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Scripts in PVP


Crawelc's Avatar


Crawelc
03.16.2013 , 10:00 AM | #351
Quote: Originally Posted by Caeliux View Post
Still no comment huh.

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Crawelc's Avatar


Crawelc
03.16.2013 , 11:20 AM | #352
Think of a bot that does.....EVERYTHING! And does it well. Running WoW BG's my bot would often be close to the top in DPS, and made logical decisions on where to go based upon map activity. You could even set it up at the PvP vendor to buy an equip the proper gear. If I wasn't botting BG's I was set up for massive resource gathering that would mail to alts when bags were full, and repair if needed. leveling professions....yep. I honestly stopped actually playing the game, and just botted.

Another quote from a different person. Maybe 2 quotes will get bioware to speak up.
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Talon_strikes's Avatar


Talon_strikes
03.16.2013 , 03:45 PM | #353
I'm still waiting for a comment, EAWare. I'd really like to see many of the self-proclaimed elite players on PotF to be bad now.
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biowareftw's Avatar


biowareftw
03.16.2013 , 04:09 PM | #354
Scripts/bots that play pvp for you WELL don't exist in any MMO. The only thing you could probably script is healing with healthbar percentages and it wouldn't script CC'ing interrupting a target, or using an escape mechanic.

Now I have seen healers in some MMO's that stand there like they are just morons. That could be automated, or they could just be really bad at looking at bars and having awareness at the same time.

Bottom line? If you EVER die to a bot/script? You are downright horrible. The only thing scripts/bots effect is the economy, and a gear grind. There is no gear grind in this game for pvp (compared to something like WoW), and I imagine Bioware did this to counter bot's (good idea).

If they did add a bigger separation of gear between EWH and WH, you WOULD see a lot more bots running around. Also for those thinking that this is a problem in one singular MMO you are wrong. The last time I played WoW if I solo queued, there were times I was the ONLY real player in a battleground. That was due to gear grind.

Trust me, you don't want bots/scripted pvp players on your team. You are going to lose, and you are going to lose badly.
Einstein's relativity work is a magnificent mathematical garb which fascinates, dazzles and makes people blind to the underlying errors. The theory is like a beggar clothed in purple whom ignorant people take for a king... its exponents are brilliant men but they are metaphysicists rather than scientists.- Nikola Tesla - New York Times (11 July 1935)

MrFrezzer's Avatar


MrFrezzer
03.16.2013 , 04:47 PM | #355
Quote: Originally Posted by Crawelc View Post
There are already whole guilds who wont do rateds due to this issue. Mine being the least of them. We have not done rateds since before the POT5 merger due solely to this issue. The fact that ingorance is bliss doesnt mean I shouldnt bring up what I see to be a major issue.
I need names of guilds since I never see your guild. Wait, has any one see you in rateds ever? I'm lost on how you know people are "cheating"
Frezz

If we ever reach the point where every class thinks they are completely balanced and everything is great, I'll take the red pill and unplug from the matrix. - Greg Zoeller

biowareftw's Avatar


biowareftw
03.16.2013 , 05:46 PM | #356
Quote: Originally Posted by MrFrezzer View Post
I need names of guilds since I never see your guild. Wait, has any one see you in rateds ever? I'm lost on how you know people are "cheating"
^. If you EVER played a team of bot's/scripts you would do better against them then with even mediocre players actually playing the character.

The OP claimed it was a sin/shadow if I remember right the first time it was posted? That in itself is a joke. There is a delay between force/melee, tech/ranged attacks Even if you could somehow bind all these abilities in a "macro", it would just screw you over by the animation looping over and over again. The only class that doesn't use two different trees is sage/sorc dps and those are so easy to play, why the hell would anyone need to script one?

SWTOR is probably the most anti bot/script game I have ever seen. Most specs have procs and procs that build charges. You can't just use them whenever you want, and if you wait till a complete stack depending on the fight? You are going to die. You can't script that crap. You also can't script using a CC that breaks on dmg, trying to bait a trinket, so that you can hard stun them on a sin. You can't script target switches, interrupts, CC either. Scripting a infiltration shadow would be simply impossible for pvp, which makes the first post a elaborate joke.

It is most likely a bad player who was mad he sucked with a "macro program" in a game designed to counter it, and he wants the company shut down because he feels he wasted his money. LOL at him.

