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Assassin bugs

Torcatoth's Avatar


Torcatoth
03.21.2013 , 04:33 AM | #1
Hello i'm here to talk about, assassin bugs.
First one, overload, one of the most bugged moves, oftenly it dosen't do anyrthing but the cooldown remains why?
secondly: why in the hell tropers see me in blackout?
third: maul, it fails oftenly oftenly.
forth: i've done blackout i should be able to heal.
If anyone does know anymore bugs please share

Atramar's Avatar


Atramar
03.21.2013 , 06:07 AM | #2
Quote: Originally Posted by Torcatoth View Post
Hello i'm here to talk about, assassin bugs.
First one, overload, one of the most bugged moves, oftenly it dosen't do anyrthing but the cooldown remains why?
secondly: why in the hell tropers see me in blackout?
third: maul, it fails oftenly oftenly.
forth: i've done blackout i should be able to heal.
If anyone does know anymore bugs please share
1. on marauders/sentinels, it jsut fails to animate (but I can be wrong on this one), you don't take marauder out of stealth with damage.
2. stealth scan deos and should work on black out
3. get accuracy
4. what you mean? It's blackout, it doesn't take you out of combat, how you want to heal?
Tracer Legacy, The Red Eclipse.
Not reading colored text, it hurts my eyes. Sorry (unless it's a dev post)
L55:Sniper,Operative,Juggernaut,Assassin,Marauder, Powertech,Guardian,Commando,Scoundrel
to finish:Shadow(41),Sage(53),Merc(39). 29.07.2013

cycao's Avatar


cycao
03.21.2013 , 06:12 AM | #3
Maul is very subjective to hitching and the same goes with assassinate. All sages and counsulars knock backs are bugged when trying to get someone out of stealth, it goes on cooldown with no shown animation and even when it hits a stealth it will not put them in combat it just knocks them back (happens to me when I am stealthed. Also shroud/resilience is still bugged, you resit the attack but you can still get stunned/knocked back with it up.

Capt_Beers's Avatar


Capt_Beers
03.21.2013 , 07:55 AM | #4
I've stood directly behind someone and hit Shadow Strike(Maul) 3 times in a row and have it keep telling me I need to be behind the target. Alternatively it makes that wind up sound (don't know if Maul has the same thing) but no damage occurs, no miss message or anything. The GCD goes off though.
<HVND> <MALEVOLENT>
Keef-Stone 60 Serenity | | Keets-Stone 60 Seer | | Keith-Stone 60 Combat Medic | | Keeth-Stone 60 Vigilance
Keet-Stone 55 Focus | | CaptBeers 60 Arsenal | | Kee'th 60 Pyrotech | | FOTM-Reroll 55 Tactics

DrewFromPhilly's Avatar


DrewFromPhilly
03.21.2013 , 08:43 AM | #5
Pyro tree has boost to stealth detection, and a surprising number of stealthers have apparently never played metal gear solid....they'll come straight at you from the front...

Capt_Beers's Avatar


Capt_Beers
03.21.2013 , 09:06 AM | #6
Quote: Originally Posted by DrewFromPhilly View Post
Pyro tree has boost to stealth detection, and a surprising number of stealthers have apparently never played metal gear solid....they'll come straight at you from the front...
I love my extra stealth detection. I also love stealthers that hit the in combat stealth and then keep walking in the same direction or while a grenade is ticking on them.
<HVND> <MALEVOLENT>
Keef-Stone 60 Serenity | | Keets-Stone 60 Seer | | Keith-Stone 60 Combat Medic | | Keeth-Stone 60 Vigilance
Keet-Stone 55 Focus | | CaptBeers 60 Arsenal | | Kee'th 60 Pyrotech | | FOTM-Reroll 55 Tactics

Torcatoth's Avatar


Torcatoth
03.21.2013 , 05:27 PM | #7
I also loved to know ehy in the world assassin was super nerfed on pts, seriously why so low dps even on the pts top dps

Devilk's Avatar


Devilk
03.21.2013 , 06:03 PM | #8
Overload/Force Wave does sometimes knock people out of stealth, I know for a fact it has knocked me out of it before. But it is rare. This isn't just a bug with overload/force wave and stealth either, if you try and smash someone that just vanished it won't knock them out of stealth but I believe still damages them since i've seen corpses pop up after using it.