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Selecting need for loot


CelCawdro's Avatar


CelCawdro
03.19.2013 , 12:37 PM | #291
Quote: Originally Posted by Ratajack View Post
I simply used a real life situation in which "social convention" was used as justification for taking away another person's rights. Isn't that what is happening with regards to loot?
No.

Ratajack's Avatar


Ratajack
03.19.2013 , 12:38 PM | #292
Quote: Originally Posted by Lostpenguins View Post
Okay, but you spewed your venom at me unjustly.

In regards to your second point, sure, change only comes from recognizing a desire of some people to want it to change. But now we're getting into viewpoints of why you think it should change. And this is where I disagree with you. It shouldn't. I'm not going let some sorc take an upgrade for my marauder because their companion can use it. Companions are pets, and thus relegated to 2nd tier. They didn't do the FP with me, and there's no immediate upgrade to the group. It's an upgrade to a person who will use it in solo play. That is why I'll never get behind your viewpoint. That's probably whey the majority won't either.
You seem to be missing the fact that the PLAYER is in the instance with you. The PLAYER has the right to roll on the loot. This game is designed with the companions being an integral part of the game and an extension of the PLAYER'S character. I find this desire to separate the PLAYER from the companion to be nothing more than an attempt to justify denying another PLAYER the option to roll need for a given piece of loot.

CelCawdro's Avatar


CelCawdro
03.19.2013 , 12:38 PM | #293
Quote: Originally Posted by Lostpenguins View Post
I disagree, it started with:

Even if you're not saying it against a particular person, it's still labeling and offensive. It's like saying, "If you like blue then you're a terrible person". If someone gets upset by that statement because they like blue, the OP can't say, "Hey, I wasn't directing it at you."

No, you weren't, you were throwing a blanket insult onto an entire group of people. That's offensive.

Even though I disagree with this guy's viewpoints, he's right to say that civility ended the moment someone made that statement.
Even so, there was no reason to take a generalized statement, take it personally, and begin hurling his own vitriol. Civility is a two-way street.

Lostpenguins's Avatar


Lostpenguins
03.19.2013 , 12:42 PM | #294
Quote: Originally Posted by CelCawdro View Post
Even so, there was no reason to take a generalized statement, take it personally, and begin hurling his own vitriol. Civility is a two-way street.
Correct, he didn't need to respond in kind. I'm not condoning his actions, but saying he's correct in the age-old argument of "who started it".

ScarletBlaze's Avatar


ScarletBlaze
03.19.2013 , 12:49 PM | #295
Quote: Originally Posted by Ratajack View Post
How about two more examples.

Player A Shadow tank
Player B Vanguard DPS
Player C Sage DPS
Player D Scoundrel healer

Aim chest piece with shield and absorb rating drops. It would be a huge upgrade for Corso. Who gets to roll need?


Player A Guardian tank
Player B Sentinel DPS
Player C Gunslinger DPS
Player D Sage healer

Heavy armor chest piece drops with DPS stats- strength, endurance and power, but no shield and no absorb rating. Who gets to roll need?
Example One: I would say Player B unless he doesn't need it. Ask him first before you roll need for any companion. Players should always have first choice on need before any companion.

Example Two: I would say Player A first as that player can use the item and if then Player B as the mods can be used for their upgrades. The rest should choose greed.
A southern girl is a girl who knows full well that she can open a door for herself but prefers for the gentleman to do it because it demonstrates a sense of respect. Guild Roleplays: http://republicexplorerscorp.enjin.com/activity
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Urael's Avatar


Urael
03.19.2013 , 12:49 PM | #296
OK we all know how much I "love" PUGs but, tbh this "age old" argument of who is entitled to what gets old.

Before your start your PUG agree to the ground rules up front. If it's going to be a FFA for loot then just man the heck up and accept the RNG.

Best bet is to go into the whole thing just hoping you make enough bank to cover your repair bills and get a little something extra for your trouble. If you win that "gear roll" then so much the bonus.

So much drama over something that one really has no control over.

TBF to us gamers and a glare at game developers, this is an old issue that could be fixed by having another way to prioritize loot drops "prior" the start of an encounter in an "instanced" driven encounter. Have presets for priorities for certain types of gear ( generic to the MMORPG ) and agree to the loot order/priority as part of choice to PUG or not. All I am saying is that it's all math and pixels and can be manipulated in such a was as to not have this "stupid" daily agrument every day in every MMORPG under the virtual sun.

Lostpenguins's Avatar


Lostpenguins
03.19.2013 , 12:49 PM | #297
Quote: Originally Posted by Ratajack View Post
You seem to be missing the fact that the PLAYER is in the instance with you. The PLAYER has the right to roll on the loot. This game is designed with the companions being an integral part of the game and an extension of the PLAYER'S character. I find this desire to separate the PLAYER from the companion to be nothing more than an attempt to justify denying another PLAYER the option to roll need for a given piece of loot.
I'm going to stop you right there. Companions are an integral part to A PART of the game. And that's really solo play.

But are they integral to FP's? No. FP's were designed for group content, which is 4 players. When 4 players are grouped, you cannot summon companions. Thus, if companions take a back seat during group play, then the same goes for loot for them as well. In fact, you can't queue for the LFG tool WITHOUT 3 other players, thereby the LFG is putting you into a system where, once again, your companion takes a back seat.

Operations are larger group play and you can't even summon a companion during operations. So, by extension, no loot for companions.

You cannot assume that your solo play gives you priority for loot that is obtained in a group setting. If so, then it can be easily justifiable for someone to take an item as they "need the credits" to sell it to buy better upgrades for their character on the GTN. Yet, that's a clearly a greed roll even though it's just as justifiable according to your statements.

If you want to use that loot for solo play, then solo those instances.

In the end, you and I clearly believe the other person is wrong. And that's fine. I'll go back to my original point: It doesn't matter how you feel here. You're in the minority and if you choose to act the way you seem to feel, then you're just setting yourself up to be ostracized by the community. And that's that.

SWGEvictee's Avatar


SWGEvictee
03.19.2013 , 12:59 PM | #298
Quote: Originally Posted by CelCawdro View Post
There was nothing uncivil about what he stated. If you took offense to it, that was your own prerogative. Nothing there was directed at you.
He quoted me directly in the post where he told those who have a different opinion to drop the bullcrap and then accused those who don't agree of being greedy and selfish. If your gonna make general statements not aimed at anyone in particular don't make them in a post where you directly quote someone. I thought that unwritten forum rile would be pretty widely known and accepted.

Vember's Avatar


Vember
03.19.2013 , 01:08 PM | #299
Needing on loot for your companion is grounds for kicking as far as I'm concerned.

Taminy's Avatar


Taminy
03.19.2013 , 01:11 PM | #300
I haven't heard one "need for companions" player state they have the balls to ask if the group is ok with it before clicking need. This seems more like the type of thing someone does and hopes no one cares or notices but if caught they try to justify it after the fact.

If you want to need for companions, say up front and let others need for their companions too.