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Cademimu --- Worst piece of garbage ever.


ShadsAU's Avatar


ShadsAU
12.21.2011 , 04:24 AM | #21
Flashpoints. They kinda describe quick paced stuff. Not 3-hour-marathon-story-time.

I don't know about you but after playing through ess/bt a couple of times to get all the dialog options, I started hammering the spacebar.

Personally I think the flashpoints are breaks from the already dialogue rich game. A place to group up and just go kill stuff. Just like PVP is.. or do you want storyline in that too?

GigasFist's Avatar


GigasFist
12.21.2011 , 04:27 AM | #22
A Wookie with a Flamethrower?
Stealing a Cop Car? (With Slicing)
The First Boss Shouting "You are under arrest!"?

I was laughing through most of this instance because of how awesome it was, OP needs to lighten up a bit

Jevonski's Avatar


Jevonski
12.21.2011 , 04:56 AM | #23
Ah this instance was good actually involved some teamwork on the final boss and a tank that knows how to tank, also the story was great, the level layout was confusing and they should move the checkpoint to the bottom of the lift so you only need to use it once.

also that giant bot was easy to deal with for us just kited it round while the others destroyed the boss ^^

WireNut's Avatar


WireNut
12.21.2011 , 05:45 AM | #24
Quote: Originally Posted by Murkyone View Post
I found Cademimu to be incredibly fun. One word - Wookie and midgets. Case closed.

But yea, that elevator is completely retarded.
Wookies and Midgets are 3 words.....

NasherUK's Avatar


NasherUK
12.21.2011 , 05:50 AM | #25
Was fun appart from the trollevator (its like when you get in to a lift and some kid as pressed ALL the buttons). I loved how you can push quite a few mobs to their death in the open areas :P

The foundry is a very good instance though, but you will need to be 36+

Tachyonsaint's Avatar


Tachyonsaint
12.21.2011 , 11:33 AM | #26
Quote: Originally Posted by jengelb View Post
Just wait until the Mass Effect MMO.
LOL!

OH lord the cantina muzak!
Kiss a wookie, kick a droid, fly the falcon through an asteroid.
Explorer: 87% Socializer: 53% Achiever: 47% Killer: 13%
. <-- Our light in dark times

Pawlaar's Avatar


Pawlaar
12.21.2011 , 11:44 AM | #27
*Spoiler Alert*

You get to see your cape fly like WHOOOSHH on that elevator.
You get chased around by a giant robot.
You get to see a wookie with ****** goggles set himself on fire.
You get to launch missiles at a fleet and see the satisfying night sky boom.
You get to have a James Bond-esque fight under missile exhaust ports.

And this isn't enough for you? Dude...

Delsana's Avatar


Delsana
12.21.2011 , 12:29 PM | #28
Quote: Originally Posted by ShadsAU View Post
Flashpoints. They kinda describe quick paced stuff. Not 3-hour-marathon-story-time.

I don't know about you but after playing through ess/bt a couple of times to get all the dialog options, I started hammering the spacebar.

Personally I think the flashpoints are breaks from the already dialogue rich game. A place to group up and just go kill stuff. Just like PVP is.. or do you want storyline in that too?
We were assured Flashpoint was not a break from story but a unique way of putting a group through it.


Quote: Originally Posted by Pawlaar View Post
*Spoiler Alert*

You get to see your cape fly like WHOOOSHH on that elevator.
You get chased around by a giant robot.
You get to see a wookie with ****** goggles set himself on fire.
You get to launch missiles at a fleet and see the satisfying night sky boom.
You get to have a James Bond-esque fight under missile exhaust ports.

And this isn't enough for you? Dude...
Are we so easily satisfied with a few bones thrown at us that we miss what quality really is when we saw it at the very beginning, and just focus on crap instead?

Delsana's Avatar


Delsana
12.21.2011 , 12:32 PM | #29
Quote: Originally Posted by Schwarzklinge View Post
I have to wholeheartedly agree with the OP.

When I first played beta and ran Esseles for the first time i thought "Wow, can't wait for the other AWESOME flashpoints!".
But Esseles, sadly, was the exception, not the rule. The whole dialogueing, little cut-scenes, action packed dense atmosphere, was what really set the flashpoint apart for me from rather standard WoW dungeons.

I don't mind a few flashpoints like say, Athiss, straight forward without much dialogue - don't get me wrong. But I feel like Esseles was a bit of an advertisement to get you hooked (which for me totally worked) - the other flashpoints I've played so far (until and including Cademimu), all feel like they're sloppily done last minute before launch.
I like how they look, I like how they play out mechanically (except the already mentioned elevator), I like the loot, but apart from Esseles nothing really sets these flashpoints apart from other games' dungeons and that I find... very disappointing.
We were hoodwinked.