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Cartel market advanced class respecs would make money

STAR WARS: The Old Republic > English > General Discussion
Cartel market advanced class respecs would make money

Illyean's Avatar


Illyean
03.07.2013 , 01:11 PM | #191
Quote: Originally Posted by Icebergy View Post
Leveling with your companion becomes a mini group that lets you learn your role. Your companion heals while you tank, your companion tanks while you heal, etc.
and after that epic 10 minutes of game play training what else do we learn?

I do not see the 'knowing your [advanced] class' as any strong argument against being able to change your advanced class. of course people will change and be bad, they may be bad already, on balance it will make NO difference overall and should certainly make no difference to you at all

KyaniteD's Avatar


KyaniteD
03.07.2013 , 01:15 PM | #192
Quote: Originally Posted by Illyean View Post
sorry but you learn very little about end game while levelling, please stop trotting out this utter nonsense as an argument for anything.
Not saying leveling an AC makes you perfect at it when hitting level 50 and going on FPs/OPs. But you'd have at least learned your abilities and their use.

Quote:
But, for fun lets say your point is valid, why do you think someone who changes AC is going to be bad at it and why the hell do you think someone who wants to change AC is any good at the one they currently have?
Completely moot point. What makes you think that those who cannot play an AC after leveling it are instantly any better at one they've never played before?

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Sorry but by and large the main argument of the 'no this is a bad idea crowd boils down to, "I don't want you to have it" or "I think you're lazy". Well that's fine and you're entitled to have your opinion but honestly I've never heard such crap used to support an argument.
No, I don't think "You're lazy and I don't want to have it." I think "you want to take a shortcut at my expense".


The angle I'm coming from are those who were successfully recruiting help to "power level" their characters to 50 in one week and those who play their "off spec" just because it's there. If experiences with those are any indication of what "freshly switched" ones are like then people should not complain about less and less people using group finder.

I'm a very patient person when someone is learning, but I consider leveling your AC part of the own effort required to deserve that patience.

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I just cant see how YOU would ever end up in a group with an AC changer? are you telling us that you group with people you don't know at all, how do you avoid a wipe with them?
I'm not saying it would introduce a new problem, I'm just saying it would increase one that already exists.
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Icebergy's Avatar


Icebergy
03.07.2013 , 01:23 PM | #193
Quote: Originally Posted by Illyean View Post
and after that epic 10 minutes of game play training what else do we learn?

I do not see the 'knowing your [advanced] class' as any strong argument against being able to change your advanced class. of course people will change and be bad, they may be bad already, on balance it will make NO difference overall and should certainly make no difference to you at all
It only takes you ten minutes to level to 50?
Unsubscribed due to no new Operations.
I am happy that there will be a renewed focus on story, I love story, its why I picked this MMO. But I picked an MMO, not an episodic single player RPG that I have to pay a subscription to receive the episodes.

DarthTHC's Avatar


DarthTHC
03.07.2013 , 01:23 PM | #194
Quote: Originally Posted by Icebergy View Post
Cute. You don't have an answer for me so you resort to attacking what you perceive as my character based on limited information given in my sig.

You know what they say about assuming.
I have an answer for you. Enabling this sort of functionality cannot possibly do any tangible harm to any player. Any argument against must be for self-serving reasons.

The fact that you're not willing to describe any tangible harm that would come to you, any other players, or the game by implementing the change is telling.

Icebergy's Avatar


Icebergy
03.07.2013 , 01:28 PM | #195
Quote: Originally Posted by DarthTHC View Post
The fact that you're not willing to describe any tangible harm that would come to you, any other players, or the game by implementing the change is telling.
I posted the harm it would cause twice now. I don't know what else to say to you. Do you really need me to post it a third time? You even quoted the post where I posted it the second time just for you.

The side that wants AC changes keeps calling those of us that don't selfish, time to check the mirror on that one. The only argument you guys have is "we want it so screw you guys who don't".
Unsubscribed due to no new Operations.
I am happy that there will be a renewed focus on story, I love story, its why I picked this MMO. But I picked an MMO, not an episodic single player RPG that I have to pay a subscription to receive the episodes.

ScarletBlaze's Avatar


ScarletBlaze
03.07.2013 , 01:50 PM | #196
Quote: Originally Posted by Illyean View Post
fair enough but imo you don't learn very much about group dynamics v's end game, you do learn more class play for PvP but again its not something that is going to take long to become familiar with if you swapped.

Maybe an AC changer needs to have 'L'earner plates stuck on their nametag
What about those that have guilds and work in groups even when leveling. You learn about group dynamics way before end game or at least I did. My guild runs some flashpoints and we learned what each other character could do. So it is very possible for people to learn group dynamics way before end game. As far as Pvp I have no idea as I don't pvp.

Whether it would hurt for AC change I am not sure but considering the amount of people that come on general lately wanting someone to run them through the planet I am leary of class change because of this fact. If you can't take the time to do your quests and want someone to carry you at the beginning what are they going to do when they get to end game and that makes me question whether AC changes would be good or not.
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MediumD's Avatar


MediumD
03.07.2013 , 01:53 PM | #197
Quote: Originally Posted by DarthTHC View Post
The fact that you're not willing to describe any tangible harm that would come to you, any other players, or the game by implementing the change is telling.
He said the harm was that he'd end up grouped with terribad players. I don't see that as a problem, since there's already a lot of bad players, but it's there.

ScarletBlaze's Avatar


ScarletBlaze
03.07.2013 , 01:55 PM | #198
Quote: Originally Posted by DarthTHC View Post
I have an answer for you. Enabling this sort of functionality cannot possibly do any tangible harm to any player. Any argument against must be for self-serving reasons.

The fact that you're not willing to describe any tangible harm that would come to you, any other players, or the game by implementing the change is telling.
Not really true actually. Too many people have come on lately asking someone to run them through the class and planet quests wanting someone else to carry them through this. This can be a major problem in end game so it could hurt other players if we have to carry someone who hasn't taken the time to learn his class.

So yes it can harm other players in a situation like this and there are too many that are doing this without the AC changes.
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DarthTHC's Avatar


DarthTHC
03.07.2013 , 01:59 PM | #199
Quote: Originally Posted by Icebergy View Post
I posted the harm it would cause twice now. I don't know what else to say to you. Do you really need me to post it a third time? You even quoted the post where I posted it the second time just for you.

The side that wants AC changes keeps calling those of us that don't selfish, time to check the mirror on that one. The only argument you guys have is "we want it so screw you guys who don't".
LOL How would this be screwing anyone?

I mean, I've already leveled a Sage and Shadow to 50. I don't feel like I'd be getting screwed.

Your "tangible" harm...

I just read every one of your posts on this thread again. In them I see zero mentions of any examples tangible harm to yourself, any other player, or the game overall except the nebulous "ruin the game".

You could quantify that last by telling us for whom you think the game would be ruined and how exactly such ruination would occur?

Infernixx's Avatar


Infernixx
03.07.2013 , 02:00 PM | #200
Quote: Originally Posted by DarthTHC View Post
I have an answer for you. Enabling this sort of functionality cannot possibly do any tangible harm to any player. Any argument against must be for self-serving reasons.

The fact that you're not willing to describe any tangible harm that would come to you, any other players, or the game by implementing the change is telling.
Oh, I'll tell you the damage done to me: Repeated wipes due to tanks and healers and DPS who are utterly new to their Class and don't know how they work. High repair bills and rage quitting because someone dropped some money to swap to a Tank Class to get around the queue times in LFG and has NO idea how to do it properly.