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Boss Drop Improvment Idea for Rise of the Hutt Cartel Expansion

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Boss Drop Improvment Idea for Rise of the Hutt Cartel Expansion

Icestar's Avatar


Icestar
03.04.2013 , 10:36 AM | #11
Quote: Originally Posted by uniz View Post
while for guild run ops (which most are anyways that drops this now in game) this works rather well. you can chose which role to gear up first. but for lfd hms this will become much more of a loot rolling problem than it already is.

in other words pug content gets a no vote. i would rather roll against one or two players each time than three always.
Yes it is good for strategic guildgearing, like gearing up a tank with first priority but for PUGs it is a disaster.

In a way it can be good but in a way it can also be real bad.