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Scripts in PVP


Xerain's Avatar


Xerain
03.09.2013 , 05:14 PM | #241
Quote: Originally Posted by MariaD View Post
This is not a fact, it's an opinion. It happens to be an opinion I don't share, either. Facts got proofs.

I agree our ability to post proofs in this thread is limited, but there are other means, such as private messages, Reddit, Twitter and so on.

Actually, what ARE some appropriate ways to discuss security issues with the forum community? That is something I would very much like BW to clarify.
Actually it is a fact. If Bioware could of done something about all the hacking and scripts they would have. You think they just refuse to fix the so called problem? No, it's called they don't know how.

Xerain's Avatar


Xerain
03.09.2013 , 05:18 PM | #242
Quote: Originally Posted by MariaD View Post
I highlighted the key word here.
Scripts don't know what is "that" button you needed to press. Maybe a script will guess right, once in a blue moon. Most of the time, it would cause you to die because it pressed the wrong button.
Scripts do know what that button is, it's another damaging attack obviously and it's going to execute the skill faster than a human can. The bot will always execute it's next ability 1.5 seconds after the other so there's no delay between skills.

I guess you don't get it, it's like a big factory replacing a human worker with a machine because of work efficiency. The machine does it faster and with better quality.

Briggs_Knightly's Avatar


Briggs_Knightly
03.09.2013 , 05:20 PM | #243
Quote: Originally Posted by Aluvi View Post
I guess this is only a problem on other servers... I can vouch that none of the top guilds on shadowlands uses third kind of thing in pvp. I still.remain quite skeptical, and I sincerely doubt that a bunch of players using automated actions would be as good sd a top pvp guild with proper focus fire and tactics. I didnt even really care if someone did use a program. I'm that confident in my skill and my guilds skill as a pvper. Obviously though, they should be banned.
It is a bit funny to me that you would post this...

There are only two people that I am 100% sure that they cheat. They are in the same guild.
I know this because they were trying to scrape up enough people to do ranked WZs and invited me.
I joined their voice chat and proceeded to hear one guy thank the other for helping him set up his hax.

Don't remember the names as it was a while ago, but...
I will never heal/buff/guard any one from THAT guild ever.
Their reputation to me was killed that day.
/\_/\_/\_/\_/\_/\_/\_/\_/\_/\_/\_/\_/\_/\_/\_/\_/\_/\_/\_/\_/\_/\_/\_/\_/\_/\_/\_
EA/BW: Please FIRE all who worked on PVP for incompetence. Thx.
50-Merc 50-Op 50-VG 40-GunS 50-Jug 50-Shadow 40-Sent 40-Sorc
OK, I have given up on EA/BW! Any suggestions for my next game?

MariaD's Avatar


MariaD
03.09.2013 , 05:21 PM | #244
Quote: Originally Posted by Xerain View Post
Actually it is a fact. If Bioware could of done something about all the hacking and scripts they would have. You think they just refuse to fix the so called problem? No, it's called they don't know how.
There have been people on my server banned for exploiting. I do see exploits, and then I see them (and people who use them) disappear. From that (and from the fact the game is overall playable and stable) I know BW is doing something - greatly many things - against the hacking and scripting.

What neither of us knows, and it would be very nice to hear more from BW, is how to they measure their success. I won't hold my breath on full details, because that would be a security and a business threat at once. But I bet they could tell us some juicy tidbits!
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Xerain's Avatar


Xerain
03.09.2013 , 05:23 PM | #245
Quote: Originally Posted by MariaD View Post
There have been people on my server banned for exploiting. I do see exploits, and then I see them (and people who use them) disappear. From that (and from the fact the game is overall playable and stable) I know BW is doing something - greatly many things - against the hacking and scripting.

What neither of us knows, and it would be very nice to hear more from BW, is how to they measure their success. I won't hold my breath on full details, because that would be a security and a business threat at once. But I bet they could tell us some juicy tidbits!
Banning is not equal to stopping the problem.


