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Stop forcing PVP on PVE servers


LanceCorporalDan's Avatar


LanceCorporalDan
02.25.2013 , 12:02 PM | #41
Quote: Originally Posted by HurricaneEagle View Post
There's absolutely nothing we as players can do about it, and it makes the game irritating not fun..
Are you receding to there is nothing you can do about the greifers? If so then yes there is. Group up with the others that are tired of being ganked, flip the tables on them, carry on with your day. I've even seen entire guilds respond to calls of their members being greifed.

My point is, that this is an attempt to revive wpvp, not the correct way but I give BW credit for trying. You can still get the rewards without doing the pvp missions in the central area.
Neves - 55 Vanguard
Dahkaras - 55 AssassinKeelaran - 55Juggernaut
Kalkaran - 55 MercenaryKallim - 55 Operative

HurricaneEagle's Avatar


HurricaneEagle
02.25.2013 , 12:04 PM | #42
Quote: Originally Posted by LanceCorporalDan View Post
Are you receding to there is nothing you can do about the greifers? If so then yes there is. Group up with the others that are tired of being ganked, flip the tables on them, carry on with your day. I've even seen entire guilds respond to calls of their members being greifed.

My point is, that this is an attempt to revive wpvp, not the correct way but I give BW credit for trying. You can still get the rewards without doing the pvp missions in the central area.
This.

I would really enjoy world PVP done right. I agree with what you said about, props for trying but not the best solution.

I'm hoping that future iterations of the Gree event improve on this experience. What are your thoughts on how to improve it?

-DarK-HorsE-'s Avatar


-DarK-HorsE-
02.25.2013 , 12:10 PM | #43
Give rewards for player kills. Something like a rep token for every 20 kills... Then again you may end up with people in here saying that people won't stand in one spot and let them kill them so that they can experience that content as well. /snicker
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LanceCorporalDan's Avatar


LanceCorporalDan
02.25.2013 , 12:25 PM | #44
Quote: Originally Posted by HurricaneEagle View Post
This.

I would really enjoy world PVP done right. I agree with what you said about, props for trying but not the best solution.

I'm hoping that future iterations of the Gree event improve on this experience. What are your thoughts on how to improve it?
My thoughts for improving it would start with the pve servers, fix the aoe autoflag mechanic so that players are not "forced into pvp"

As for wpvp overall and this event. (A rough idea) I wouldn't mind a system that tracked player kills/deaths and creating a rating system that reflected it. This rating would determine how much valor or even mercenary comms you receive from player kills.

Example: If my rating was 2000 and yours was 1000, I would kill you and only get 1-3 valour points or comms and my rating would drop.

Now if my rating was 2000 and yours was 2000 and I killed you then I would receive 10-12valour or comms and my rating would increase. While your rating decreased meaning if you would kill me while having a lower rating than me then your rewards would be much higher than mine would've been.

Now what this effectively does is discourage spawncamping/griefing, and even kill trading. This also discourages ganking since the rewards would be much less if a group of 8 killed 1 player. Giving them next to nothing.

I realize that this is only a wpvp system and won't STOP the greifers but that is something that comes along with the territory of wpvp.

Now bear with me as this is just a quick write up of an idea which I know is flawed but with proper attention the wrinkles CAN be ironed out. Rome wasn't built in a day after all.

EDIT: sorry for any bad spelling. Auto correct likes to throw gibberish in there sometimes
Neves - 55 Vanguard
Dahkaras - 55 AssassinKeelaran - 55Juggernaut
Kalkaran - 55 MercenaryKallim - 55 Operative

Heathenblood's Avatar


Heathenblood
02.25.2013 , 01:38 PM | #45
I think it's fair it is a pvp area after all I Mean it is annoying when your are trying to kill the droids or something trying to recover the sensor array or anything like that and some one comes up and kills you but still it's expected in a pvp area.



