber
03.27.2013 , 05:03 AM | #5
^I have no idea - I'll have to recheck the notes tonight.

asbalana's Avatar


asbalana
03.28.2013 , 08:13 AM | #6
Quote: Originally Posted by Flightsaber View Post
As the only synthweaver in the raid group (usually), I have acquired several schematics for bop collumni-level adaptive gear that I cannot use, and cannot trade to others. It's a shame, since some of this gear would be useful in getting players ready to raid, and some pieces look cool enough that I would love to use them on an alt. With Makeb on the way, and our gbank full of crafting mats, I would love to be able to give this gear to guildmates to help them level.


Are there any plans to retroactively make the gear crafted from raid schematics BOE?
Is there anyone else out there that wants to voice an opinion for or against such a change?
The problem is that such a change would make crafting (especially at max level) the exclusive right of a small number of raiders. They would have a monopoly on the most lucrative aspects of crafting. Crafters who are iinto pvp, soloing, alts, or who just do not raid would be excluded and become the poor second class in the game. People who do not belong to a guild will not be able to craft near to the same level as those that do. The raiders and guilds would become rich and end up with an ungodly amount of credits while everyone else would be scrambling for what was left.

Aside from the re glitch, the only people who can currently sell crafted (non CM) items in the 500K to 1,000K+ range are raiders. This forsters a skewed economoy in which the majority of players cannot participate, which is not healty for the game. In a game centered on raiding and guild participation, your idea would be fine, but not so in an mmo that is built to be inclusive and support a wide range of play and social styles.

PS - A second thought hit me after posting. Both you and the person who posted below you said that you would like to be able to craft and give this gear to guildies. Would not that hurt smaller guilds with less raid progression, a modest gbank, and fewer players. If I were to join a guild, wouldn't I be looking at a mega guild so that I could get all of the free gear goodies. Besides, is there not a conflict in what you are saying with one of the key mantras of raiders. That is, they are entitled to the best gear because they "earn it" through the raiding. No one earns free gear.