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[Suggestion] No-one likes ninja looting


psandak's Avatar


psandak
02.28.2013 , 10:54 AM | #11
Quote: Originally Posted by TotalKitty View Post
Ninja looting has become a rather big issues full of excuses. Mainly "for my companion", which is complete out of the question.

So here,s a suggestion: The loot that drop, make it non-needable for characters whom the stats wouldn't benefit. As an example, a piece of gear with Cunning on it drops, people who wont benefit from Cunning will only be able to greed on it.
That way, it'll solve the ninja looting issue.
But then you have a class like the bounty hunter where three of its five companions use aim and the smuggler where two of five use cunning.

I agree that "ninja looting" is a problem but your solution is a non-starter.

Icestar's Avatar


Icestar
02.28.2013 , 02:28 PM | #12
Quote: Originally Posted by psandak View Post
But then you have a class like the bounty hunter where three of its five companions use aim and the smuggler where two of five use cunning.

I agree that "ninja looting" is a problem but your solution is a non-starter.
Actually to be able only to need on items your character can use and benefit from and remove the need button from all other classes is a good start.

It will remove the random need spree that is currently in the works of many players. If your character can equip and benefit from the stat it will never be ninjalooting. To take a item that you can use and decide not to use yourself is more about bad judgement then ninjalooting.

Changing the lootrules to common sense is something many other MMOs has done with great success. It simply removes the many problems and frustrations that occur with players taking stuff they can not use.

Icestar's Avatar


Icestar
02.28.2013 , 02:33 PM | #13
Quote: Originally Posted by haliy View Post
Apparently we don't play the same game because in the current state, it is already pretty fast as it is to get geared. If they actually did implement what you suggested, then you would see a whole new slew of player complaints asking for even more content because they have nothing else to do. With the way it currently is, you do have to do multiple runs which takes time to gear your player out which is a good thing. There is no reason to get fully geared within 1 month of the release of a new raid.
So you actually think ninjalooting is a natural way of progression? That the DEVs has taken into account that a certain amount of items will be "lost to ninjalooters" and therefore it is part of the progression?

It might work for the first character, or the second or perhaps even the third but when you have like I have for example 16 characters (10 level 50:s), you hardly appreciate doing flashpoints over and over again simply because a player decide to take stuff they have no business taking.

That is why bosses drop randomly out of a "boss pool of items", that is the reason to rerun a flashpoint. Not because a player has ninjaed a item, that creates much more frustration then needed. Hundreds if not thousands of posts and many threads prove my point here, just do a search.

cidbahamut's Avatar


cidbahamut
02.28.2013 , 03:04 PM | #14
Ninjalooting is a community problem, not a game mechanics problem. Trying to address it by changing mechanics will not solve the problem, but will create new ones.

LordVaresh's Avatar


LordVaresh
02.28.2013 , 04:42 PM | #15
I agree with the OP and I actually opened a new thread under the "Suggestion Box" in the hopes of devs reading and considering this.
Thalgus Khalgus

Varesh Legacy

GalaxyStrong's Avatar


GalaxyStrong
02.28.2013 , 06:25 PM | #16
Quote: Originally Posted by cidbahamut View Post
Ninjalooting is a community problem, not a game mechanics problem. Trying to address it by changing mechanics will not solve the problem, but will create new ones.
As much as i hate to say it : THIS
RESPECT THE EMPIRE!!!
Or YOUR A DEAD-MAN

Icestar's Avatar


Icestar
03.01.2013 , 04:09 AM | #17
Quote: Originally Posted by cidbahamut View Post
Ninjalooting is a community problem, not a game mechanics problem. Trying to address it by changing mechanics will not solve the problem, but will create new ones.
Quote: Originally Posted by GalaxyStrong View Post
As much as i hate to say it : THIS
Ninjalooting can never be entirely removed since there are so many different opinions of what it is.

The community can not be held responsible by simply using what the game let them legally do. There will always be players that use what tools are given, and right now the lootsystem gives them option to take whatever they want regardless of actual need.

Name what problems that will come from improving/changing the loot mecanics?

If you simply remove the option to take all items in the entire game with a needroll and let those that can actually benefit from the item you help alot of players and removes alot of problems and frustration. The only ones that could possible be against a system where items are given priority to those that use them are the ninjalooters themselves.

But then again, prove me wrong by stating the new problems that will occur?

Players whine about not earning cash fast enough because they like to sell every boss item in the game?
Players whine about not able to gear up all their companions that they dont use anyway?

Let us know what new problems that might occur by using a common sense lootsystem in a constructive way

Never_Hesitate's Avatar


Never_Hesitate
03.01.2013 , 04:38 AM | #18
Edit: I thought about it and I have to say that your solution is a really good one, which should be realized
T3-M4 - Lvl 55 Chars:
T'hana Jugg, Saleona Sniper, S'inthoras Mara,Hannahla Merc, Eleondra&Eleondraa Ops,
Leeonira Sorc, CaphalÝr Sorc, Kindarya Assa, LeoniŽ PT,
Revuna Mando, Leojuna Scoundrel, Simon'e Shadow, Sileona Guardian

Icestar's Avatar


Icestar
03.01.2013 , 07:08 AM | #19
Quote: Originally Posted by Never_Hesitate View Post
So imagine this situation:

HM FP, nobody needs the whole item, but I could use the enhancement.

Situation now: I can ask, if it's ok to need on it, when the enhancement benefits me.
Situation after your solution: I have to ask the person who got the part, to trade it to me which and have to explain why I need it.

I do think ninja looting has to go, but I don't think yours is a suitable solution
Very simple, you greed and let the others know you want the item. If the team agrees, you will end up with it either by winning greed or by trading the item. This does not warrant needroll if the item is not for your class only for a mod.

Communication is the key here, it saves you from the others ignorelists and a kick from the team for ninjalooting. If you play with decent players you will end up with the item anyway if nobody needs it.

Never_Hesitate's Avatar


Never_Hesitate
03.01.2013 , 07:29 AM | #20
Quote: Originally Posted by Icestar View Post
Very simple, you greed and let the others know you want the item. If the team agrees, you will end up with it either by winning greed or by trading the item. This does not warrant needroll if the item is not for your class only for a mod.

Communication is the key here, it saves you from the others ignorelists and a kick from the team for ninjalooting. If you play with decent players you will end up with the item anyway if nobody needs it.
did you even read my post?
T3-M4 - Lvl 55 Chars:
T'hana Jugg, Saleona Sniper, S'inthoras Mara,Hannahla Merc, Eleondra&Eleondraa Ops,
Leeonira Sorc, CaphalÝr Sorc, Kindarya Assa, LeoniŽ PT,
Revuna Mando, Leojuna Scoundrel, Simon'e Shadow, Sileona Guardian