Success would be there no hacking going on in the game at all, you know like how many other MMO's have it.

MariaD's Avatar


MariaD
03.09.2013 , 05:28 PM | #246
Quote: Originally Posted by Xerain View Post
Scripts do know what that button is, it's another damaging attack obviously and it's going to execute the skill faster than a human can. The bot will always execute it's next ability 1.5 seconds after the other so there's no delay between skills.

I guess you don't get it, it's like a big factory replacing a human worker with a machine because of work efficiency. The machine does it faster and with better quality.
I hear what you are saying about efficiency and human reaction. I think a factory is a very good analogy to what you describe.
Do you consider PvP to be a mundane, repeatable, on-rails activity like conveyor-belt actions factory workers perform? Or at least, can PvP be "industrialized" into a series of such rote actions?

Some people in this thread claim PvP is too complex for that. Others say it's possible. The Facebook page the OP linked said the script has horrible rotations and does not make good decisions (I can believe that). Do you think PvP can be industrialized?
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MariaD's Avatar


MariaD
03.09.2013 , 05:29 PM | #247
Quote: Originally Posted by Xerain View Post
Banning is not equal to stopping the problem.

Success would be there no hacking going on in the game at all, you know like how many other MMO's have it.
I do not know of a single MMO without hacking. I know that some MMOs become undone by hacking, and others keep the problem under control enough to remain stable overall. I consider SWTOR to be in the second category. Do you know of a MMO without hacking?
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Crawelc's Avatar


Crawelc
03.09.2013 , 06:25 PM | #248
Quote: Originally Posted by MariaD View Post
I hear what you are saying about efficiency and human reaction. I think a factory is a very good analogy to what you describe.
Do you consider PvP to be a mundane, repeatable, on-rails activity like conveyor-belt actions factory workers perform? Or at least, can PvP be "industrialized" into a series of such rote actions?

Some people in this thread claim PvP is too complex for that. Others say it's possible. The Facebook page the OP linked said the script has horrible rotations and does not make good decisions (I can believe that). Do you think PvP can be industrialized?
You are misquoting what was said on facebook, wether deliberately or innocently I dont know. What he said was that the base script had horrible rotations and did not make good decisions, but it could be easily modified and that in the hands of a good player who was able to do most of their own work but run it in the background it would make them unstoppable.
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All Imprimis All the time.

Xerain's Avatar


Xerain
03.09.2013 , 06:26 PM | #249
Quote: Originally Posted by MariaD View Post
I do not know of a single MMO without hacking. I know that some MMOs become undone by hacking, and others keep the problem under control enough to remain stable overall. I consider SWTOR to be in the second category. Do you know of a MMO without hacking?
Of all the MMO's i've played this is the only one i've seen where people are hacking or cheating in a stupid large amount.

Knew people that would bot level in WoW and that's about it. Otherwise no other MMO has had people be so blatant about it.

MariaD's Avatar


MariaD
03.09.2013 , 06:41 PM | #250
Quote: Originally Posted by Crawelc View Post
You are misquoting what was said on facebook, wether deliberately or innocently I dont know. What he said was that the base script had horrible rotations and did not make good decisions, but it could be easily modified and that in the hands of a good player who was able to do most of their own work but run it in the background it would make them unstoppable.
Thank you for these details. I quoted the parts I thought relevant and factual (horrible rotations, bad decisions), so it was a deliberate choice. A good player disliked the script as it was, I thought.

People claim programming this or that is easy, then "this or that" turns out to be vaporware. I do not know if the claim the script could be modified in that way, easily, is true or not. Because it's very easy to underestimate how hard programming something would be.

Anyway, that script does not seem to do those things from the original post:
Quote: Originally Posted by Crawelc View Post
All I really had to do was position myself well and the script did the rest. It tore people apart.
I am looking forward to learning more.
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