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Insanely angry about the GTN tonight...

STAR WARS: The Old Republic > English > General Discussion
Insanely angry about the GTN tonight...

UriahF's Avatar


UriahF
03.23.2013 , 02:43 PM | #41
Quote: Originally Posted by Vyshen View Post
Gree, Black Hole, and Section X Dailys areas all have dropped random blue and even purple level 22 mods for me... in abundance.

I would guess this is one of the reasons why the market it pretty flush.

Vyshen
22's drop like crazy for me, maybe it's not such a highly sought out market like OP thinks? Idk.

LeonBraun's Avatar


LeonBraun
03.23.2013 , 04:02 PM | #42
I've found that towards the weekend, the market seems to be flooded with people undercutting each other and tanking the market... There are several things a dedicated crafter can do here.

1) Buy up all the tanked items and reset the market at your own cost.

2) Send out many companions at level 50 for lower level mats and sell mods in the lower levelling ranges. I personally find that the level 13-14 items around the level 30 area, or towards the end of chapter 1 is a good place to sell items. This is when people will be fighting their first hard end bosses. Mods in this level sell well, and for higher prices than level 22 mods at end cap.

3) Keep checking the market to see which items are selling. Sometimes you will find blue items sell better than purples or vice versa. Try to sell items from various levels, and levels where there are fewer items listed. You can sell for higher this way.

Good luck =)
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Uber_the_Goober's Avatar


Uber_the_Goober
03.23.2013 , 04:27 PM | #43
People powerlevelled on Ilum - and got lots of comms. They turned them in for enhancments.

Just an idea.

annabethchase's Avatar


annabethchase
03.23.2013 , 04:51 PM | #44
Quote: Originally Posted by ScarecrowES View Post
Maybe... I could honestly expect to see one or two people make the mistake of selling one or two high-level mods for what is essentially the cost of a low-level green... but in pretty much every 17 and above-type enhancement category, with at LEAST half a dozen different players putting up several PAGES of minimum price mods? I can only think it's intentional.

If I could get some folks to donate about, say, 500,000 credits in total, I could almost certainly guaranteed them a 100% return on the investment... while I'd take the money and work to re-adjust the market.
Your old market is gone. We're a couple of weeks from 2.0 and the current reality has changed. Adapt.
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FlyinSpaghetti's Avatar


FlyinSpaghetti
03.23.2013 , 06:32 PM | #45
Quote: Originally Posted by ScarecrowES View Post
Level 22 blue enhancements have flooded the market at 2300 a piece. These are enhancements which cost over 10,000 a piece to buy mats on the GTN for, or 2-5,000 a piece to get mats via gathering... and worth probably 25,000 or more each at fair market cost...
No, they are not!!!

The level 23 pieces for example only need marilite from treasure hunting gemstone crew missions which after spending around 5k on these missions you're bound to have at least enough for 10 enhancements. Other mats can be farmed from planets bar the gel suspensions which can be bought for 50 credits each. It's quite easy to craft a stack of these for under 2k a piece investment.

However you're not going to make much of a profit on them because a/ they aren't in much demand because they're cheap enough from comms vendors and b/ level 23 players simply wont have the cash to spend something absurd like 25k on a single blue low level enhancement, to me expecting that to happen is like daylight robbery.
Quote: Originally Posted by BaronV View Post
Thats no moon... thats a CARTEL COIN!

Vandicus's Avatar


Vandicus
03.23.2013 , 06:55 PM | #46
Quote: Originally Posted by FlyinSpaghetti View Post
No, they are not!!!

The level 23 pieces for example only need marilite from treasure hunting gemstone crew missions which after spending around 5k on these missions you're bound to have at least enough for 10 enhancements. Other mats can be farmed from planets bar the gel suspensions which can be bought for 50 credits each. It's quite easy to craft a stack of these for under 2k a piece investment.

However you're not going to make much of a profit on them because a/ they aren't in much demand because they're cheap enough from comms vendors and b/ level 23 players simply wont have the cash to spend something absurd like 25k on a single blue low level enhancement, to me expecting that to happen is like daylight robbery.
The mods being discussed are not for level 22s, but rather are "Name of Mod" 22. This is for level 49 players.
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LordBater's Avatar


LordBater
03.23.2013 , 07:13 PM | #47
Not sure if anyone has said this, but you should also consider that lvl 22 mods are pretty much useless garabage not worth the price of materials anyways? Can't equip them til lvl 49 and once you ding 50 you get free Tionese (lvl 23) stuff. And for companions you can just run daillies that reward them or weeklys that get you tio comms for lvl 23 stuff for them. Honestly, there shouldn't be a market for lvl 22 mods at all, they are boarderline useless as it stands in the game, probably why they are dropping like rain on Ilum. If you want some schems that will make you money r/e some Hazmat pieces and then sale those, at least for the next 3-4 weeks...
No, of course not. And that is the whole problem with aliens, you just can't trust them. Occasionally you meet a nice one, Starman, E.T., but usually they just turn out to be some kind of big lizard!

Rafaman's Avatar


Rafaman
03.23.2013 , 07:16 PM | #48
Quote: Originally Posted by LordBater View Post
Not sure if anyone has said this, but you should also consider that lvl 22 mods are pretty much useless garabage not worth the price of materials anyways? Can't equip them til lvl 49 and once you ding 50 you get free Tionese (lvl 23) stuff. And for companions you can just run daillies that reward them or weeklys that get you tio comms for lvl 23 stuff for them. Honestly, there shouldn't be a market for lvl 22 mods at all, they are boarderline useless as it stands in the game, probably why they are dropping like rain on Ilum. If you want some schems that will make you money r/e some Hazmat pieces and then sale those, at least for the next 3-4 weeks...
Good point. Just capped another toon. I did not buy a single piece of gear from 45 forward. There is no need when at 50 I get a full set of Tionese.

TheShootist's Avatar


TheShootist
03.23.2013 , 08:42 PM | #49
Once players got several lvl 50 toons and legacy gear came out, the market for 22's dried up fast, heck I dont bother putting anything over lvl 43 on my toons and once they hit 50 are in full Columni mods. Uaually just vendor off the toinese stuff. I even sell the 22 stuff at their base rate and some get returned, then vendor it off or RE it if I don't have the schematic.

Rafaman's Avatar


Rafaman
03.23.2013 , 08:50 PM | #50
Quote: Originally Posted by TheShootist View Post
Once players got several lvl 50 toons and legacy gear came out, the market for 22's dried up fast, heck I dont bother putting anything over lvl 43 on my toons and once they hit 50 are in full Columni mods. Uaually just vendor off the toinese stuff. I even sell the 22 stuff at their base rate and some get returned, then vendor it off or RE it if I don't have the schematic.
Heh. You are right about that. I usually grab the Tionese anyway. I end up vending them in short order after I use my legacy gear to transfer mods around. This last toon will be in almost full BH with some Rakata right out of the gate.

The point is, I don't see much of a market for 22 blues.