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Stop forcing PVP on PVE servers


anonnn's Avatar


anonnn
03.07.2013 , 07:18 PM | #251
That's strange I thought level 45 was the minimum level to participate in the Gree Event missions ...
Boring conversation anyway.
Think twice. . . Think again.
Nullius in verba. . .

LanceCorporalDan's Avatar


LanceCorporalDan
03.07.2013 , 07:44 PM | #252
That's just it.

You cannot suggest a pve only player to be able to reap the same rewards of a player who enjoys all aspects that the game offers. It is simply unfair to those who casually play the game.

A pve only player must accept this as THEY REFUSE to participate in all aspects the game offers, thus voiding all rewards that those aspects have to offer.

I don't see how it can be broken down any more for you.

Perhaps another poster would be kind enough to simplify it more if need be.
Neves - 55 Vanguard
Dahkaras - 55 AssassinKeelaran - 55Juggernaut
Kalkaran - 55 MercenaryKallim - 55 Operative

Thornsbane's Avatar


Thornsbane
03.07.2013 , 08:02 PM | #253
What the OP and the few others stalwartly defending his position need to realise is that despite
1. Bioware tittled the quests as [PVP],
2. are in a PVP area on a PVP planet,
3. and have PVP warzone comms rewards,
4. clearly encourage player vs player combat to get it done,

you are claiming its a PVE quest simply because you WANT it to be one. Despite what you want, it is a PVP quest. Simply leave it and do some PVE content and dont spoil it for everyone else.

Its simply does not matter if it has some small PVE part to it or not, it is a PVP quest for those who want to go into the area and maybe do some PVP to get it done.

I doubt you will realise as you seem stubbornly set on your (misguided) course, but you are being pedantic and resorting to semantics to try and change a fact you simply dont want to accept.

Its a PVP quest.

anonnn's Avatar


anonnn
03.07.2013 , 08:24 PM | #254
Quote: Originally Posted by LanceCorporalDan View Post
That's just it.

You cannot suggest a pve only player to be able to reap the same rewards of a player who enjoys all aspects that the game offers. It is simply unfair to those who casually play the game.

A pve only player must accept this as THEY REFUSE to participate in all aspects the game offers, thus voiding all rewards that those aspects have to offer.

I don't see how it can be broken down any more for you.

Perhaps another poster would be kind enough to simplify it more if need be.
You pulled that rule out of thin air, it's borderline maniacal and is the point of blatant disregard for other players. Events are special happenings that have special rewards and are supposed to be enjoyable by all players. If the enjoyability of the Events for strictly PvE-only players means that the Events need to be tweaked slightly, then that's what BioWare needs to consider.

Compare it to Disneyland. You wouldn't dare suggest that to comply with safety regulations, people who have longer hair than 4" were required to get a haircut in order to get on the rides.
Boring conversation anyway.
Think twice. . . Think again.
Nullius in verba. . .

anonnn's Avatar


anonnn
03.07.2013 , 08:29 PM | #255
Quote: Originally Posted by Thornsbane View Post
What the OP and the few others stalwartly defending his position need to realise is that despite
1. Bioware tittled the quests as [PVP],
2. are in a PVP area on a PVP planet,
3. and have PVP warzone comms rewards,
4. clearly encourage player vs player combat to get it done,

you are claiming its a PVE quest simply because you WANT it to be one. Despite what you want, it is a PVP quest. Simply leave it and do some PVE content and dont spoil it for everyone else.

Its simply does not matter if it has some small PVE part to it or not, it is a PVP quest for those who want to go into the area and maybe do some PVP to get it done.

I doubt you will realise as you seem stubbornly set on your (misguided) course, but you are being pedantic and resorting to semantics to try and change a fact you simply dont want to accept.

Its a PVP quest.
How are you this inane? The suggestion is to change the Event's PvP missions very slightly, and in a way that only players who choose to complete the mission in the new location outside of the forced-flagging zone would notice. Trying to qualify as immutable the thing that is suggesting being changed isn't even a debate point ...
Boring conversation anyway.
Think twice. . . Think again.
Nullius in verba. . .

MGriffith's Avatar


MGriffith
03.08.2013 , 04:21 AM | #256
Quote: Originally Posted by anonnn View Post
PvP-only missions in a special Event draws strictly PvE-only players into PvP missions against their better judgement
I think we can safely say that adding those missions in the PvP part of the planet was done exactly for this reason. Well, not the better judgement part, but to get them to enter the PvP area and see if they liked PvP gameplay.

From the looks of it the developers of this game, like those of all games release the past several and coming years, consider PvP to be -the- endgame. And from that viewpoint the Gree event was designed to get more people involved in visiting Illum and its open world PvP arena. The location of the event and its specific missions was by no stretch of imagination an accident or oversight. (It seems to me that it was a test of the revamped planet and some of their ideas for PvP on it).

