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EC SM 16-man Advice?

JediCahlwyn's Avatar


JediCahlwyn
02.21.2013 , 05:22 PM | #1
Hello there!

Finding online guides for this has been difficult. I figured I'd try here to get some general info. My guild has been clearing 8-man EC SM and TFB SM with no issues. We had a bunch interested (our progression team and then some new recruits/fresh-50s) so I figured we'd run a 16-man EC SM and gear them up and still feel like we are progressing as we've only run one 16-man before and that was EV almost a year ago.

SO, my question is: are the strats pretty much the same for 16-man as they are for 8-man? Anything I need to know in advance?

Thanks!
--Master Endric Cahlwyn--
<The Womp Rats> of The Shadowlands
Jedi Guardian 55 For The Republic!

Elyssandra's Avatar


Elyssandra
02.21.2013 , 05:56 PM | #2
Trash hits like a truck :P

Raekor's Avatar


Raekor
02.21.2013 , 08:07 PM | #3
If I remember correctly, most of the trash can't be CC'd when you switch to 16 man, so your tanks need to control it all and DPS needs to focus.

I don't recall any mechanic changes on the bosses though, just more hps and I think a little more damage. Red circle phase can be trying for your healers if people aren't coordinated with getting out of them (done every op encounter in the game, and it still amazes me that people can't stick together and side step red circles).

A bit more coordination for the Tanks too, though in story mode the Trandoshans always spawn at the same spots so it isn't that bad.

AshlaBoga's Avatar


AshlaBoga
02.21.2013 , 08:52 PM | #4
Here's important healing/tanking information: 16 man enemy dps = 1.5x8man enemy dps. Believe me when I say that makes a BIG difference.
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JediCahlwyn's Avatar


JediCahlwyn
02.22.2013 , 07:18 AM | #5
Noted. Thanks all! We just wanted to try something different with as many guildmates as possible so a 16-man was a logical conclusion, but we were unsure as to how different it would be.

Oh! One more question: in 16-man Eternity Vault, how does the council work?
--Master Endric Cahlwyn--
<The Womp Rats> of The Shadowlands
Jedi Guardian 55 For The Republic!

Memo-'s Avatar


Memo-
02.22.2013 , 10:30 AM | #6
Quote: Originally Posted by JediCahlwyn View Post
Noted. Thanks all! We just wanted to try something different with as many guildmates as possible so a 16-man was a logical conclusion, but we were unsure as to how different it would be.

Oh! One more question: in 16-man Eternity Vault, how does the council work?
There are 8 extra targets up on the walls. Everyone will have a dummy to bash on.
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periphelion's Avatar


periphelion
02.22.2013 , 10:53 AM | #7
Quote: Originally Posted by AshlaBoga View Post
Here's important healing/tanking information: 16 man enemy dps = 1.5x8man enemy dps. Believe me when I say that makes a BIG difference.
But you would have 4 healers instead of two right? Wouldn't that make healing easier?

jamescloutier's Avatar


jamescloutier
02.22.2013 , 11:22 AM | #8
Quote: Originally Posted by periphelion View Post
But you would have 4 healers instead of two right? Wouldn't that make healing easier?
yes and no. Where damage is smaller but consistent or if it's a single big hit it's easier IMO to keep the tanks up and everyone else topped off. But when dealing with repetitive spike damage (like Forman Crusher, either version of Kephess, or TFB come to mind) that is when healing in 16m can get tested more than 8m.

periphelion's Avatar


periphelion
02.22.2013 , 12:02 PM | #9
Ahh, thanks for this information. I am one of the commando healers for this run so I will keep myself primed for those spike phases

JediCahlwyn's Avatar


JediCahlwyn
02.23.2013 , 02:31 PM | #10
Thank you all! We had a successful run, full clear! And boy... the trash was harder than the frickin bosses! Without crowd control and communication, we wouldn't have been able to just mindlessly hack-n-slash like we normally would have. It was a ton of fun and an actual challenge!

I appreciate all of your help, thank you again!
--Master Endric Cahlwyn--
<The Womp Rats> of The Shadowlands
Jedi Guardian 55 For The Republic!