Now could you argue that an elaborate program could maybe be written for a "patchwork like fight" for dps (no movement/nothing hindering a standard rotation). Sure. That is PVE. That is never going to be ideal in pvp.

Seeing that patchwork fights are few and far between in any raid? That is also a complete non issue. A PLAYER is always going to beat a script and is going to do so by A LOT.

The only worry anyone should have is about the economy in game. Bioware/EA can see when someone is logged in 24/7, sending companions on missions. It isn't hard to find those players and ban them lol.

If you are worried about bot's/scripts in pvp? You are completely clueless. You literally have nothing to worry about. Now if you want to be a SWTOR mogul as far as money and the GTN? You might have something to complain about lol.
Einstein's relativity work is a magnificent mathematical garb which fascinates, dazzles and makes people blind to the underlying errors. The theory is like a beggar clothed in purple whom ignorant people take for a king... its exponents are brilliant men but they are metaphysicists rather than scientists.- Nikola Tesla - New York Times (11 July 1935)

Crawelc's Avatar


Crawelc
03.17.2013 , 05:36 AM | #357
Its funny Biowareftw, everything you say that script programs cant do is exactly what they can do.
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MariaD's Avatar


MariaD
03.17.2013 , 06:41 AM | #358
Quote: Originally Posted by Crawelc View Post
Its funny Biowareftw, everything you say that script programs cant do is exactly what they can do.
The discussion runs in vicious circles here, something like:

A: Scripts can make smart decisions.
B: The decision scripts make can never be smart enough.
A: Can, too!
B: Nuh-uh!
...

How smart a script plays is a judgment call. So different people make different conclusions, even looking at the same script.

How could we break this vicious cycle? One way would be to agree on a definition of what "smart decisions" are, in different aspects of playing. For example, aspects like using medpacs, using stuns and stun breakers, or cleansing debuffs. Then we would need to run statistical experiments of scripted play vs. non-scripted play.

But wait, we can't, we are forbidden by rules. We are even forbidden to discuss details of scripts on forums.

So, I don't see a good way out of that vicious circle of arguing about value judgments. Do you?
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Crawelc's Avatar


Crawelc
03.17.2013 , 06:45 AM | #359
Quote: Originally Posted by MariaD View Post
The discussion runs in vicious circles here, something like:

A: Scripts can make smart decisions.
B: The decision scripts make can never be smart enough.
A: Can, too!
B: Nuh-uh!
...

How smart a script plays is a judgment call. So different people make different conclusions, even looking at the same script.

How could we break this vicious cycle? One way would be to agree on a definition of what "smart decisions" are, in different aspects of playing. For example, aspects like using medpacs, using stuns and stun breakers, or cleansing debuffs. Then we would need to run statistical experiments of scripted play vs. non-scripted play.

But wait, we can't, we are forbidden by rules. We are even forbidden to discuss details of scripts on forums.

So, I don't see a good way out of that vicious circle of arguing about value judgments. Do you?
Nope, but it keeps the thread in view. It gets people thinking about it, so im all for positive and negative feedback.
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Mookind's Avatar


Mookind
03.17.2013 , 09:13 AM | #360
Quote: Originally Posted by MariaD View Post
The discussion runs in vicious circles here, something like:

A: Scripts can make smart decisions.
B: The decision scripts make can never be smart enough.
A: Can, too!
B: Nuh-uh!
...

How smart a script plays is a judgment call. So different people make different conclusions, even looking at the same script.

How could we break this vicious cycle? One way would be to agree on a definition of what "smart decisions" are, in different aspects of playing. For example, aspects like using medpacs, using stuns and stun breakers, or cleansing debuffs. Then we would need to run statistical experiments of scripted play vs. non-scripted play.

But wait, we can't, we are forbidden by rules. We are even forbidden to discuss details of scripts on forums.

So, I don't see a good way out of that vicious circle of arguing about value judgments. Do you?
No its pretty much "I GET BEAT BY THESE GUYS, THEY MUST USE A SCRIPT FOR EVERY GLOBAL THEY *********** USE"

Then the competent among us say "Why the **** would u need a script to hit abils on a global?" Oh that's right no one decent does.

Then we come here and berate anyone who says different. Thats the best part