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Why im bummed about 2.0.


anstalt's Avatar


anstalt
02.25.2013 , 12:35 PM | #61
Quote: Originally Posted by BanJoGG View Post
Everyone keeps banging the "SWTOR isn't as good as WOW" drum. WOW has been going for over 10 years SWTOR is only just a year into development!
You're missing the usual point when you spout this kind of crap.

As a customer, I have money to spend on MMOs NOW. That means I will go out and compare the products that are available on the market right now.

I don't care that SW:TOR at launch was better than WoW at launch because that does not help me make an informed purchasing decision right now. All I really care about are the features that each various game can offer me, and then I can make a decision about which game suits me.

You can apply all the comparisons you want between different games at release, but such comparisons are truely meaningless. All that matters to us, the end consumer, is which game currently on the market can offer us the best consumer experience. Developers have to make a product that is superior to their current competitors, not what their competitors released 8 years ago.



So, that is all you need to worry about: does SW:TOR currently offer you what you want from an MMO?

If yes, great, good for you! If no, is there an alternative out there for you instead? Personally, SW:TOR doesn't offer me what I want from an MMO. I waited / played for a year hoping that the game would improve and because there was a lack of alternatives. I have now cancelled my subscription because 2.0 has proven an unwillingness to improve so I no longer hold any hope for this game being what I, personally, want.
Anstalt - lvl 50 valor 81 Shadow Consular

Currently retired due to poor design decisions within the game that have killed its longevity. Get rid of Hickman before he ruins the game completely!

Urael's Avatar


Urael
02.25.2013 , 01:35 PM | #62
Quote: Originally Posted by anstalt View Post
As a customer, I have money to spend on MMOs NOW. That means I will go out and compare the products that are available on the market right now.

...

Developers have to make a product that is superior to their current competitors, not what their competitors released 8 years ago.

...

Personally, SW:TOR doesn't offer me what I want from an MMO. I waited / played for a year hoping that the game would improve and because there was a lack of alternatives. I have now cancelled my subscription because 2.0 has proven an unwillingness to improve so I no longer hold any hope for this game being what I, personally, want.
^QFE.

Indeed.

UltimateKrucible's Avatar


UltimateKrucible
02.25.2013 , 02:02 PM | #63
Quote: Originally Posted by BanJoGG View Post
Everyone keeps banging the "SWTOR isn't as good as WOW" drum. WOW has been going for over 10 years SWTOR is only just a year into development!

I played WOW when BC came out and IMO SWTOR is better at levelling your character as there is a storyline running through it.

Yes there is a lot BioWere could do and as stated in other posts there will be a development plan. You think EA and the other investors would sink their money into the project without one?

Give it a couple of years at least before you start thinking that its not going anywhere. Personally I think it's a fun and interactive GAME and please remember that it is just that a game. If you don't like it play something else.

But you've just hit the problem right there - SWTOR is just WoW remade at a time when people are getting turned off WoW-type games.

WoW set the template and SWTOR followed it - far too slavishly in a lot of people's opinions. I'm lucky in that I didn't play WoW so have stuck around, but I can see why lots of people got turned off playing a game that's been around for years and years and left.

SWTOR doesn't have years to grow, and unless there's a radical overhaul or lots of investment - what we have now is what we've got: A gear-grindy WoW in space clone.

If it had even launched with some form of unique mini-games like pod-racing, pazaak or meaninful space battles (possibly space PvP) it might have been different. But it didn't even launch with a barbershop.

Urael's Avatar


Urael
02.25.2013 , 02:12 PM | #64
Quote: Originally Posted by UltimateKrucible View Post
SWTOR doesn't have years to grow, and unless there's a radical overhaul or lots of investment - what we have now is what we've got: A gear-grindy WoW in space clone.
^QFT

Indeed. But, EA and EAware don't seem to see this.

BanJoGG's Avatar


BanJoGG
02.26.2013 , 01:49 AM | #65
Quote: Originally Posted by UltimateKrucible View Post
SWTOR doesn't have years to grow, and unless there's a radical overhaul or lots of investment - what we have now is what we've got: A gear-grindy WoW in space clone.

If it had even launched with some form of unique mini-games like pod-racing, pazaak or meaninful space battles (possibly space PvP) it might have been different. But it didn't even launch with a barbershop.
Now you rais an interesting point. PVP space missions or Pod racing would be a really really intesting way of engaging new subs to the game. And from a development point, the pod racing could be done relatively quick as Lucas Arts have the code for this from the stand alone game that came out years ago! This would be a welcome 'distraction' from the gear grinding.

