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Inc West 3


Technohic's Avatar


Technohic
03.05.2013 , 10:14 AM | #31
Quote: Originally Posted by islander View Post
Even better when they abandon the only healer there. That happens.
Oh, that bugs me so much, even if I am not playing a healer and I see it, I typically will go relieve them as they are more important than me to a group and I am probably better off at delaying. If I am on my healer, I will say "Healer gurding the node here" which usually is ignored or someone takes offense that maybe I am acting "entitled" or something like that.
Technohic - Sniper | Techno-Hic - Gunslinger | Cihonhcet - Scoundrel
Karnrage - Assassin | Egarnrak - Sage
Techen - Merc | Nehcet - Vanguard | Carnrage - Marauder | Egarnrac - Guardian
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LanceCorporalDan's Avatar


LanceCorporalDan
03.05.2013 , 10:56 AM | #32
Quote: Originally Posted by LarryRow View Post
Actually I wish more players would get on board with rotating the guard when people drop off cubes. It cuts down on the time your team is undermanned at mid. The only problem with this catching on is that then people won't pick up cubes so they don't risk getting stuck at the pylon.

Similarly, in Novare Coast when holding East and West, I really wish people would figure out that respawners should go to their near node and the guy guarding it can run to the far node. If I'm guarding I always try to get this going in chat.

Honestly, Bioware just needs to stop making warzones that require someone to stand around for long periods of time. Huttball and Voidstar are the only ones where everyone sees action most of the time.
I see what you're saying there, I will do rotations on NC as it works to a great advantage. But in hypergate it's not as effective in my opinion.
Lieutenant Neves
1st Assault Platoon Commander
ALPHA COMPANY
203rd Republic Expeditionary Legion

Ghost_Spectre's Avatar


Ghost_Spectre
03.05.2013 , 10:58 AM | #33
I believe a way to fix this requires the Ops leader to promote everyone to Lieutenant. That way they can send a msg via the Ops Announcement, where it flashes in large red words across the screen and not in the ops channel. That will get everyone's attention.
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LanceCorporalDan's Avatar


LanceCorporalDan
03.05.2013 , 11:02 AM | #34
Quote: Originally Posted by Ainsland View Post
I just wish everyone can type in the number of ppl incoming if possible. I've lost count on the number of times someone says "inc snow/grass", and 6 on our team leaves mid wide open to lose, just to kill that one person on the other node.
This too!

I try to give tips in lowbies to help them out so they know what they're doing at 50.

Usually when guarding ill do a "w 5" which can easily be understood as being short for "inc west 5" which gives can be done in the time of a GCD so it won't effect my combat rotation. Not many lowbies seem to get this trying to say that they can't call inc when fighting.

Which is why my eyes are glued to the ops frame of the guy guarding the node and as soon as he starts taking damage ill check it out.

The only person you can rely on is yourself in my opinion.
Lieutenant Neves
1st Assault Platoon Commander
ALPHA COMPANY
203rd Republic Expeditionary Legion

Daxy's Avatar


Daxy
03.05.2013 , 11:19 AM | #35
Quote: Originally Posted by Technohic View Post
Oh, that bugs me so much, even if I am not playing a healer and I see it, I typically will go relieve them as they are more important than me to a group and I am probably better off at delaying. If I am on my healer, I will say "Healer gurding the node here" which usually is ignored or someone takes offense that maybe I am acting "entitled" or something like that.
this happens nearly every game on my lowbie sawbones

more often than not my role is simply covering the derp on the team
i am usually the only one going west in nc
i am the only one going grass in cv
i am the only one going to pylon in hyperderps

when i see inc i call them out in ops
usually no help comes and if it does then it is way more than necessary
if more help comes i usually cloak and sneak back to our "other" node which now has no one there

these are the games where i have like 25k damage and 30k healing and i get flamed everytime after i blow gaskets in ops chat when the enemy gets all the nodes and we are left with our collective thumbs up our butt

glocklB's Avatar


glocklB
03.05.2013 , 01:38 PM | #36
Quote: Originally Posted by Ainsland View Post
I just wish everyone can type in the number of ppl incoming if possible. I've lost count on the number of times someone says "inc snow/grass", and 6 on our team leaves mid wide open to lose, just to kill that one person on the other node.
amen...
<Reckoning> The Red Eclipse - Marine, sorcerer
<Nostrum Dolus> Tomb of Freedon Nadd - Walsix, sage

glocklB's Avatar


glocklB
03.05.2013 , 01:44 PM | #37
Quote: Originally Posted by LanceCorporalDan View Post
Which is why my eyes are glued to the ops frame of the guy guarding the node and as soon as he starts taking damage ill check it out.

The only person you can rely on is yourself in my opinion.
Additionally i often focus-target the guardian. The WORST happens when the guardian is a sorc decided to sac/heal Damn you can't even know if he's going to die few secs later and lose a node or he's just being lame idiot.
<Reckoning> The Red Eclipse - Marine, sorcerer
<Nostrum Dolus> Tomb of Freedon Nadd - Walsix, sage

mrekxxx's Avatar


mrekxxx
03.06.2013 , 12:35 AM | #38
problem is ppl dont know : guarding is stealther's job ... so in the beginning stealthers might automatically write in ops chat - i gonna guard pylon ... without stealth no1 can guard alone ... 2 stealthers can cap it without fight just with stuns ....


and yeah stop developing stupid maps, the best is huttball, no guarding ...

JouerTue's Avatar


JouerTue
03.06.2013 , 03:59 AM | #39
Quote: Originally Posted by mrekxxx View Post
problem is ppl dont know : guarding is stealther's job ... so in the beginning stealthers might automatically write in ops chat - i gonna guard pylon ... without stealth no1 can guard alone ... 2 stealthers can cap it without fight just with stuns ....


and yeah stop developing stupid maps, the best is huttball, no guarding ...
about this, last week a sage and me (guardian) were guarding west in NC, while a furious fight for south was going on since the beginning of WZ..the only imps coming and coming for w were two assassins, constantly raped after they made their cc show..i noticed two shadow keeping die-respawn and going south, i whispered them to come guard west, they fortunately listened to me and we finally got south..then the two famous, trying to ninja cap east lost west too and we lost the WZ