What I do find annoying is when you are not flagged and doing the other daily quests in the area and a group of the opposite faction who is flagged comes up knowing you do a lot of AoE moves ( I play rage maurder ) and when you are killing something thy rush under your move and it flags you then they group up and kill you. That I think BW needs to stop because you aren't in a pvp area and you were unwillingly flagged because some players wanted to be douchebags. But anyways as to the OP I think it's fair to have pvp in a pvp titled quest even if you are someone like me who just does it for the rep and does not care for any pvp after that. You just have to keep chugging along at it til you get the quest done its really not to hard and like half the instances even have lines for you so if its too much of a problem in one just switch instances.
-Heathenblood

anonnn's Avatar


anonnn
02.25.2013 , 03:37 PM | #46
I think it's sad that no one has specifically mentioned yet, that PvE players should not be handicapped as far as how quickly they can earn +Reputation from the event missions each day. There should be no temptation created with how the missions work, for players to go ahead and grab up the PvP missions even though they would prefer to avoid PvP.

That being said, it means the PvP missions should be adaptive in some way, such as the PvP missions having an additional mission area somewhere on ilum that isn't a PvP zone, so that the mission can be completed without ever flagging at all. I'm not sure if this is a valid solution in all ways; so maybe it could be more effective to have something like a daily lockout for each PvP mission, that prevents a player from doing both the PvP mission and its PvE counterpart mission, and if the mission titles are identical then I think players will recognize the option just by noticing the differing "[PVE]" and "[PVP]" prefixes.

It might be excellent for PvE servers if there were a special device players can obtain, called a "Covert Agent Signal Emitter" that has a 30-second CD and when used, applies a 3-hour buff to the player that makes it impossible to become flagged for PvP under all circumstances. This would allow PvE players to truly enjoy their time across any planet, and it would obviously prevent the player from entering any PvE zones, as well as prevent healing of flagged faction members and prevent damaging of opposing faction members, and then the command /flag would give an error. ...though I might far more appreciate a setting that gives a permanent solution to preventing PvP flagging, such as a checkbox in the "Social" preferences, or a special Augment that can be applied to an equipment piece that would prevent flagging. Or make the Covert Agent Signal Emitter buff a 30-day indestructible buff, so all you have to do is remember once a week to activate it again, and you won't ever have problems with flagging.
Boring conversation anyway.
Think twice. . . Think again.
Nullius in verba. . .

LanceCorporalDan's Avatar


LanceCorporalDan
02.25.2013 , 03:51 PM | #47
PvE players are hardly "handicapped"
Neves - 55 Vanguard
Dahkaras - 55 AssassinKeelaran - 55Juggernaut
Kalkaran - 55 MercenaryKallim - 55 Operative

anonnn's Avatar


anonnn
02.25.2013 , 04:04 PM | #48
Quote: Originally Posted by LanceCorporalDan View Post
PvE players are hardly "handicapped"
Read my post and objectively understand what I described, or permanently squelch yourself from this thread.
Boring conversation anyway.
Think twice. . . Think again.
Nullius in verba. . .

LanceCorporalDan's Avatar


LanceCorporalDan
02.25.2013 , 04:12 PM | #49
Quote: Originally Posted by anonnn View Post
Read my post and objectively understand what I described, or permanently squelch yourself from this thread.
I have and they are not handicapped
Unless you consider missing out on 2 missions to be a handicap.
Neves - 55 Vanguard
Dahkaras - 55 AssassinKeelaran - 55Juggernaut
Kalkaran - 55 MercenaryKallim - 55 Operative

anonnn's Avatar


anonnn
02.25.2013 , 04:18 PM | #50
Quote: Originally Posted by LanceCorporalDan View Post
I have and they are not handicapped
You might want to add actual information to your posts, rather than spitting unbacked disagreement on the forums. It's a fact, that there are 2 extra missions on the Event mission terminal, that if a PvE player doesn't want to go ahead and engage in PvP, there aren't 2 missions to replace those missions and the rewards that they grant. All a PvE player can do is look at the 2 missions leftover on the terminal and realize they're being left out of some of the Event. Unless there's some hidden thing to those quests that everyone's neglected to mention... it's exactly how I've said it is, and your disagreement is nothing more than predictable provocation of an argument where none exists.
Boring conversation anyway.
Think twice. . . Think again.
Nullius in verba. . .