Good point well made Sir. I conced
Vanguards - We walk softly and carry a big gun.

Dawginole's Avatar


Dawginole
02.26.2013 , 01:55 AM | #66
Quote: Originally Posted by Jinroku View Post
Explain to me how its not an expansion?

-You pay for it.
-Level increase.
-New gear.
-New talents.
-New zones.

Isn't that what a expansion is?
2.0 is really more of a game reset with a massive content expansion than a true reset. They basically used the last year to determine how they wanted to do dailies and weeklies and it was a big test. And now they are changing all of that to be the way it goes from 2.0 forward.
Soon.™*
*Soon.™: Bioware Corp, Inc. All rights reserved. "Soon.™" does not imply any particular date, time, decade, century, or millennia in the past, present, and certainly not the future. "Soon.™" shall make no contract or warranty between Bioware and the end user. "Soon.™" will arrive some day, however Bioware does guarantee that "Soon.™" will be here before the end of time. Maybe. Do not make plans based on "Soon™" as Bioware will not be liable for any misuse, use, or even casual glancing at "Soon.™". Thank you for your patience.

BanJoGG's Avatar


BanJoGG
02.26.2013 , 02:20 AM | #67
Quote: Originally Posted by Dawginole View Post
2.0 is really more of a game reset with a massive content expansion than a true reset. They basically used the last year to determine how they wanted to do dailies and weeklies and it was a big test. And now they are changing all of that to be the way it goes from 2.0 forward.
Now if we look at it this way, it makes some seance about all the changes in comms and gear since the game went live. I hope this is now the start of the proper development.

As I mentioned- I remain a big fan of both the SW universe and the SWTOR game. Come on BW get it right please!
Vanguards - We walk softly and carry a big gun.

Asuka's Avatar


Asuka
02.26.2013 , 02:21 AM | #68
Quote: Originally Posted by Urael View Post
There is nothing "new" about those games. Upon careful analysis those game are just "repackaging" a "gear grind" or more importantly "stat grind". SWTOR is already a WoW clone. You expected something different? Everything they implement is a WoW knock off in some shape, way or form. But, pretty much everyone else is doing the same thing.

I don't have the answers. But, it seems like those in the game industry that make games don't either. We will have to "wait for the chosen one" to be hired by some company. May this be you dear reader?
Everything in WoW is a knockoff of something else that came before it and everything after it is a knock off of everything before it. WoW only exists because games like EQ that came many years before it spawned it's existence.

OddballEasyEight's Avatar


OddballEasyEight
02.26.2013 , 02:49 AM | #69
*sigh*

Its dumbfounding that so many people get this wrong.

2.0 is a PATCH.
It will NOT include the level cap increase and the new skills. Those will be part of RotHC, but are being tested on the PTS.
The new areas and most of the content from RotHC is not being tested on the PTS, but in a closed test server.

So parts of what is currently one the PTS is from RotHC but most of it is just the patch.


You dont pay for the patch, you get that for free, but if you want the level increase and makeb (and all the other goodies in RotHC) you have to pay.


Also, please note that not everything on the PTS will be in the final patch (that goes for all patches being tested on the PTS) so dont take the PTS changes as unchangeable.

EDIT: just to be clear, the patch will increase the level cap, but you cannot level past lvl 50 without RotHC so in effect the level cap is still 50 if you dont buy the expansion.
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Rafaman's Avatar


Rafaman
02.26.2013 , 02:50 AM | #70
Well... it is the same old, same old. And I'm not talking about the game.

Look. I'm not sure what some of you where expecting... innovation? A revamp of the genre? 2.0 is exactly what I expected, a refined SWTOR but more of the same. The patch is simply a mechanic improvement and so much the better. The content will come from Makeb. And that is just fine.

Gamers and in particular MMO gamers are always looking for that mythical immersion experience that captures everything they want. But the player base is schizophrenic. Some want a sand box, some want a theme park, and some want something totally new. Some want more difficulty, some want easier progression, and some want to ride around on banthas.

So... what to do? Well you begin by improving on the code base and mechanics you have. That is the game. Then, you add layers. You don't revamp the game into something new in version 2.0. And... there will be dissatisfaction no matter what you do.

BW, you have made great strides with 2.0. Stick with it. Keep adding layers. Those looking for new shinies will come and go.