We can argue if it is a good design decision until we are blue in the face, but it does not change the fact that Bioware wanted PvE players to be tempted to visit the PvP areas. Which they did in large numbers, and not always to their idea of fun times.

KeeferE's Avatar


KeeferE
03.08.2013 , 06:22 AM | #257
And now young PvEr It is time to Die...
Rage Quitters never Win...

SWGEvictee's Avatar


SWGEvictee
03.08.2013 , 06:29 AM | #258
Quote: Originally Posted by anonnn View Post
PvP-only missions in a special Event draws strictly PvE-only players into PvP missions against their better judgement.
Your premise is deliberately flawed. You are dishonest. Your request should be ignored

anonnn's Avatar


anonnn
03.08.2013 , 06:33 AM | #259
Quote: Originally Posted by MGriffith View Post
I think we can safely say that adding those missions in the PvP part of the planet was done exactly for this reason. Well, not the better judgement part, but to get them to enter the PvP area and see if they liked PvP gameplay.

From the looks of it the developers of this game, like those of all games release the past several and coming years, consider PvP to be -the- endgame. And from that viewpoint the Gree event was designed to get more people involved in visiting Illum and its open world PvP arena. The location of the event and its specific missions was by no stretch of imagination an accident or oversight. (It seems to me that it was a test of the revamped planet and some of their ideas for PvP on it).

We can argue if it is a good design decision until we are blue in the face, but it does not change the fact that Bioware wanted PvE players to be tempted to visit the PvP areas. Which they did in large numbers, and not always to their idea of fun times.
Somehow I doubt BioWare's consideration was from that perspective, nonetheless no matter what their design intent was, now is when they can refine it to be the type of Event it ought to be. Which to me means, change the Event's [PVP] missions to be [PVP/PVE] missions so that in future Gree Event replays the strictly PvE-only players aren't required to flag for PvP in order to do all 7 daily missions. I can tell you from my own Trophy earnings (which I just completed today actually), that for some players the extra 2 missions would make the difference between making it to Champion reputation or not. And I think it's quite sad, and indicative of a very severe social disease, that there are so many players who don't give automatic consideration that there are players who want to remain strictly PvE-only throughout all of SWToR. People obviously use the phrase "player community" only to promote a platform to demand things exclusively for themselves. Maybe do a little international traveling, achieve the realization that most of the world is nothing like yourself...

For the game to be highest quality, it can't be designed as a kind of Cattle chute... it has to be tuned not for only 1 type of player, but rather for all of the several different kinds of player styles:
  • PvP-only players (there are PvP servers)
  • strictly PvE-only players (there is PvP-flagging though it needs fixing)
  • PvP / PvE players (probably the main player-base)
  • crafting-only players (i think there are probably a few people in this category)
  • strictly role-play players

If you don't concede the point that strictly PvE-only players should be given due consideration, what will be the support for PvP features when those are something lacking in new content some day? If the next 5 major releases go by, and none of them have PvP features in them, do you think I'd complain? After the amount of belligerence, vehemence, abuse, and stark subjectivity poured so carelessly into this thread by those opposed to it, why would I (ever) offer any support to any threads requesting PvP features in SWToR? The nature of this request is not for some big new PvE feature, it's for a change to the game that will prevent PvP features from being as intrusive as they are into the game-time of players who want nothing to do with PvP activity. It's very easy to see through the tactics of people being overly opinionated, boorish, and demanding, just so they can get things their own way more often.

Pretending that SWToR can be all about PvP is ridiculous... there really should be PvE servers that live up to the name and have all PvP features removed. I wonder what SWToR would be like, if it were PvP-only... would anyone even have subscribed to the game? At least a few. But likely not enough to merit more than one server. Now how about a PvE-only SWToR...? How many subscribers would there be? Maybe more than there are now...! And I wouldn't pretend the Gree Event was intended to be a PvP event... a very large number of people have commented how the only thing was the 2 [PVP] missions, and even those didn't necessitate any actual PvP via the mission objectives. If I were you I'd go start a "give us a true PvP-related Event" suggestion thread.
Boring conversation anyway.
Think twice. . . Think again.
Nullius in verba. . .

anonnn's Avatar


anonnn
03.08.2013 , 06:41 AM | #260
Quote: Originally Posted by KeeferE View Post
And now young PvEr It is time to Die...
The only way for weakness (and incompetence) to be mistaken as more capable than it is, and to achieve submission to itself despite being inferior, is to be brazenly outspoken in its opinion and in its intent.
Boring conversation anyway.
Think twice. . . Think again.
Nullius in verba. . .